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  • Mechanism: Increase Value of Unchosen Resources
  • Mechanism: Rondel
  • Mechanism: Take That
  • Category: Nautical
  • Category: Negotiation
Pirates of Maracaibo:...
  • -20%
  • -20%

Pirates of Maracaibo: Commanders

£21.56 £26.95
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A skilled captain, fort raids, and rum. What more could a pirate ask?

After cruising the Caribbean in search of fame and treasure as a privateer in Pirates of Maracaibo Board Game, a new challenge awaits you with the Commanders expansion!

Availability: Last items in stock
In the Footsteps of Darwin:...
  • -10%
  • -10%

In the Footsteps of Darwin: Correspondence

£14.39 £15.99
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England, 1856: Charles Darwin finishes writing On the Origin of Species while you are on your way home. Your correspondence with the illustrious scientist during your journey has paid off as his book will soon be published - but you\'re not done yet. In the In the Footsteps of Darwin: Correspondence expansion, you will gain the support of historical figures and make fascinating new discoveries thanks to several new features for the base game: publication tokens, classification tokens, envelope tokens, and new characters such as Emma Darwin and Queen Victoria.

Availability: Last items in stock
Survive The Island
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  • -20%

Survive The Island

£23.16 £28.95
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Survive The Island is a cutthroat game in which players seek to evacuate their adventurers — especially those of a high value — from a sinking island to maximize their score.

An island made up of forty hex-tiles is slowly sinking into the ocean as tiles are removed from the board. Each player controls ten people (valued 1-5) that they try to move towards the safety of the surrounding islands before the main island\'s volcanoes finally erupt. Players can either swim or use rafts to travel, but must avoid sea serpents, kaiju, and sharks on their way to safety.

Availability: In stock
Slyville
  • -40%
  • -40%

Slyville

£17.97 £29.95
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Medieval cities were home to very different types of people. Not only pious monks, humble scholars and trustworthy merchants, but also those mischievous, cunning and dishonest. In Slyville, a board game of bluff and deceit, you become one of the latter kind. As head of a guild operating in one of the world\'s major trade and cultural centers of the Middle Ages, you will be sending your trusted right-hand men to various districts of the city to find trade bargains, make deals, and provide the organization with more power and wealth — not always in a way that is completely legal, but for sure fun and entertaining!

Availability: Last items in stock