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  • Minimum age: 12
  • Mechanism: Follow
  • Mechanism: Hidden Roles
  • Mechanism: Square Grid
  • Category: Card Game
  • Category: Territory Building
Acquire: 60th Anniversary...
  • -15%
  • -15%

Acquire: 60th Anniversary Edition

£84.96 £99.95
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Sid Sackson’s ACQUIRE has been a classic game of real estate since its release in 1964.  Celebrate the 60 year anniversary with this very special edition featuring deluxe components. 

Availability: In stock
Acquire
  • -13%
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Acquire

£47.81 £54.95
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In Acquire, each player strategically invests in businesses, trying to retain a majority of stock. As the businesses grow with tile placements, they also start merging, giving the majority stockholders of the acquired business sizable bonuses, which can then be used to reinvest into other chains. All of the investors in the acquired company can then cash in their stocks for current value or trade them 2-for-1 for shares of the newer, larger business. The game is a race to acquire the greatest wealth.

Availability: Out of Stock
Feed the Kraken
  • -25%
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Feed the Kraken

£49.46 £65.95
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A hidden-role social deduction game for 5-11 players and plays in 45-90 minutes. Beautifully crafted and illustrated materials bring to life the tragic splendor of the journey on a hand-painted map

Availability: Out of Stock
Race for the Galaxy
  • -20%
  • -20%

Race for the Galaxy

£30.36 £37.95
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Race for the Galaxy

In the card game Race for the Galaxy, players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them. These are mainly provided by the developments and worlds that are not able to produce, but the fancier production worlds also give these bonuses.

Availability: Out of Stock