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Final Girl: Hell To Pay
You\'re not perfect. You\'ve made your share of mistakes. In fact, maybe you deserve to be in this shifting Hellscape... but then again, maybe you don\'t. Razorface is a killer that will force you to reckon with yourself and deal with your "afflictions." He draws power from them and horrible mutilation and suffering await you if you find yourself unable to do so.
Final Girl: The Killer From Tomorrow
A cyborg from the future has come back in time on a mission to destroy some kid they call "The Savior". Unfortunately, he\'s kind of a brat who doesn\'t want to listen to you. The Mark V Hunter will be your first challenge. You\'ll have to destroy it before the Mark X Hunter arrives to have any chance of getting through the ordeal alive. Will you rebuild the Mark V to assist you against the Mark X? Or go it alone and try to survive against long odds?
Final Girl: The Falconwood Files
Peculiar things are happening in the small town of Falconwood. Government experiments and supernatural occurrences are happening with regularity. You and your friends have begun recording the events in the Falconwood Files (a collective journal your group is keeping). None of the events have involved you or your friends... until now.
Final Girl: The Marrek Murders
The media has become fascinated by an unorthodox killer being referred to as The Tormentor on account of her method of placing her victims in deathtraps that are escapable... in theory. Why she does this is still being investigated, but people are dying and now you find yourself in one of her deathtraps...
Final Girl: Don't Make A Sound
It was a quiet day in a barren one horse town when gravity pod landed near a sheep farm on the outskirts of town. Gravity pod is just my name for what it was, since it was entirely alien. The pod contained a ravenous being born and bred by a higher intelligence for one purpose: to clear a planet of current life so that it could be terraformed. Devoid of eyes, The Eyeless uses heightened sensory faculties to seek and destroy anything and everything that makes noise.
Final Girl: Fated Victim Miniatures
A set of miniatures for use with Terror From Destiny.
Final Girl: Guest Stars Miniatures
Includes 6 Promo Final Girl Miniatures (Paula, Jamie, Agnes, Carolyn, Grandma, Layla).
Final Girl: Guest Stars Box
Includes various extras and promos: 11 Secret Envelopes, 5 Signature Action Cards, 5 Vehicle Action Cards, 15 Proxy Event Cards, 3 Proxy Item Cards, 4 Final Girl Promo Cards, Carolyn\'s Revenge Character Pack and Grandma\'s Grudge Character Pack.
Final Girl: Bonus Features Box Series 3
A small box containing a Feature Film Rulebook which collects the rules from all 5 Series 3 Feature Films and also has Achievement lists. Also includes 5 Epic Finale cards, one for each of the 5 Killers from S3. The box can also store the Gruesome Death Books* and Lore Book from Series 3.
Final Girl: Vehicle Pack 3
Contains vehicle minis for the S3 Feature Films
Wandering Towers
Each year, the graduating classes of the Ravenrealm Magic School compete to demonstrate their mastery of magic. For the final exam, all the wizards of each class must assemble at the legendary Ravenskeep… but every last one of them has procrastinated, distracted by learning new spells. They’ve also used all their potions—they can’t show up unprepared, with empty potion bottles!
Final Girl: Season 2 Ultimate Box
An Ultimate Box comes prepackaged with EVERYTHING we’ve created for a given Series: all five Feature Films, every single detailed miniature, all of the add-ons and promos... EVERYTHING! (Ok, not quite everything... The Mystery Box is a crowd funding only add-on.)
Final Girl: Season 1 Ultimate Box
An Ultimate Box comes prepackaged with EVERYTHING we’ve created for a given Series: all five Feature Films, every single detailed miniature, all of the add-ons and promos... EVERYTHING! (Ok, not quite everything... The Mystery Box is a crowd funding only add-on.)
Little Alchemists
Will you surpass your teachers\' knowledge and grow up to become the best alchemists in the land? Let\'s find out! It\'s time to grab your potion ingredients, sharpen your deduction skills, and get mixing!
Little Alchemists is a family-friendly deduction game that\'s designed to grow with the curious minds of young players. The game starts with simple concepts and mechanisms; you\'ll start by gathering and combining ingredients for brewing potions to sell. However, as you collect keys by achieving your potion-making goals, you\'ll unlock new chapters that gradually add more components, mechanisms, and complexity to the experience
Nocturne: Kickstarter Edition
Nocturne is a puzzly spatial bidding and set collection game of sly mystics set in a whimsical moonlit forest illustrated by Beth Sobel!
In Nocturne, you play as a fox mystic casting magic spells to collect an assortment of enchanted items. You compete against rival mystics, each of you deciding when to cast the most powerful spells to move through the forest most cunningly to secure the best collection. Each turn you decide which items are most valuable to you and when to hold the other mystics back.
This Kickstarter Edition includes the Midnight Mini-Expansion.
Wandering Towers: Mini-Spell Expansion 3
This expansion includes 2 New Magic Spells for Wandering Towers. New Spells included are Fill a Potion Bottle and Extra Die Roll.
FILL A POTION BOTTLE: If you use this magic spell, you may flip one of your own empty magic potion flask to the full side.
EXTRA DIE ROLL: If you use this magic spell, you may roll a new movement value with the die after a movement card is played, instead of moving the value indicated on the card. If the movement card shows a die or dice, you may roll the die again. In both cases you have to move the result of the roll.
Wandering Towers: Mini-Spell Expansion 2
Mini spell expansion 2 includes: Close Ravenenskeep and Draw 2 Cards.
Close Ravenskeep
Effect: Place this spell face down (bramble side up) atop Ravenskeep. While it is there, no wizards can move into (or onto) Ravenskeep, and no one else can cast this spell. At the beginning of your next turn, remove this spell from Ravenskeep and place it face up with the other spells; Ravenskeep is now open, and the spell is available again.
Draw 2 Cards
Effect: Draw the top 2 cards from the deck. Note: You will not draw to fill your hand to 3 cards at the end of your turn until you have fewer than 3 cards.
Molehill Meadows
In Molehill Meadows you play as Mika the Mole, an intrepid adventurer with an affinity for shiny things, a hunger for juicy worms and an innate desire to dig. And dig you will by using polyomino shapes to strategically tunnel paths across flower filled fields, ever expanding your molehill home whilst being careful not to compromise existing pathways.
Final Girl: Season 2 Storage Box
The following items ARE INCLUDED in the Storage Box
Final Girl: S2 Bonus Features Box
Final Girl: S2 Cast and Crew Box
Orléans: The Plague
Mon Dieu, quelle horreur! The inhabitants of Orléans have been hit hard as the plague has come upon them, bringing suffering and misery to the population. There are many dead to mourn, and even the plague doctor can bring only limited relief and hope to the long-suffering inhabitants. The clergy also has little to offer in the way of relief. And so, in the end, everyone is on their own and must try to protect their followers as best they can...
Wandering Towers: Mini-Spell Expansion 1
This expansion contains 2 spells: Retrieve A Card and Movement Swap.
Metal Dice - Oathsworn: Into The Deepwood
4 Custom Heavy Metal Health Dice. The heavy weight in your hands, the clank of metal on metal just makes them feel awesome.
Secret Box 2nd Edition - Oathsworn: Into The Deepwood
Large 150x150x110mm Secret Box with unknown content. The box may look the same as the one from our 1st Campaign, but what\'s inside is very different (though still non-gameplay related).
Premium Dice Set - Oathsworn: Into The Deepwood
There is nothing like grabbing a fist full of dice and rolling for fate, fortune and favor. For everyone who is into rolling the bones, we have a special set in this campaign. 28 large 16mm premium might dice made from resin in an amberlight finish. Amber plays a key part in the survival of the human settlements and contains many mysteries that can be delved in the story. With that in mind we wanted to embody the feeling of amber in the might dice and so using custom effects created the amberlight finish. If you fancy upping your game another notch, this set provdies enough dice to replace the standard might dice in the game.