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Molehill Meadows
In Molehill Meadows you play as Mika the Mole, an intrepid adventurer with an affinity for shiny things, a hunger for juicy worms and an innate desire to dig. And dig you will by using polyomino shapes to strategically tunnel paths across flower filled fields, ever expanding your molehill home whilst being careful not to compromise existing pathways.
Blueprints of Mad King Ludwig
Test your architectural skills in Blueprints of Mad King Ludwig, a flip-and-sketch strategy game to draw the most extravagant blueprints for King Ludwig\'s next castle!
The Night Cage
You awake in the dark, your skin cold, your mind blank. You have nothing but your fear, a flickering candle, and a question: How long will your light last? The Night Cage is a fully cooperative, horror-themed, tile-placement game that traps 1 to 4 lost souls within an otherworldly labyrinth of eternal darkness.
The Isle of Cats: Boat Pack
The Boat Pack expansion introduces 6 new boats, all of which have unique shapes and new layouts.
Cult of the Deep
A hidden role dice game for 4-8 players and a play time of 45-60 minutes. You are a cultist trying to establish your faction’s rise to power.
The Isle of Cats: Explore & Draw
A competitive, polyomino cat-placement board game for 1-6 players that is ideal for a quick break or taking to a friend’s house. In the game, you are citizens of Squalls End on a rescue mission to The Isle of Cats and must rescue as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique shape and belongs to a family, you must find a way to make them all fit on your boat while keeping families together.
Anomaly
The goal of each team is to eliminate the other by depleting their health pool. Students share a collective health pool. All students and the Anomaly execute their movement behind a player screen, so it\'s rare to know exactly where another player is. Students will try to signal their location to the other students using location hint cards, and the Anomaly in turn will use these cards to triangulate the students\' positions.
The Night Cage: Shrieking Hollow
You awake in the dark with nothing but a candle and...have you done this before? The déjà vu is less troubling than the change it implies. Was the ground always this unstable around you? When the tunnels crumbled into pits, did they always scream? And why does it feel like those screams are getting closer?
Paranormal Detectives
You open your eyes to discover the most horrible truth of a lifetime... It has just come to an end and you are a ghost, floating in the air! Terrified, you look at your own body. A group of strange individuals have gathered around your mortal remains, watching it closely with sparks of fascination in their eyes. They want to communicate with you to discover how your life ended. You need to talk to them and reveal the truth so the culprit can be judged!
The Isle Of Cats: Late Arrivals
The Isle of Cats Late Arrivals is an expansion for The Isle of Cats adding new content, and support for 2 additional players.
The Isle of Cats: Kittens + Beasts
We have just received word from Yanna Stormtree that many of her ancient friends had travelled to the Isle of Cats seeking refuge and now they are in danger.
The Thing: Alien Miniatures Set
This expansion contains a set of four highly detailed character miniatures, to use in place of the Alien standees you can find into the base game box. These miniatures represent the four stages of evolution of The Thing, with some iconic shapes seen in the movie, such as the Spider-Head or the Norris-Thing.
The Thing: Human Miniatures Set
This expansion contains a set of eight highly detailed character miniatures, to use in place of the Characters standees you can find into the base game box. These miniatures represent the 8 main characters seen in the movie, such as MacReady or Doctor Blair.
AuZtralia
AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace\'s A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds.