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Zombicide: 2nd Edition – Monty Python's Flying Circus: A Rather Silly Expansion
Battle Dentale
Working as a monster in an evil wizard\'s dungeon isn\'t easy. It\'s dark, damp, and your boss has a habit of turning employees into frogs during annual performance reviews.
But perhaps the worst thing is the boredom. Sure, it\'s exciting when the occasional hero stumbles past and you have a bit of a scuffle. However, most of the time you\'re just hanging about watching mould grow on the walls.
Isle of Trains: All Aboard
Welcome to the Isle of Trains, where you are the conductor, and constructor of one of the island’s locomotives. You’ll build trains and load a range of goods to complete contracts across the island, and also deliver passengers to their destinations.
Isle of Trains: All Aboard is a card-based engine building game where cards have multiple uses: You can use cards as locomotives, freight cars, passenger cars, or buildings to improve the effectiveness and abilities of your train. Cards can also be spent to pay for the construction of your new train cars and buildings, or you can use your cards as cargo and load them onto available freight cars.
Secret Hitler
Secret Hitler is a dramatic game of political intrigue and betrayal set in 1930s Germany. Each player is randomly and secretly assigned to be a liberal or a fascist, and one player is Secret Hitler. The fascists coordinate to sow distrust and install their cold-blooded leader; the liberals must find and stop the Secret Hitler before it\'s too late. The liberal team always has a majority.
Zombicide: 2nd Edition – Monty Python's Flying Circus: A Rather Silly Expansion
And now for something completely different.
The zombie invasion is about to get very silly indeed with the introduction of the Monty Python’s Flying Circus expansion for Zombicide 2nd Edition! Some of the most nonsensical creations from the classic TV show by the revered English comedy troupe are being brought to the tabletop through amazing miniatures and irreverent gameplay.
Free Ride
Free Ride, another fine game from Friedemann Friese, designer of Power Grid and Friday, takes us to the Golden Age of Railways in Europe. Around the end of the 19th Century, a growing network of railway lines was built in Europe. This allowed people to travel to the major cities to visit beautiful structures influenced by Art Nouveau and Historicism.
Clinic: Deluxe Edition And Expansions Bundle
This bundle includes the Deluxe edition of the base game plus extensions 1, 2, 3, 4 and 5!
Your Town Center is flourishing, but as the city grows, the need for emergency medical care grows with it.
Healthy Heart Hospital (Third Edition)
Healthy Heart Hospital is a cooperative hospital game, where every patient is counted in dollars. Every game is different with a variety of doctors, nurses, and hospital administrators to choose from. Healthy Heart Hospital is easy to learn and features exciting cube-based gameplay. You will be dying to see each cube!
Race to Moscow: Giant Playing Mat
1260 x 840 mm, 2 mm thick, one side printed eco-leather playing mat. The mat is language independent.
1941: Race to Moscow - Axis Aircraft Expansion
Axis Aircraft Expansion upgrade - a set of three Ju.87 and one S.boat miniatures in players colors.
Dimensions:8cm x 30cm x 6cm
Weight:140 g
Age of Steam Deluxe: Expansion Volume I
Railway expansion continues as steam-belching iron horses roar into new territory.
This volume includes the 9 previously available expansion maps for Age of Steam Deluxe as well as a punchboard money chip chart for identifying money chip denominations.
Clinic: Deluxe Edition – 4th Extension
This is the last extension for Clinic Deluxe Edition released for the non Essen fair in 2020.
Slyville
Medieval cities were home to very different types of people. Not only pious monks, humble scholars and trustworthy merchants, but also those mischievous, cunning and dishonest. In Slyville, a board game of bluff and deceit, you become one of the latter kind. As head of a guild operating in one of the world\'s major trade and cultural centers of the Middle Ages, you will be sending your trusted right-hand men to various districts of the city to find trade bargains, make deals, and provide the organization with more power and wealth — not always in a way that is completely legal, but for sure fun and entertaining!
Messina 1347
In 1347, merchant galleys from the Crimean Peninsula arrived in Sicily and docked at the ancient port of Messina. The galleys had rats. The rats had fleas. And the fleas carried a plague that would come to be known as the Black Death. Over the next four years, in cities across Europe, half the population would die.
The Red Dragon Inn: Allies - Evil Pooky
A late-night "research" session has opened a portal to unknown realms. From that portal leaps Pooky\'s evil doppelganger, ready to wreak havoc in our heroes\' beloved tavern!
The Red Dragon Inn: Smorgasbox
Roxana, the Adventurous Chef headlines the latest expansion to The Red Dragon Inn series of games. Bring this slicing and dicing elf to the party for some wining and dining fun as you fight, drink, gamble and eat your way to victory! Be the last adventurer standing at the end of the night and claim victory!
The Red Dragon Inn: Allies - Ohava vs Murgath
One is a senior grand cleric in the service of the Great Divines (the good Gods), and the other is a brash, self-absorbed, ruthless warlord who literally cannot put down his blessed blade. The two clash in the next set to join the infamous party at our beloved tavern.
The Red Dragon Inn 7: The Tavern Crew
All the heroes have (finally) turned in for the night, so it\'s time to kick back with a mug of ale, a fist of dice, and pouches lined with adventurers\' gold! The Wench joins the party at The Red Dragon Inn and she\'s bringing the rest of the tavern crew — Jasper the Bouncer, Molly the Stablehand, and Warthorn Redbeard — with her!
The Red Dragon Inn: Allies - Keet And Nitrel
The Red Dragon Inn: Allies – Keet and Nitrel is a pair of characters for use in any standalone Red Dragon Inn game, with this expansion including larger character boards and separator cards as introduced in Red Dragon Inn 5.
The Red Dragon Inn: Allies - Halden The Unhinged
Halden is a totem-summoning shaman with an undying amount of work to do – his ghostly clientele provides him with plenty of unusual quests. Adventuring for the dead will take its toll on anyone. After all, wouldn’t you be a little off-kilter if you had to listen to restless spirits with unfinished business?
The Red Dragon Inn: Allies - Zariah The Summoner
Zariah is a special kind of sommoner mage – one who befriends and encourages her summons rather than bending them to her will. Three of them, Scrappy the Lion, Bandit the Ferret and Amber the Alemental, are her hardest-working companions. So, of course, after the adventure she brings them along to the tavern for some well-deserved rest and relaxation.
The Red Dragon Inn 5: The Character Trove
The Red Dragon Inn 5: The Character Trove is a fast-paced, light-hearted card game for two or more players. You and your increasingly mighty party of adventuring companions have spent all day slogging through the dungeon, killing monsters and taking their stuff.
The Red Dragon Inn: Allies - Brother Bastian
Brother Bastian was a member of a severe sect devoted to Korash, the god of justice and light. When he learned of an orc masquerading as a paladin of his god, he was furious. But upon meeting her, he realized that this orc was no imposter and that there was more to Korash than he had been taught.
The Red Dragon Inn: Allies - Ozrik The Adept
After years spent in the pursuit of elemental power during which Ozrik caused a great deal of damage, he realized he had literally burned bridges behind him. Now he travels the world as an adventurer. He\'s still causing damage... only now he\'s doing it for the right reasons!
The Red Dragon Inn: Allies - Cormac The Mighty
The North was once an inhospitable and uncivilized land filled with danger and glory. But now, it\'s a land is filled with cities, businesses...bureaucracy! Cormac, a barbarian prince, longed for the bygone times – for a life where he could be a warrior of renown. Frustrated with the unending tedium of council meetings and trade agreements, Cormac struck out into the world to seek his own adventure!