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Septima
Only in a few corners of the world is the memory of magic still alive, even though a few centuries ago its healing power permeated everything. Witches, its last remaining practitioners, have always been outcasts and could help human society only in strict secrecy. The leader of their people, the Septima, has always been the wisest, most knowledgeable witch. Now, as her time is coming to an end, witches from all over the world gather at Noctenburg to leave their mark on the hostile town and prove to the Septima that they are her worthy successor.
Septima: Shapeshifting & Omens
Rumors are abound in Noctenburg: the townsfolk whisper of sights of strangely humanlike animals in their homes, the hospital and even the court. Ominous omens indeed...
Gain new abilities as you shift into your powerful Animal Form, and beware of the looming Omens in this modular expansion for Septima.
Banu Haqim - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
Lasombra - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
Hecata - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
The Ministry - Vampire: The Masquerade - CHAPTERS
This additional character comes with 2 playable solo chapters, allowing you to discover more about their circumstances that brought them to the city and what\'s truly at stake in the shadows of Montreal...
Slyville: Jester's Gambit
Jester’s Gambit, the first expansion for Slyville, introduces two new types of cards: Events and Hidden Agendas, to spice up the struggle of the guild leaders in the slyest of all medieval cities! In fact, medieval cities were home to very different types of people, not only pious monks, humble scholars, and trustworthy merchants, but also those who are mischievous, cunning, and dishonest.
Tiny Epic Vikings
In the frigid Runic Isles of the North Sea, the Vikings reign supreme. These determined explorers navigate the icy fjords, build fertile settlements upon rocky crags, and fight for the glory of their clans with blood and steel. Only the Gods stand above them, and it is every Vikings’ dream to serve their God in the afterlife, Valhalla.
Slyville
Medieval cities were home to very different types of people. Not only pious monks, humble scholars and trustworthy merchants, but also those mischievous, cunning and dishonest. In Slyville, a board game of bluff and deceit, you become one of the latter kind. As head of a guild operating in one of the world\'s major trade and cultural centers of the Middle Ages, you will be sending your trusted right-hand men to various districts of the city to find trade bargains, make deals, and provide the organization with more power and wealth — not always in a way that is completely legal, but for sure fun and entertaining!