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Knitting Circle: Kickstarter Edition
Knitting Circle is a stand-alone follow up to the puzzle game Calico! In this tile-laying game for the whole family, players are knitters competing to create the coziest, most beautiful assortment of garments.
Through The Desert: Bazaar
Four modular expansions tweak the classic gameplay of Through The Desert with fun twists without diluting the elegant nature of the gameplay. Add one for a slight change, or bring out all four for experienced players looking for a challenge!
Through the Desert
Each player attempts to score the most points by snaking caravan routes through the desert, trying to reach oases and blocking off sections of the desert. Many people feel that it is reminiscent of Go.
DVONN
In DVONN, players stack their playing pieces as towers. Ideally, these control as many playing pieces as possible and never lose contact to the red DVONN pieces. Pieces and towers that lose contact are removed from the gameboard...which can have a devastating effect on the balance of power on the board.
War of the Ring: The Card Game - Free Peoples Custom Sleeves
War of the Ring The Card Game - 60 Free Peoples Custom Sleeves (63 x 88 mm) are a new accessory for our new War of the Ring - The Card Game, and they feature the wonderful art created for the Free Peoples cards.
Blood Rage
Take control of Viking clans and battle to gain as much glory as possible before Ragnarok consumes the land! This visually striking game is fast-paced but highly strategic.
Wolfenstein: The Board Game
Wolfenstein: The Board Game takes place in the legendary Castle Wolfenstein and — like the action of the flagship, award-winning games developed by MachineGames, Wolfenstein: The New Order and Wolfenstein: The New Colossus — occurs in the early 1960s in a world in which the Nazis won the Second World War.
Spartacus: A Game of Blood and Treachery
In Spartacus: A Game of Blood & Treachery, an exciting game of twisted schemes and bloody combats inspired by the hit STARZ Original series, each player takes on the role of Dominus, head of a rising house in the ancient Roman city of Capua. Each house is competing for Influence to gain the favour of Rome. Through a combination of political schemes and glorious battles on the arena sands your house will rise in fame and stature. As Dominus, you have a variety of resources at your disposal. Guards protect you from schemes launched by rivals. Slaves run your household and earn gold. Gladiators compete to bring glory to themselves and influence to their Dominus. Will you be the honourable player whose word is their bond or the treacherous schemer whose alliances change with the wind?