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Sagrada Artisans
Sagrada: Artisans is a legacy game take on the stained glass window game Sagrada. Players will compete as rival families of stained glass artisans, who work on the Sagrada Familia\'s windows over the course of generations. Players will gain powerful new abilities over the course of the campaign along with brand new tools. Other gameplay details about the new game are relatively sparse, but the game involves a spiral notebook and colored pencils instead traditional game boards.
Viscounts of the West Kingdom Collector's Box
This Collector\'s Box is designed to fit Viscounts, Gates of Gold, Keeper of Keys, and all additional content, such as promos and metal coins. It fits sleeved cards. The box is the same size as the Collector\'s Boxes for Raiders of the North Sea and Paladins of the West Kingdom (295x295x69mm).
Requires Viscounts of the West Kingdom.
The Gloom Chronicles
Bring campaign-style play to your Gloom game! Requires core Gloom, but is best played with Gloomier: A Night at Hemlock Hall, Unquiet Dead, Unhappy Homes, Unfortunate Expeditions, and/or Unwelcome Guests. Printed on traditional opaque cardstock.
Teotihuacan: Expansion Period
Teotihuacan is expanding into an empire! The city is growing beyond its old borders, military expeditions project its influence all the way to the Yucatan Peninsula. Fighting men become settlers, new resources are discovered, and the wealth brought by obsidian draws in new discoveries.
Royal Visit
The whole valley is buzzing: the King is coming! Prestige awaits your family if the Majesty and the court accept your invitation to visit your magnificent chateau. Use the powers of your wizard, court jester and guards to coax the King to your domain in this game of tug-of-war. It takes clever card play and subtle strategy to emerge victorious!
Ishtar
Play the role of a gardener aiming to transform the dry desert into the Lost Hanging Gardens of Babylon! To accomplish your mission, you must plant flowers to gather precious gems, buy trees to earn you points or purchase upgrades. Choose carefully and plan ahead to become the best gardener!
For Crown & Kingdom
The king lies weakened on his deathbed. His Majesty has but days to live, and has failed to produce an heir. Any of the local dukes or duchesses could be next in line, as long as they are able to gain the approval of the people. Each has set off on a heroic campaign around the kingdom. They vie for fame, for glory, and for the crown!
Antike Duellum
Antike Duellum is a 2-player version of Antike by Mac Gerdts, designer of Concordia.
Both players lead an ancient civilization. On one side, the Carthaginians play against the Romans. On the other side, the Greeks play against the Persians. Each nation starts with three cities, which produce marble, iron, and gold. These resources are used to develop the civilizations.
Tawantinsuyu: The Inca Empire
Gather your people from the villages below and use their unique abilities to strategically place them where they can perform the greatest tasks for you. Climb the steps of the Sun Temple, reaping the rewards of your piety. Build structures that both nourish your people and provide you with benefits no other has at their disposal. Muster an army and conquer villages in the four realms of Tawantinsuyu. Prove yourself a worthy successor to Pachacuti and lead the Inca to glory!
Viscounts of the West Kingdom
Viscounts of the West Kingdom is set at a time when the King’s reign began to decline, circa 980 AD. Choosing peace over prosperity, our once strong King began offering our enemies gold and land to lay down their axes. But peace is a tenuous affair. As poverty spread, many people lost faith in his ability to lead and sought independence from the crown. Since finding favour in his courts, our future has also become uncertain. As viscounts, we must be wise and decisive. Loyalty is to be upheld, but gaining favour among the people must be our priority, should there be a sudden shift in power.
Kingdom Legacy: Feudal Kingdom - Adventures
This is an expansion for Kingdom Legacy: Feudal Kingdom.
It offers 3 rounds of play, and 29 new cards to explore by embarking on adventures. It will take at least 10 rounds to explore all of them, so the contents of this expansion will overlap with future expansions played, so it is recommended to play this as one of your first 5 expansions.
To play, you need to perform a purge 10 and purge 1 permanent card.
Kingdom Legacy: Merchants
This is an expansion for Kingdom Legacy.
It offers 4 rounds of play, and 26 new cards, most of which you need to purchase from the merchants. But beware, each merchant is only available for 1 round, and once they leave, their offers are lost forever. Most of the 4 rounds of this expansion will be spent gathering the resources needed to purchase cards from the merchants. To actually use and develop those cards, you need to play further expansions, such as the built-in expansions of the base game.
Kingdom Legacy: Feudal Kingdom
You’ve claimed the land. Now let’s get to work, there is a kingdom to build...
Kingdom Legacy is a unique solo campaign full of exploration delight and adventure: Discover new cards and learn how to use them to your advantage and how to survive hardships.
The King is Dead
The King is dead. The kingdom is divided. Three factions - the Scottish, the Welsh, and the English - vie for control and, across the sea, foreign invaders prepare to take advantage of the chaos. Players must marshal their limited resources to influence this power struggle, while ensuring that the faction that rises to dominate the realm favours them above all other claimants to the throne.
Viscounts of the West Kingdom: Gates of Gold
In Viscounts of the West Kingdom: Gates of Gold, people from near and far have come to see the splendor of our great city. While most are traders and labourers, eager to make a home for themselves, others seem to have more devious intentions. Can we really trust those who once attacked our walls? Do they truly desire peace? The King has sent his orders, but we will decide who may stay and who must go.
This expansion introduces the new King\'s Order and Outsider Cards, new Building Bonus Cards, Manuscript Boards, and plenty of new Townsfolk, Heroes and Manuscripts Tiles.
Viscounts of the West Kingdom: Keeper of Keys
In Viscounts of the West Kingdom: Keeper of Keys, tensions continue to rise in the King’s court. Some choose to plot in secret, forging alliances with like-minded officials. Others seek out treasures and secrets hidden deep within the castle walls. Will you remain loyal to the very end, or take your future into your own hands?
7 Wonders Duel
"The award-winning 7 Wonders is transformed into an intense two-player face-off. Draft cards from the market with careful timing, engage in military rivalry and build your wonders!"