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Interstellar
Aboard the Starship Exodus, players control seven spacefaring human-machine hybrids embarking on an epic pilgrimage to the stars. The journey will last many decades as you perform actions and place workers to develop technology for survival, terraforming, and colonization along the way. You must also battle many hardships like cancer, stress, or combat against gray goo, and mutineers in a delicate balancing act of tableaux management, decision making, and risky dice rolling. Entire sections of the ship are lost to erosion, lightning, desperation “fryby” star-diving, and foolhardy experiments. Players must negotiate risks and challenges together in a cooperative sense and survive the journey, but competitively, must have the most victory points to win.
Molehill Meadows
In Molehill Meadows you play as Mika the Mole, an intrepid adventurer with an affinity for shiny things, a hunger for juicy worms and an innate desire to dig. And dig you will by using polyomino shapes to strategically tunnel paths across flower filled fields, ever expanding your molehill home whilst being careful not to compromise existing pathways.
Expeditions
The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory.
Paperback Adventures
Our intrepid author Paige Turner is back! In Paperback Adventures, you get to play as the protagonist in one of Paige\'s wild brainstorming sessions. Conquer a menagerie of pulp novel characters in this solo deckbuilding word game.
Paperback Adventures - Plothook
As Plothook the Pirate, you can have exciting Paperback Adventures alone or with a friend.
Paperback Adventures - Ex Machina
As Ex Machina, you can have exciting Paperback Adventures alone or with a friend.
Paperback Adventures Character Box
The ending will come. But not how you expect.
More defensive playstyle
Heal damage if you have enough boon counters
Charge your laser over time for a big blast
Damage yourself for stronger card abilities
As long as you have at least one character box, the core box contains everything else you need to play the game. The core box also has space to store the bonus content from each of your character boxes (note: not all content from those boxes), allowing you to set up a new game more quickly.
Paperback Adventures - Damsel
As the Damsel, you can have exciting Paperback Adventures alone or with a friend.
Underground Dice Expansion Pack - Railroad Ink Challenge
An expansion pack for Railroad Ink series, the critically acclaimed roll and write games where you draw routes on your board trying to connect the exits at its edges. The Underground Expansion Pack contains 4 dice that you can use in two ways, for the Standalone mode or for the Expansion mode!
Sky Dice Expansion Pack - Railroad Ink Challenge
An expansion pack for Railroad Ink series, the critically acclaimed roll and write games where you draw routes on your board trying to connect the exits at its edges. The Futuristic Expansion Pack contains 3 unique expansions: Super Connection, City Builder, and Alien Farmer!
Future Dice Expansion Pack - Railroad Ink Challenge
An expansion pack for Railroad Ink series, the critically acclaimed roll and write games where you draw routes on your board trying to connect the exits at its edges. The Futuristic Expansion Pack contains 3 unique expansions: Super Connection, City Builder, and Alien Farmer!
Electricity Dice Expansion Pack - Railroad Ink Challenge
An expansion pack for Railroad Ink series, the critically acclaimed roll and write games where you draw routes on your board trying to connect the exits at its edges. The Electricity Expansion Pack contains 2 unique expansions: Street Lamp and Power Grid!
Eldritch Dice Expansion Pack - Railroad Ink Challenge
An expansion pack for Railroad Ink series, the critically acclaimed roll and write games where you draw routes on your board trying to connect the exits at its edges. The Eldritch Expansion Pack contains 4 unique expansions: Ritual, Portal, Tentacle, and Investigation!
Arcade Dice Expansion Pack - Railroad Ink Challenge
An expansion pack for Railroad Ink series, the critically acclaimed roll and write games where you draw routes on your board trying to connect the exits at its edges. The Engineer Expansion Pack contains 4 expansions: Renovation, Special, Construction, and Separation!
Railroad Ink Challenge - Shining Yellow Edition
A whole new competitive experience, with everything you love from the original Railroad Ink roll-and-write games plus an all-new focus on player interaction! Roll the dice and draw the routes to connect the exits around your board, expanding your network with railways, highways and stations to collect points.
Rome & Roll
Rome & Roll
Rome & Roll is a heavy roll-and-write board game by Dávid Turczi and Nick Shaw in which 1-4 players compete to craft an empire. Draft from a pool of custom dice to collect resources, construct the town, and organize armies. Political alliances, the colonies, and even the Gods all have a part to play. Imperii Gloria!
Imagician
The winner of the last round is playing on the B side with grey drawings: no easy wins for the most skilled!
Kontour
One person is selected to draw, and everyone else guesses. Guess correctly, and both you and the person drawing score points! Over 500 items to draw, with more difficult items double scoring for the artist!
Darwin's Journey
An exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity, where you will gather repertoires and expand your knowledge of the natural sciences.
Paranormal Detectives
You open your eyes to discover the most horrible truth of a lifetime... It has just come to an end and you are a ghost, floating in the air! Terrified, you look at your own body. A group of strange individuals have gathered around your mortal remains, watching it closely with sparks of fascination in their eyes. They want to communicate with you to discover how your life ended. You need to talk to them and reveal the truth so the culprit can be judged!
Captain Sonar
Get on board a state-of-the-art submarine and team-up! Every role is important and the confrontation is merciless. Be organized and communicative! Because a Captain is nothing without his crew: the First Mate, the Radio Operator, and the Engineer!
One Deck Dungeon
"Delve into an ever-changing dungeon in this card-game ""roguelike""! Build up your character and defeat foes that grow in difficulty then find and beat the dungeon boss to become a legend."
Troyes
In Troyes (pronounced "twah"), players recreate four centuries of history of this famous city of the Champagne region of France. Each player manages their segment of the population (represented by a horde of dice) and their hand of cards, which represent the three primary domains of the city: religious, military, and civil. Players can also offer cash to their opponents\' populace in order to get a little moonlighting out of them — anything for more fame!
The Guild of Merchant Explorers
The Queen has sent out a call to The Guild of Merchant Explorers, asking brave adventurers to voyage to all corners of the kingdom of Tigomé. While the kingdom is flourishing, its maps have not been updated in some time and its great cities have lost contact with one another. With your team of explorers, you will journey over rough seas, majestic mountains, vast deserts, and lush grasslands to establish trade routes between cities, climb far-seeing discovery towers, and visit new villages that have emerged.
A Fake Artist Goes to New York
A drawing game for everyone!
Everyone is drawing one picture together...and one doesn\'t even know what they draw. There is a fake artist hiding among the real artists - can you find out who it is? The fake artist has to be careful not to be identified and the real artists have to be careful not to make it too easy for the deceiver.