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  • Minimum age: 13
  • Mechanism: Contracts
  • Mechanism: Hexagon Grid
  • Mechanism: Memory
  • Mechanism: Negotiation
  • Mechanism: Racing
  • Category: Economic
  • Category: Pirates
John Company: Second Edition
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John Company: Second Edition

£93.46 £109.95
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In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.

Availability: Last items in stock
Viticulture World:...
  • -23%
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Viticulture World: Cooperative Expansion

£26.91 £34.95
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In the Viticulture World expansion for Viticulture (a top-30 ranked game on BoardGameGeek), cooperate with members of your extended winemaking family (or play solo) in 7 asymmetric continents as you try to achieve global recognition. Balance the growth of your individual vineyard with the combined effort of your fellow players to gain influence within the region.

Availability: In stock
Barrage
  • -35%
  • -35%

Barrage

£58.47 £89.95
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Barrage is a resource management and strategic placement game in which players compete to build their majestic dams, raise them to increase their storing capacity of precious water, and deliver all the potential power through pressure tunnels connected to powerhouse energy turbines. Each player represents one of the international companies who are gathering machinaries, innovative patents, and brilliant engineers to claim the best locations to capture and exploit the water power of a contested Alpine region crossed by rivers.

Availability: In stock
20th Century
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  • -40%

20th Century

£35.97 £59.95
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In the 20th Century, every region strives to develop. Some become financial leaders, others become centers of learning. Science and commerce propel nations into the future – but what kind of future? Growth produces waste, and advances come with a cost to the environment. How will you mitigate the inevitable ecological catastrophes?

Availability: In stock
Mint Delivery
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  • -27%

Mint Delivery

£9.45 £12.95
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Mint Delivery is a mint tin-sized, pick-up-and-deliver board game designed to be quick-to-play and easy-to-learn.

In the game, players take the role of a mint delivery truck driver, driving around the area taking orders for mints, then delivering them.

Availability: Out of Stock
Pax Pamir: Second Edition
  • -14%
  • -14%

Pax Pamir: Second Edition

£68.76 £79.95
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In Pax Pamir, players assume the role of nineteenth century Afghan leaders attempting to forge a new state after the collapse of the Durrani Empire. Western histories often call this period "The Great Game" because of the role played by the Europeans who attempted to use central Asia as a theater for their own rivalries. In this game, those empires are viewed strictly from the perspective of the Afghans who sought to manipulate the interloping ferengi (foreigners) for their own purposes.

Availability: Out of Stock
Merchants and Marauders
  • -23%
  • -23%

Merchants and Marauders

£53.86 £69.95
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Seek your fortune on the high seas during the Golden Age of Piracy in this epic game of swashbuckling adventure! Adapt to ever-changing events in the Caribbean as one of 16 unique captains who enable a variety of playstyles

Availability: Out of Stock
AuZtralia
  • -17%
  • -17%

AuZtralia

£58.06 £69.95
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AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace\'s A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds.

Availability: Out of Stock