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  • Mechanism: Bribery
  • Mechanism: Command Cards
  • Category: Fantasy
  • Category: Miniatures

Command of Nature

£19.95
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Harness the magic of the forest and go head-to-head with your rivals in this strategic deck-building game for 2 or 4 players. You’ll play as a powerful Sage, summoning warriors from the Twig, Leaf, Droplet, and Pebble factions and fighting to prove your prowess. As the battle continues, you’ll level up and gain access to extraordinary abilities and fierce new recruits. Protect your Sage at all costs and vanquish your opponents to earn the title of Master of the Elements!

Availability: In stock
Cult of the Deep
  • -23%
  • -23%

Cult of the Deep

£34.61 £44.95
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A hidden role dice game for 4-8 players and a play time of 45-60 minutes. You are a cultist trying to establish your faction’s rise to power.

Availability: In stock
Spartacus: A Game of Blood...
  • -24%
  • -24%

Spartacus: A Game of Blood and Treachery

£30.36 £39.95
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In Spartacus: A Game of Blood & Treachery, an exciting game of twisted schemes and bloody combats inspired by the hit STARZ Original series, each player takes on the role of Dominus, head of a rising house in the ancient Roman city of Capua. Each house is competing for Influence to gain the favour of Rome. Through a combination of political schemes and glorious battles on the arena sands your house will rise in fame and stature. As Dominus, you have a variety of resources at your disposal. Guards protect you from schemes launched by rivals. Slaves run your household and earn gold. Gladiators compete to bring glory to themselves and influence to their Dominus. Will you be the honourable player whose word is their bond or the treacherous schemer whose alliances change with the wind?

Availability: In stock
IronWood
  • -10%
  • -10%

IronWood

£42.26 £46.95
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Ironwood is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the same cards for their combat values instead, in a simultaneous bid to gain combat bonuses, inflict and fend off casualties, and augment the Dominance value of your warbands to win the combat.

The two factions are completely asymmetric in their play styles, decks, victory conditions - even in which parts of the map they can access.

Availability: Out of Stock
Memoir '44
  • -23%
  • -23%

Memoir '44

£47.70 £61.95
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Face off in some of the most famous battles of World War II in this simple but strategic wargame that can be played with two players or in teams.

Availability: Out of Stock