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Dominion: Seaside (2nd Edition)
Dominion: Seaside is an expansion to both Dominion and Dominion: Intrigue. As such, it does not contain material for a complete game.
Dominion: Seaside (Second Edition) contains nine new types of Kingdom cards, which will be released on their own as an update pack for those who own the first edition of this expansion. A few cards will receive minor errata, but these will not appear in the update pack.
In the Footsteps of Darwin: Correspondence
England, 1856: Charles Darwin finishes writing On the Origin of Species while you are on your way home. Your correspondence with the illustrious scientist during your journey has paid off as his book will soon be published - but you\'re not done yet. In the In the Footsteps of Darwin: Correspondence expansion, you will gain the support of historical figures and make fascinating new discoveries thanks to several new features for the base game: publication tokens, classification tokens, envelope tokens, and new characters such as Emma Darwin and Queen Victoria.
Kreel Manor: The Dungeon Crawl Card Game
Prequel to the award-winning Veilwraith: A Veil Odyssey Game, Kreel Manor takes place before the end of the world, whence colour and life still bloomed. A last alliance of powerful heroes discovers the existence of a potential tear in the Veil between worlds, which threatens to release a plague of ancient demons upon the realm of Kilforth. Venturing forth, the heroes trace the source of this foul scourge to its origin: the ominous and deadly citadel, Kreel Manor.
In Kreel Manor players become the legendary champions of bygone times, embarking on a doomed quest to save the world.
Sleeping Gods: Distant Skies
San Francisco, 1937: Your cargo plane flies through a portal in the sky, transporting you to a rugged landscape filled with bizarre creatures, scheming gods, and untold dangers. But can you find your way back before the portal closes?
Secret Box 1st Edition - Oathsworn: Into The Deepwood
Large 150x150x110mm Secret Box with unknown content (non-gameplay related).
Includes:
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Banu Haqim - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
Lasombra - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
Hecata - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
The Ministry - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
Werewolves: Night of the Vampires
Wherever werewolves are up to mischief, vampires are not far away. This is also the case with the sequel to the communication game, Werewolves - Night of the Vampires, in which the bloodsuckers are loose.
The Werewolves of Miller's Hollow
The all-time-classic party game! Werewolves have infiltrated the village and are feasting on a new victim every night. Can you identify who among you is hiding a dark secret and root them out before it\'s too late?
The Circle Undone Expansion - Arkham Horror: The Card Game
The soothsayer’s tarot wove a tale of a grim future, hard to put out of your mind. But when you learn that four people have disappeared without a trace from an estate in French Hill, you begin to wonder if this cruel fate is meant only for you, or for the entirety of Arkham…
Horror in High Gear - Arkham Horror: The Card Game
Innsmouth is overrun! You and Agent Harper just barely escaped from the coastal fishing hamlet, and now, you’re driving quickly toward Falcon Point Lighthouse—where you hope you can draw more connections between the shattered pieces of your memory. You’ve only been on the road for mere moments, however, before you catch sight of headlights in your rearview mirror. You’re not alone on these desolate, winding roads—and it’s a high-speed chase to the finish!
Dice Forge
The gods are offering a seat in heaven for whichever hero defeats their rivals! Manipulate your luck by removing and customising the faces on your dice and earn your place among the divines in this innovative development game.
Path of the Serpent - Mansions of Madness: Second Edition
Send your investigators into the unexplored wilderness of the Amazon jungle and confront ancient secrets in three new digital scenarios for the acclaimed cooperative game! Four new investigators join the hunt for the truth, facing off against horrifying serpent creatures, stone monstrosities that come to life and more
Horrific Journeys - Mansions of Madness: Second Edition
Solve mysteries aboard a transatlantic airship, a luxury ocean liner and a scenic countryside train in three thrilling new scenarios!
Sanctum of Twilight - Mansions of Madness: Second Edition
Within the lavish rooms of the Silver Twilight Lodge, the most influential citizens of Arkham gather to do business... and also to enact forbidden rituals with dark consequences. This expansion unites two new investigators against the Order of the Silver Twilight in two thrilling scenarios, alongside new spells, items, mechanics and a new monster
Dice Pack - Mansions of Madness: Second Edition
Immerse yourself even deeper in the horrors of Mansions of Madness Second Edition with an extra set of dice to keep the game flowing.
Beyond the Threshold - Mansions of Madness: Second Edition
The frightening creatures of Mansions of Madness Second Edition have haunted your dreams for weeks now. Mysterious disappearances brought you to the Vanderbilt mansion, and your stay in Innsmouth was disturbed by darkness and despair. You\'ve encountered devoted cultists and disgruntled spirits, bound to the mortal world by their evil task. Terror has overcome you and grievous injuries have put your mortality on display. Every choice you\'ve made has led you somewhere, but even the strongest in mind or body will crack eventually.
Mansions of Madness: Second Edition
Team up with up to five players as an immersive app guides you through the veiled streets of Innsmouth and the haunted corridors of Arkham\'s cursed mansions as you search for answers and fight monsters, insanity and death!
Dark Side of the Moon - Arkham Horror: The Card Game
Embark on a dangerous rescue mission in the third Mythos Pack of the Dream-Eaters cycle when the man who may hold the key to your escape is taken by dangerous Corsairs!
Season of Prophecy Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.
Season of Apocalypse Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.
Season of Epiphany Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.