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Shuffle & Swing: Instruments Expansion
Double your instrument variety with 6 more instruments (3 double-sided boards) with unique scoring objectives!
Shuffle & Swing
The mice Shuffle and Swing met on a starry night while dancing the Cheeseyton under the moonlight. Their love for jazz brought them together and has kept them together for over three decades. A few years back, they opened their very own instrument factory and called it their "Fabulous Factory of Marvelous Musical Gadgets for Giants".
Thorgal: The Board Game (Gamefound Edition)
Thorgal: The Board Game is a cooperative storybook adventure game for 1-4 players aged 14+ designed by Joanna Kijanka, Jan Maurycy, and Rafał Szyma. Players take on the roles of Thorgal, his wife Aaricia, their son Jolan, and Kriss—a deadly female warrior—, and go on a series of adventures.
The game consists of 7 stand-alone scenarios, each taking roughly 90-120 minutes of play. Scenarios do not form a campaign nor have any legacy features, so they can be played by different playgroups and over an extended period of time.
Terminus
You and your competitors’ transit companies have been hired by the city to build new subway lines and commercial developments to improve the city\'s bottom line.
Powerline
You have been tasked with building an efficient power network by connecting power stations to supply cities with sustainable energy (and earn victory points). The dice will play a crucial role, since they specify the order in which you have to construct the diff erent powerlines. But which city do you want to supply first, and which power stations will be the easiest to connect?
Destinies: Witchwood
Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a board game.
Destinies: Witchwood is a new expansion for Destinies that adds new scenarios for players to explore. The world is filled with folklore-inspired characters, monsters, and adventures.
Three Sisters
Three Sisters is a strategic roll-and-write game about backyard farming. Three Sisters is named after an indigenous agricultural technique still widely used today in which three different crops — in this case, pumpkins, corn, and beans — are planted close together. Corn provides a lattice for beans to climb, the beans bring nitrogen from the air into the soil, and the squash provides a natural mulch ground cover to reduce weeds and keep pests away.
Draft & Write Records: All-Star Bonus Tracks
A (Blue) Blister that contains: 7 Lead Singers, 8 Musician cards, 4 Backstage cards & 4 production cards.
Players can use these cards to customize their Draft & Write experience. You simply remove a certain cards from the base game and replace them with an equal number of cards of the same type.
Draft & Write Records: Chart Topper Bonus Tracks
A (Pink) Blister that contains: 7 Lead Singers, 8 Musician cards, 4 Backstage cards & 4 production cards.
Players can use these cards to customize their Draft & Write experience. You simply remove a certain cards from the base game and replace them with an equal number of cards of the same type.
Sub Terra II: Arima's Light Expansion
The Arima\'s Light expansion for Sub Terra II introduces 5 new characters for explorers to play as, the Magician, the Escape Artist, the Fortune Teller, the Strongman, and the Beastmaster (who also comes with a hound!). Along with these new unusual and intriguing characters Arima\'s light introduces a \'prequel\' game mode where an original cast of characters attempt to lock away the evil magic of Typhaon, the volcanic spirit.
[DAMAGED] Thorgal: The Board Game (Gamefound Edition)
Thorgal: The Board Game is a cooperative storybook adventure game for 1-4 players aged 14+ designed by Joanna Kijanka, Jan Maurycy, and Rafał Szyma. Players take on the roles of Thorgal, his wife Aaricia, their son Jolan, and Kriss—a deadly female warrior—, and go on a series of adventures.
The game consists of 7 stand-alone scenarios, each taking roughly 90-120 minutes of play. Scenarios do not form a campaign nor have any legacy features, so they can be played by different playgroups and over an extended period of time.
Tiny Epic Pirates: Player Mat Sets (Pack of 4)
Tiny Epic Pirates Player Mat Sets (Pack of 4)
Star Trek: Ascendancy – Ferengi Escalation Pack
Contains 15 Starships and 5 Control Nodes.
Star Trek: Ascendancy - Federation Dice Pack
Contains 9 Federation themed dice.
Star Trek: Ascendancy - Andorians Starbases
Upgrade your game with 3 handmade resin Starbases.
The Red Cathedral: Contractors
Red Cathedral Contractors is another fabulous offering from Sheila Santos and Israel Cedrero, with stunning artwork again by Pedro Soto and Chema Roman.
Carthago: Merchants & Guilds
Carthago: Merchants & Guilds
Carthage - about 800 years BC. Founded as a humble trading post by the Phoenicians, the city quickly grew into an important trade hub where precious goods from around the ancient world were traded.
Destinies
Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a board game.
Star Trek Ascendancy - Romulan Escalation Pack
15 Starships and 5 Control Nodes for use with Star Trek: Acendancy
Escalate your Game!
Build more Starships!
Control more Planets!
When using Escalation Packs, make sure all players have access to the same number of Starships and Control Nodes.
Star Trek Ascendancy - Ferengi Dice Pack
Contains 9 Ferengi themed dice, with a Ferengi symbol replacing the \'6\' face. For use with Star Trek: Ascendancy.
Teotihuacan: Expansion Period
Teotihuacan is expanding into an empire! The city is growing beyond its old borders, military expeditions project its influence all the way to the Yucatan Peninsula. Fighting men become settlers, new resources are discovered, and the wealth brought by obsidian draws in new discoveries.
Clash of Cultures: Monumental Edition
Clash of Cultures: Monumental Edition brings back the classic game of exploration, expansion, and development with all new updates! Grow your civilization, advance your culture and tech, and leave your mark by building Wonders.
The Red Cathedral
Autumn is not the best time to climb up on a scaffold in Moscow, but it is still far better than doing so in the winter. Tsar Ivan wants to see results and our team will prove to him that we are the best builders in the city. We are sure to finish off those decorative arches with the brightest shining stones and ensure our place on the list of the government’s trusted workers.