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Dominion: Seaside (2nd Edition)
Dominion: Seaside is an expansion to both Dominion and Dominion: Intrigue. As such, it does not contain material for a complete game.
Dominion: Seaside (Second Edition) contains nine new types of Kingdom cards, which will be released on their own as an update pack for those who own the first edition of this expansion. A few cards will receive minor errata, but these will not appear in the update pack.
Gloomhaven 2nd Edition: Solo Scenarios
A set of scenarios specifically designed for strategic solo play - scenarios that would highlight the strengths and weaknesses of each class and force players to really get under the hood and learn to play each class masterfully. This includes a 24-page scenario book of 17 all-new solo scenarios and a deck of 17 item cards - 1 item each class rewarded for completing their mission.
Gloomhaven 2nd Edition
Gloomhaven: Second Edition is a revised and elevated version of the award-winning core game of Gloomhaven. This is the culmination of everything Isaac Childres and the growing Cephalofair Games team have learned since the initial release of Gloomhaven, including feedback from the community, playtesters, co-designers, and developers. The world, story, and challenging gameplay are all still the same, but there is a plethora of additional content to explore. Even for those who have played Gloomhaven before, this edition brings new material to the table, with rebalanced and redesigned mercenary classes, items, and scenarios, as well as brand new artwork, newly written narrative and events, updated miniatures, a new faction-based reputation system, and more.
Concordia: Roma / Sicilia
Concordia: Roma/Sicilia is an expansion for Concordia that provides a double-sided game board for two different experiences:
In Roma, you build the eternal city with famous places like the Colosseum, Forum Romanum, Circus Maximus, or Pantheon. Send your colonist ships abroad to gather extra benefits.
On the island of Sicilia, coincidental eruptions of the volcano Etna may hit you. It\'s a new element of luck, but Sicilia can be played without that option as well.
Secret Box 1st Edition - Oathsworn: Into The Deepwood
Large 150x150x110mm Secret Box with unknown content (non-gameplay related).
Includes:
?
Glory Islands
Glory Islands is played over a series of rounds in which players simultaneously play sailing cards from their hands. The card values define the turn order, how far ships can move on the board, and where a player’s pirates may be placed on the board. Depending on where they are placed, pirates may receive glory, treasure tokens, or barrels. The cards may also provide bonus actions that players can use to gain an advantage over their opponents. When pirates occupy all of the spaces on an island, the player with the most pirates on that island will gain the most glory.
Skytear: Kurumo
You can use these contents to challenge a friend with the starter box. Or you can freely mix and combine these heroes and cards with your existing Skytear collection.
Martial honor is the creed of Kurumo’s warriors, a creed made tangible in their blades.
Skytear: Outsiders
Each outsider in this expansion was a hero, now consumed by the power of Skytear.
Gulbjarn, Terror of the Endless Night, stalks the wilds, crippling his foes with fear.
Skytear: Taulot
You can use these contents to challenge a friend with the starter box. Or you can freely mix and combine these heroes and cards with your existing Skytear collection.
The heroes of Taulot strike from the tunnels of their home, their innate hivemind.
Dominion Hinterlands 2nd Edition Update Pack
This update pack will update your copy of Dominion Hinterlands 1st Edition to 2nd Edition.
Frosthaven: Solo Scenarios
Master all 16 of the Frosthaven classes with this all-new set of scenarios and item rewards. Each scenario is dedicated to a specific class and designed around their strengths and weaknesses to provide the ultimate challenge.
Dominion: Intrigue - 2nd Edition
Intrigue is the 1st expansion to Dominion. It has 300 cards, with 26 new Kingdom cards. There are victory cards that do things for you, underlings that give you a choice as to what they do, and a variety of other cards.
Space Dealer: All-Zeit
All-Zeit is an expansion for Space Dealer, which brings you 44 new cards. Ten white wooden cubes are provided for the new "Energy Shield" and "Chronosphere" technologies. Both German and English rules are included.
Blue Skies
Blue Skies is fast-playing game for 2-5 players from the designer of Caravan and Burger Joint.
The year is 1979, and the U.S. government has just deregulated the airline industry, opening it to competition in terms of fares, routes, and the airline companies themselves. You represent a new airline that’s trying to set up business in the U.S., but you have an entire country open to you, so where will you set up shop and how can you profit more than the other newcomers to ensure that you survive?
Concordia: Balearica / Cyprus
Concordia: Balearica in an expansion for Concordia. The expansion includes a map for the Balearic islands of MAIORICA (Mallorca), MINORICA (Menorca), EBUSUS (Ibiza), and FRUMENTARIA (Formentera).
Tiffin
Every day in Mumbai hot lunches are hand-delivered to employees in workplaces across the city. These home-cooked meals are packed in tins called tiffins or dabbas. They are picked up from the customer’s home, whisked off by bicycle to a sorting facility, loaded onto carts, wheeled to the train station, loaded onto a train car, unloaded, resorted, routed, and delivered by bicycle to recipients at work. Despite more than 250,000 lunch deliveries every day, mistakes are rare.
Arctic Scavengers: Base Game + HQ + Recon Expansions
In the year 2097, each player is the leader of a small tribe of survivors. Resources, tools, medicine, and mercenaries are all in scarce supply. Each tribe is pitted against other tribes in a fight for survival. The players build up their tribes, skirmish against other players’ tribes, and can even bluff on the way to victory.
Race for the Galaxy: Xeno Invasion
Race for the Galaxy: Xeno Invasion is the fifth expansion for the classic game of space conquests, Race for the Galaxy.
Xeno Invasion comprises the third story arc in the game series. It depicts the galaxy as being under attack by waves of violently xenophobic aliens, dubbed the Xenos. This expansion adds Xeno military worlds (worlds conquered and occupied by them), specific military vs. Xenos, and a new keyword: ANTI-XENO.
Temporum
In some of the best versions of reality, the Egyptians discover America, the industrial revolution happens early, and robots take over. In others, the Renaissance produces a plutocracy which leads to a utopia(or perhaps to anarchy). It’s all in the subtle details.
Renaissance Man
In Renaissance Man, each player is an example of the title character – skilled as a scholar, a merchant, a knight, and a baker. Throughout the game they will hire, recruit, and train others with the goal of producing a Master of one of these four areas of study. Each round consists of players creating actions by combining a worker in play with a card from hand.
A Fool's Fortune
A Fool’s Fortune is a two-player card game in the tradition of Rummy, where players race to make sets but with several wily twists. Found within the deck of 77 unique cards are 5 suits of Fortunes & and a host of talented Characters player’s may employ. Be the first player to complete 3 sets to win A Fool’s Fortune!
Spin Monkeys
Spin Monkeys is a fun family game for 2-8 players.
You are a monkey in the jungle when one day a wayward carnival makes a stop. You and your fellow monkeys jump in the bumper cars and away you go. You have no idea why there is fruit all over the arena floor, but you aim to grab as much of it for yourself as possible.
Fürstenfeld
Furstenfeld is an economic game for 2-5 players.
The players are princes and own their own “Fürstenfeld”, where they produce hops, barley, and spring water. They sell their harvest to different breweries, which have different demands for the 3 goods.
Krysis
The economy was clearly on the wrong track and created a civilization on shaky grounds. It is a world full of chaos and panic. The old values were all gone. After all the resources had been exhausted, magic was mortgaged and technical developments were forgotten. The people of the real and the fantasy worlds struggled to survive in caves.