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Ahoy: Fang And Fortune
The waves, they tremble and swell! Wait, are those teeth? Quickly, mates, haul the caviar belowdecks before it\'s eaten!
Pirates of Maracaibo: Commanders
A skilled captain, fort raids, and rum. What more could a pirate ask?
After cruising the Caribbean in search of fame and treasure as a privateer in Pirates of Maracaibo Board Game, a new challenge awaits you with the Commanders expansion!
Nunatak: Temple of Ice
In the three-dimensional construction game Nunatak: Temple of Ice, you build a step pyramid together in a mountain of ice — but this game isn\'t co-operative, so watch your step! (A "nunatak", by the way, is a hill or mountain completely surrounded by glacial ice.)
Tusk!: Surviving the Ice Age
It\'s a race against time as the Ice Age approaches. You will need strength and food to survive and lots of it. The mammoth offers your tribes food beyond your wildest dreams, but they are powerful beasts.
Black Orchestra: Conspirator Pack 2
Conspirator Pack #2 includes 4 new conspirators for Black Orchestra.
Black Orchestra: Conspirator Pack 1
Conspirator Pack #1 includes all 3 conspirators from the 1st Edition\'s Classified Pack, but have been updated for the new edition. There is also a new 4th conspirator.
My First Carcassonne
Develop the landscape of a medieval fortress city one tile at a time in this all-time classic strategy game! Grapple with tough decisions on every turn as you place Meeples on a rapidly evolving board in search of the most points.
Ahoy
Ahoy is a lightly asymmetrical game where two to four players take the roles of swashbucklers and soldiers seeking Fame on the high seas.
Human Punishment: The Beginning
Human Punishment: The Beginning is a stand alone game and the Prequel of Human Punishment: Social Deduction 2.0 and it is a semi-cooperate, social deduction & pick-up and deliver hybrid! 3-6 players try to avoid the secret Machine revolution, but Machine spies are everywhere and they try to corrupt the Human players.
Human Punishment: The Beginning - Deluxe Upgrade
This Multilingual Deluxe Upgrade is a « quality of life » addon for Human Punishment : The Beginning. Replace the Core Tokens with gorgeous metal core poker chips.
Power Grid: The First Sparks
Power Grid: First Sparks is a standalone game in the Power Grid family for 2-6 players.
As clan leader you are responsible for the well-being of your clan during the Stone Age. You need to develop new hunting technologies and get new knowledge, to successfully hunt food or to learn to control fire. With help of these skills you will harvest enough food to feed your clan and to spread it far enough to reach new hunting areas.
5 to 6 Player Expansion - Shadowrun: Sprawl Ops
5-6 player expansion for the Shadowrun: Sprawl Ops base game.
Pirates of Maracaibo
Set sail for an adventurous raid, for perhaps it will be your last!
Face danger and adventure while you search high and low for the most valuable treasures the Caribbean has to offer, then quickly find a safe harbor to stash priceless gold, rare emeralds, and iridescent pearls.
Black Orchestra
A tense and heart-pounding co-operative game based on historic events, in which concerned German officers and citizens attempted to remove Hitler from power, by any means necessary. Players take on the roles of these conspirators and engage in a high-risk game of growing suspicions, daring actions, and desperate plots.
Stone Age
The "Stone Age" times were hard indeed. In their roles as hunters, collectors, farmers, and tool makers, our ancestors worked with their legs and backs straining against wooden plows in the stony earth. Of course, progress did not stop with the wooden plow. People always searched for better tools and more productive plants to make their work more effective.
Merchants and Marauders - Seas of Glory
Seas of Glory plunges you back into Merchants & Marauders where you can live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy.
Bios: Mesofauna
Bios:Mesofauna is an alternative Bios:Megafauna. That is, it starts and ends at the same time. It follows the same sort of Achterbahn environment, same climate change, same or similar creeples, same VP, same tiles, same card colors, same cratons and drift, same basic and Achterbahn games, same catastrophes, same greenhouse, cloudiness, and oxygen. Same terrestrial settings. The setting is the same, only the animals are smaller.
The Shores of Tripoli
From the end of the American Revolution, commercial vessels of the young United States republic were easy prey for the pirates of the Barbary coast. In 1801, newly inaugurated President Thomas Jefferson was eager to put an end to this threat and sent a "squadron of observation" to the Mediterranean. As the squadron arrived in Gibraltar, they learned that the bashaw of Tripoli had already declared WAR!
Atlantis Rising (Second Edition)
The isle of Atlantis, your home, is sinking. Will you be able to save your people in time?
Catan: Junior
Introduce children aged 6-9 to the classic game of trading and development with this simplified version of Catan!
The Thing: Infection at Outpost 31
It is the start of the bleak, desolate Antarctic winter when a group of NSF researchers manning the claustrophobic, isolated U.S. Outpost 31 comes into contact with a hostile extraterrestrial lifeform. Bent on assimilating Earth\'s native species, this being infiltrates the facility — creating a perfect imitation of one of the Outpost 31 crew. The staff frantically begin a sweep of the base, desperate to purge this alien infection before escaping to warn McMurdo Station that somewhere, out there in the frigid darkness, something horrible is waiting.
Endless Winter: Paleoamericans
Designed by Stan Kordonskiy (Dice Hospital, Rurik, Lock Up), developed by Jonny Pac (Coloma, Sierra West, Lions of Lydia), solo mode by Drake Villareal (Solani, Spook Manor), and illustrated by The Mico (Raiders of the North Sea, Paladins of the West Kingdom, Valeria), Endless Winter: Paleoamericans takes place in North America, around 10,000 BCE.
Tiny Epic Pirates
Tiny Epic Pirates is a 45 minute, 1-4 player game of high-seas adventure, utilizing a variable rondel action system and action combo-ing!
Merchants and Marauders
Seek your fortune on the high seas during the Golden Age of Piracy in this epic game of swashbuckling adventure! Adapt to ever-changing events in the Caribbean as one of 16 unique captains who enable a variety of playstyles