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Zombicide: 2nd Edition – Monty Python's Flying Circus: A Rather Silly Expansion
Undergrove
For over 300 million years, trees have traded nutrients with fungi in a vast underground network. Scientists continue to make new discoveries about this hidden world.
In Undergrove, you are a towering evergreen with an ancient symbiotic connection to the fungi in your forest. As new mushrooms appear, your options expand for converting nutrients and helping your seedlings. Using cube conversion, tile placement, area control, and a tiny bit of engine building, you’ll need to claim the most advantageous locations and optimize your actions to leave the best legacy in the forest. The player with the greatest number of successful seedlings, wins!
Zombicide: 2nd Edition – Monty Python's Flying Circus: A Rather Silly Expansion
And now for something completely different.
The zombie invasion is about to get very silly indeed with the introduction of the Monty Python’s Flying Circus expansion for Zombicide 2nd Edition! Some of the most nonsensical creations from the classic TV show by the revered English comedy troupe are being brought to the tabletop through amazing miniatures and irreverent gameplay.
Habitats
In Habitats, each player builds a big wildlife park without cages or fences. The animals in your park need their natural habitats: grassland, bush, rocks or lakes. The zebra needs a big area of grass and some water adjacent, for example, while a bat needs rocks and bush and water, a hart needs bush and grass, and a crocodile needs mainly water. There is a snake, baboon, bee, elephant, otter, lizard, turtle, eagle, meerkat, scorpio, hog, catfish, rhino, etc., each with its own landscape requirements — 68 different animals in total.
Dungeon Decorators
From time beyond memory, a great evil overlord has plagued the land, his ruthless cruelty matched only by his ruthlessly poor decorating taste. That evil overlord has died, and numerous pretenders are vying to take over his throne. And everyone knows that the first step on the journey to becoming a legendary evil boss is to set up a nefarious lair.
Spyfall
Everyone gets a card showing the same location - except for the Spy, who just gets told that they are the spy. Can the players ask the right questions to work out who the spy is without giving away their location? An exquisitely hilarious party game of bluffing, deduction and suspicion
Q-bitz
Say goodbye to boredom and challenge your mind and each other with this family-fun puzzle game!
Round one is all about speed, round two requires a bit of luck and round three tests brain power!
Q-bitz Solo
Use Q-bitz Solo as a solitaire challenge or to add another player, a new colour and additional pattern cards to the original Q-bitz game.
By Golly!
A children\'s memory game. A hand of colorful cards depicting birds, worms, etc are dealt to every player, and around 20 cards that match the cards in the player\'s hands are scattered face down around the table. Players must match cards from their hand with cards on the table to clear out their hand. First to do this wins.
Stampede
Stamp collecting: The most dangerous game. They’re polite on the surface, but truly cunning strategists underneath. Featuring colorful art and simple symbology, Stampede plays quickly and elegantly as players plan efficient moves to complete their stamp collection
That Time You Killed Me
That Time You Killed Me is a narrative game that introduces new scenarios with unique rules and components as you play. As with any game about mucking about across time, you must play through this content in a strict, unalterable order. Play through 4 different Chapters, each with its own rules and components and increasing difficulty!
Spyfall 2
The sequel to the smash-hit party game of bluffing and suspicion! Try to work out who among you is the spy that doesn\'t know your shared location - but this time around, there can be two spies in each location, while the player count increases to a maximum of 12.
Survive: Escape From Atlantis! 30th Anniversary Edition
Survive is a cutthroat game where players seek to evacuate their pieces from an island that is breaking up while remembering where their highest-valued pieces are located to maximize their score.
TacTiki Core Box
An innovative board game with a strong memory aspect for two players, recommended for ages 10+ with an average game time of 30 minutes. Tactics and planning are the lifeblood of this game, which will fascinate and attract players from all over the world - all securely packed in a mysterious box!.