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  • Mechanism: Lose a Turn
  • Mechanism: Turn Order: Role Order
  • Category: Card Game
Crack List
  • -10%
  • -10%

Crack List

£17.96 £19.95
Free Shipping

Town-country-river game meets Uno.

Players race to empty their hands. In turns, players attempt to play a card by giving a word starting with the letter on one of their hand cards matching the Crack List category.

The most difficult letters include some "take that" cards, and multiple Crack List cards are used during a single game, changing the categories of words to guess.

Availability: In stock
Vaalbara
  • -15%
  • -15%

Vaalbara

£16.11 £18.95
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Each player plays as a clan leader and has to secretly and wisely play a card from their hand, representing a member of their tribe, to try to take over some territories. Strategy and timing will be crucial for scoring! The player that scores the most points after 9 rounds wins the game.

Availability: In stock
Gloom! 2nd Edition
  • -20%
  • -20%

Gloom! 2nd Edition

£19.16 £23.95
Free Shipping

"Assume control of an eccentric family of misfits and misanthropes, make them as unhappy as possible, and then kill them! At the end of this hit storytelling card game, the unhappiest family wins, so lower your characters\' Self-Worth by making htem Pursued by Poodles or Mauled by a Manatee, while trying to cheer up your opponents\' families."

Availability: Out of Stock
Citadels
  • -23%
  • -23%

Citadels

£26.91 £34.95
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Discover the classic game of bluffing and drafting in a bumper new edition! Choose different roles each round (with 27 in the box) and predict your opponents\' choices to acquire gold and erect impressive buildings as you chase the highest-scoring districts.

Availability: Out of Stock
Race for the Galaxy
  • -20%
  • -20%

Race for the Galaxy

£30.36 £37.95
Free Shipping

Race for the Galaxy

In the card game Race for the Galaxy, players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them. These are mainly provided by the developments and worlds that are not able to produce, but the fancier production worlds also give these bonuses.

Availability: Out of Stock