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John Company: Second Edition
In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.
Dixit: Disney Edition
Each turn in Dixit, one player is the storyteller, chooses one of the six cards in their hand, then makes up a sentence based on that card\'s image and says it out loud without showing the card to the other players. Each other player then selects the card in their hand that best matches the sentence and gives the selected card to the storyteller, without showing it to anyone else.
Jungle Speed Collector (Eco Pack)
Jungle Speed Collector is a new version of the famous addictive card game combining observation, speed and reflexes. It contains twice as many cards as in the classic Jungle Speed game: a pack of 70 cards identical to the classic Jungle Speed version and 1 exclusive pack of 70 cards with totally new symbols! This Collector\'s Edition also marks the return of THE special color card and a new totem! With this Collector\'s Edition, the game can now be played by up to 10 players and the new cards make for even more exciting and rhythmic games!
Jungle Speed Beach
A gripping game! Are you sharp eyed and swift? Watch carefully as your opponents turn over their cards. Spot those that have the same symbol as yours. Grab the Totem… And get rid of your cards!
Dobble Harry Potter
The wizarding world of Harry Potter meets the smash-hit game of speedy observation! Can you spot the single matching magical image between two cards?
Dobble
The smash-hit game of fast reactions and perception that anyone can learn in an instant! Over 1,000,000 copies sold
Feelinks
Feelinks is a family friendly party game. Gameplay is as simple as picking how you feel about a given situation and guessing how someone else feels about that same situation. It also helps to connect with emotions, and even helps teach empathy.