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Star Trek: Ascendancy - Borg Assimilation
Resistance is futile... Prepare to be assimilated. Contains everything you need to play the Borg in Star Trek Ascendancy
Dead Men Tell No Tales
Skelit’s Revenge. The most feared ship on the high seas… you’ve finally overtaken it. Captain Fromm and his skeleton crew have amassed a massive treasure, and now is your chance to board and plunder it all! A cooperative game where players take on the role of a pirate crew, boarding Skelit’s Revenge for one purpose: treasure. Battle the crew, the raging inferno, and your own fatigue as you fight to stay alive. Do you and your crew have what it takes to make off with the loot and live to tell the story? Or are you going down with the ship in Dead Men Tell No Tales?
Cape Horn
Before the opening of the Panama Canal, ships sailed from the east coast to the west coast of North or South America via Cape Horn. They held races from New York to San Francisco for those daring enough to test their skills against the elements.
Flotilla
Flotilla
In 1954, with an explosion over a hundred thousand times more powerful than even the wildest estimates, the Castle Bravo nuclear test obliterated the Bikini Atoll, and ruptured the Earth down to its mantle.
As water levels rose in the aftermath, the remnants of humanity fled their homes and took to the sea. World leadership came together to build a massive Flotilla, mankind’s last bastion of civilization.
Survive The Island
Survive The Island is a cutthroat game in which players seek to evacuate their adventurers — especially those of a high value — from a sinking island to maximize their score.
An island made up of forty hex-tiles is slowly sinking into the ocean as tiles are removed from the board. Each player controls ten people (valued 1-5) that they try to move towards the safety of the surrounding islands before the main island\'s volcanoes finally erupt. Players can either swim or use rafts to travel, but must avoid sea serpents, kaiju, and sharks on their way to safety.
In the Footsteps of Darwin
Twenty years after his expedition around the world, Charles Darwin is writing On the Origins of Species. He wants to gather new information about animal life, particularly about continents he hardly explored. Who other than young naturalists, eager for discovery, could help the renowned scholar finish writing his most famous work?