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Tokaido
In Tokaido, each player is a traveler crossing the "East sea road", one of the most magnificent roads of Japan. While traveling, you will meet people, taste fine meals, collect beautiful items, discover great panoramas, and visit temples and wild places but at the end of the day, when everyone has arrived at the end of the road you\'ll have to be the most initiated traveler – which means that you\'ll have to be the one who discovered the most interesting and varied things.
Ponzi Scheme
Based on the textbook example of financial scams, "Ponzi Scheme" is the term used to describe the technique Charles Ponzi employed in 1919 to operate one of the most notorious financial frauds in history.
In the game Ponzi Scheme, players are scammers trying to trick investors into funding fraudulent investments with the promise of extremely high returns. You need elaborate trading skills to keep your operation afloat as long as possible, and as time goes on the dividends you need to pay every turn will only pile higher and higher! But when someone declares bankruptcy, the remaining fraudster who forged the biggest shell corporation wins the game!
Gaia
Gaïa is a 2-5 player game in which you create a world, instill life in it, build cities, try to satisfy their needs, and use godly powers to shape the world to your benefit.
Fabula Rasa: Horror
In Fabula Rasa, players take turns telling a constantly changing story as is typical of oral traditions.
The motifs on the cards provide visual bullet points for people, objects, and locations that are central to the action, things that must be remembered in the correct order, with cards disappearing and new ones being added each round. Those who, as a narrator, manage to present their version of the story without errors will be rewarded accordingly.
Fabula Rasa: Crime
In Fabula Rasa, the players take turns telling a constantly changing story, as is typical of oral tradition. The motifs on the maps provide visual cues for central persons, objects and locations of the story, which must be remembered in the correct order. Creative and challenging to the memory is the fact that in each round, cards disappear and new ones are added. Those who succeed as storytellers in presenting their version of the story without mistakes are rewarded accordingly.
Fabula Rasa Seemannsgarn
In Fabula Rasa, the players take turns telling a constantly changing story, as is typical of oral tradition. The motifs on the maps provide visual cues for central persons, objects and locations of the story, which must be remembered in the correct order. Creative and challenging to the memory is the fact that in each round, cards disappear and new ones are added. Those who succeed as storytellers in presenting their version of the story without mistakes are rewarded accordingly.
Terraforming Mars: Ares Expedition - Discovery
Terraforming Mars Ares Expedition: Discovery adds four new mechanics to base Ares Expedition: awards, milestones, upgraded phase cards, and wild tags.
Awards are end-of-game scoring that are granted to the player with the most of something. Three awards are drawn at the beginning of the game so that players know what they will be rewarded for at the end of the game. The player with the most of that item earns 5VP, second place earns 2VP.
Inside Job
Strange things are happening here! Someone is trying to disrupt the agents\' joint missions. But who is "The Insider"?
Namiji: Aquamarine
In Namiji, you are two to five fishermen of yesteryear who are about to take a journey of discovery of beautiful and wild marine life. You will need to have a fruitful day at sea to win the game. To do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colourful fish and haul in your crustaceans traps.
Tiny Epic Kingdoms (2nd Edition)
You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there\'s not enough room for everyone to succeed.
Tiny Epic Dungeons: Extra Dice Set
12 Additional Dungeons Dice to support all player counts and do not have to pass the dice.
Tinners' Trail
In Tinners\' Trail, set in 19th century Cornwall, you represent a mining conglomerate at the height of the tin and copper mining industry. You must buy plots of land across Cornwall in auctions and survey them for tin and copper, always managing your "work points" and money effectively.
Colt Express: Bandits - Doc
Each one of the six Colt Express: Bandits expansions allows the players to compete against the game itself, which is operating under the rules of that particular expansion. A new story is told each time as every expansion creates a specific goal and new actions for the bandit played by the game. That bandit may win, and if that happens, all the players lose. Thus you need to work together against this "bot", while keeping in mind that in the end, there is only one winner — the richest bandit, of course.
Colt Express: Bandits - Cheyenne
Each one of the six Colt Express: Bandits expansions allows the players to compete against the game itself, which is operating under the rules of that particular expansion. A new story is told each time as every expansion creates a specific goal and new actions for the bandit played by the game. That bandit may win, and if that happens, all the players lose. Thus you need to work together against this "bot", while keeping in mind that in the end, there is only one winner — the richest bandit, of course.
20th Century
In the 20th Century, every region strives to develop. Some become financial leaders, others become centers of learning. Science and commerce propel nations into the future – but what kind of future? Growth produces waste, and advances come with a cost to the environment. How will you mitigate the inevitable ecological catastrophes?
Villages of Valeria Landmarks Playmat
This UltraPro playmat is for Villages of Valeria.
Mary Magica
Standing in front of her wardrobe, Mary Magica tries a new spell – and all of a sudden her clothes are scattered all over the floor. Some pieces seem to be enchanted. Mary will have to find these to bring everything back to normal. In the game players try to find the magnetic pieces of clothing, shown on a face-up search card, by moving the magnetic Mary figure onto any item. To search more effectively players also have to remember which items turned out to be non-magnetic. Whoever collects most enchanted (= magnetic) items, wins.
Enigma: Beyond Code
World War II is in full swing. Germany widely uses Enigma rotor cypher machines. Breaking the Enigma code would give the Allies an advantage in the war. But this is just one side of the coin.
The Enigma code is based on Chaos — a non-measurable force lurking beyond the boundaries of our world and eager to consume all things alive. The code decryption would stop the Chaos invasion into our world.
Windmill Cozy Stories
The playful wind wanders around the world, whirling from one windmill to another. Along the way, he catches the stories as they are told.
He carries them past our windows, throws them as dewdrops at our feet, and hides them in the rustle of the leaves high above our heads. They are hidden everywhere, speaking softly to us. So on bright spring mornings or warm autumn evenings, when we go out into the garden or sit by the fire, we listen to the hispers of the wind and share his cozy stories.
Castle Combo
A quick and nifty card game by the publisher of Faraway.
Each player will spend coins to draft 9 cards from 2 open markets on the table (the lower and upper city), creating along the game a 3x3 square of people interacting with each other to trigger instant effects and end-of-game bonuses.
Bomb Busters
There is a bomb full of wires and the countdown has started... Who are you gonna call? YOU, the Bomb Busters!
To clear the bomb, you need to collaborate with your team of bomb disposal experts! Using the wires on the tile holder in front of you, try and figure out your teammates’ wires. Find and cut identical wires, but watch out, if you cut a red wire: BOOM! Use your equipment wisely to meet the varied challenges which get harder and harder. Tick tock tick tock... Will you figure it out before it’s too late?
Survive The Island
Survive The Island is a cutthroat game in which players seek to evacuate their adventurers — especially those of a high value — from a sinking island to maximize their score.
An island made up of forty hex-tiles is slowly sinking into the ocean as tiles are removed from the board. Each player controls ten people (valued 1-5) that they try to move towards the safety of the surrounding islands before the main island\'s volcanoes finally erupt. Players can either swim or use rafts to travel, but must avoid sea serpents, kaiju, and sharks on their way to safety.
El Grande
In this award-winning game, players take on the roles of Grandes in medieval Spain. The king\'s power is flagging, and these powerful lords are vying for control of the various regions. To that end, you draft caballeros (knights in the form of colored cubes) into your court and subsequently move them onto the board to help seize control of regions. After every third round, the regions are scored, and after the ninth round, the player with the most points is the winner.