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War Story: Occupied France
Darkness covers your approach as you alight on the riverbank. Swiftly, you hide the boat and shoulder your gear. The mission is clear: capture or kill your target; rendezvous at the extraction point; get out. You have two days. Nodding to your team, you set off toward the glowing lights of Vaillant.
The A.R.T. Project
You are part of the Art Rescue Team, with the aim of fighting against "The White Hand", an organization responsible for many thefts of priceless works across the planet. Your team of specialists, the best in their field, will travel from Japan to Rio de Janeiro via Scandinavia in order to recover stolen works of art. Will you manage to gather, together, enough clues in the allotted time to stop this cultural looting?
Hostage Negotiator: Demand Pack 1
Demand Pack #1 is an expansion pack that comes with 16 new cards that will add new major demands for the original abductors (Arkayne, Donna, and Edward) as well as the abductors from Abductor Packs 1-4 (Connor, the Pedersen Twins, Lt. Jackson, and Herrera). These cards will breathe new life into abductors you\'ve faced off against before.
Hostage Negotiator: Abductor Pack 8
Hostage Negotiator: Abductor Pack 8 is a 16-card expansion compatible with both Hostage Negotiator and Hostage Negotiator: Crime Wave.
Hostage Negotiator: Abductor Pack 7
Valerie Stone was another negotiator who was constantly competing with you, but never garnered the accolades or had the level of success that you did. Ultimately it became too much for her and she\'s decided the only way to prove she is better than you is to force you to negotiate with her... and she knows just how to accomplish that.
Hostage Negotiator: Abductor Pack 6
Clyde Seaver\'s life is in shambles. His wife left him and in fear of losing his 2 children he\'s kidnapped them with the help of his loyal sister, Tina. She has the kids hidden in Becker Swamp and you have to negotiate with the suicidal Clyde and buy your team time to find the kids.
Hostage Negotiator: Abductor Pack 5
A cult has turned to violence to push its agenda and to garner more attention. Many in the cult are as much victims as they are culprits. How will you handle the situation when the Abductors are also the Hostages? Find out in this thrilling pack.
Hostage Negotiator: Abductor Pack 4
The abductor has hijacked a bus full of people and is making a run for the border. You\'ll be forced to employ tactics you\'ve never used before and deal with the challenges of negotiating in different locations. Are you up to the challenge? Innocent lives are depending on you.
Hostage Negotiator: Abductor Pack 3
This time it\'s different. A member of your own police force has taken hostages. He claims he\'s being framed for the recent murder of the Chief and youre the only one who believes him. Some of the hostages are starting to sympathize with him, making your job more difficult. Everything is riding on your shoulders.
Hostage Negotiator: Abductor Pack 2
This Abductor pack is a 15 card Expansion to the Hostage Negotiator base game.
Hostage Negotiator: Abductor Pack 1
This is a 15 card expansion pack for use with the Hostage Negotiator base game.
Hostage Negotiator
In Hostage Negotiator, you play the part of a law enforcement agent responsible for negotiating the release of hostages taken by an unscrupulous figure hell-bent on having his or her demands met.
Cult of the Deep
A hidden role dice game for 4-8 players and a play time of 45-60 minutes. You are a cultist trying to establish your faction’s rise to power.
Ticket to Ride Map Collection: Volume 6 – France & Old West
Expand any full game of Ticket to Ride with two new maps! Both France and the Old West offer distinctive new rules to change the way the game is played
Spartacus: A Game of Blood and Treachery
In Spartacus: A Game of Blood & Treachery, an exciting game of twisted schemes and bloody combats inspired by the hit STARZ Original series, each player takes on the role of Dominus, head of a rising house in the ancient Roman city of Capua. Each house is competing for Influence to gain the favour of Rome. Through a combination of political schemes and glorious battles on the arena sands your house will rise in fame and stature. As Dominus, you have a variety of resources at your disposal. Guards protect you from schemes launched by rivals. Slaves run your household and earn gold. Gladiators compete to bring glory to themselves and influence to their Dominus. Will you be the honourable player whose word is their bond or the treacherous schemer whose alliances change with the wind?
Trek 12+1
Open the first page now and discover the adventure that awaits you!
This extension is based on the contents of a travel diary discovered during your stay at the Temple of Machapuchare. This diary has been lost by Max, a famous mountaineer, in an ascent during which he lost some of his equipment. You come across this finely illustrated notebook and you decide to relive Max\'s adventure!
You will go back in time following his footsteps, you will live a personal experience punctuated by encounters... Will the increasing difficulty of this new expedition make you give up?
Guild Master
Trouble is on the rise. And for adventuring guilds this spells opportunity.
One Deck Dungeon
"Delve into an ever-changing dungeon in this card-game ""roguelike""! Build up your character and defeat foes that grow in difficulty then find and beat the dungeon boss to become a legend."
Dune: Board Game - Special Edition
Let the spice flow! The beloved strategy game set in the incredible world of Frank Herbert\'s DUNE returns in an updated edition. Who will gain control of the planet that is home to the only source of the most valuable substance in the known universe? This special edition includes three exclusive miniatures: the Storm, the Worm and the Atomic Explosion.
Sanctum
Sanctum
Sanctum is a competitive strategy game inspired by hack-and-slash RPG video games. Each player controls one of four unique characters as they journey into the heart of the fallen city of Sanctum, building up their skills and arsenals along the way to prepare for the final fight against the Demon Lord.
Multiple players may survive the fight, but only one may claim the glory of purifying Sanctum.
Quartermaster General: 1914
Quartermaster General: 1914
1914 is the next title in the critically acclaimed Quartermaster General series by Ian Brody. The game plays between two and 5 players, and takes about an hour and a half to play. If you don\'t know the Quartermaster General series, these games are light, card-driven wargames, but with an emphasis on teamwork. The games play like Euro strategy games, and are enjoyed by wargamers and non-wargamers alike.
Dune Game Mat
Conquer Arrakis with this deluxe collector\'s game mat (36\' x 24\') for Dune, A Game of Conquest, Diplomacy & Betrayal. Scaled up 135% for maximum visibility, the Dune Game Mat is accompanied by Sandworm, Storm and Family Atomics special edition miniatures.
Dune: Board Game
Imagine you can control the forces of a noble family, guild, or religious order on a barren planet which is the only source for the most valuable substance in the known universe.