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Archeos Society
Guide your team in Archeos Society as you explore legendary sites! You must decide whether to form small expeditions for quick progression, or larger expeditions that are more efficient but slower to assemble. On each of your turns, you either recruit a new explorer or launch an expedition by playing your cards using a group of matching colors or roles. Choose your expedition leader wisely as they determine which region you explore and provide a special ability for that expedition.
Golem
It is Prague, 1584. In the dark attic of the Synagogue, Rabbi Loew walks nervously. Piles of books on a desk, gold melting in the cauldron, and a mass of clay shaped into human form. “Now the last step,” exclaims the Rabbi, “because only with a true word will you come to life!” As the word “Truth” is engraved on the clay giant’s forehead and the word “God” is put into its mouth, a great silence descends upon the room. The eyes open, illuminated by a sinister light, and stare at the Rabbi’s gaze, waiting for its first order.
Race to the New Found Land
Race to the New Found Land
Daring sailors risk life and limb to journey across the vast Atlantic ocean, discovering a giant island off the coast of North America: the New Found Land. Now, the mightiest nations of western Europe are competing for the riches of this new region as everyone scrambles to stake their claim. Your efficiency and ingenuity will be your greatest assets as you move settlers, sell valuable cargo, and discover new resources in the race to become the most influential power in this burgeoning new land.
Dice Pack - Mansions of Madness: Second Edition
Immerse yourself even deeper in the horrors of Mansions of Madness Second Edition with an extra set of dice to keep the game flowing.
Maracaibo
Maracaibo
The Caribbean in the 17th Century: You are seafarers and adventurers, trying to increase your reputation with various nations, establish strong alliances, and obtain wealth and fame.