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Windmill Valley
It’s the late 19th century, and more than 9000 windmills dot the landscape of the Netherlands, some of them purpose-built to dry the lowlands, called polders. In the polders between these windmills are fields filled with colorful tulips—the flower that once was a part of the turbulent history of the first financial bubble but is now simply a quintessential part of the Dutch landscape, especially on the famous Bloemen Route (or “Flower Route”).
The City of Kings: Ancient Allies Side Quest Pack 1
The Ancient Allies side quest pack adds 50 new side quests to The City of Kings telling more stories and introducing you to more of the world.
The City of Kings: Hero Pack
The Hero Pack adds 6 miniatures to The City of Kings, one for each of the heroes.
The City of Kings: Ancient Allies Character Pack 2 (Rapuil and Neoba)
Thud! “I told you it was this way,” bickers the siblings as they step out – the first Tinkers to reach the City of Kings!
Rapuiland Neoba Olembe arrive at The City of Kings and join our heroes as playable characters.
Rapuil and Neoba both feature advanced skills and are designed for experienced players who are looking for unique ways to play the game. In addition to the normal 12 skills, both characters have a special skill that unlocks as soon as you receive your first stat disc.
The City of Kings: Ancient Allies Character Pack 1 (Yanna and Kuma)
Calamis looks out from the battlements of the City of Kings, sensing something it had almost forgotten…
Yanna Stormtree and Kuma the Old Man of the Woods return to The City of Kings and join our heroes as playable characters.
The City of Kings: Refreshed Edition
This world used to be a garden full of life; from the flying Vadora to the deep-dwelling Dwarves – but that was before Vesh came. The world has been lost and only one city remains; the oldest city in the world – and the last refuge for all of us. Now... we fight back.
The City of Kings is a co-operative, puzzle-based, fantasy adventure board game for 1 - 4 players in which your character is tasked with exploring the hazardous world, trading for vital resources, and battling your enemies whilst uncovering a story of a world imperiled.
Oath: Chronicles of Empire and Exile
Oath: Chronicles of Empire and Exile is a one to six player strategy board game where players will guide the course of history in an ancient land. They might attempt to bolster the power of the Chancellor or scheme to bring the kingdom to ruin. The consequences of one game will ripple through those that follow, changing what resources and actions future players may have at their disposal and even altering the game\'s core victory condition.
Call to Adventure: Heroic Fantasy Art Deck
The Heroic Fantasy Art Deck contains 100 tarot-sized cards illustrated by some of the world\'s greatest concept artists. Each card features evocative art to spark your imagination: gritty heroes, colossal monsters, mysterious locations, and menacing villains. The back of each card includes story prompts and room for notes. Perfect for writers and tabletop RPG players, these cards can be used as visual aids to build characters, plan encounters, and inspire your next great story!
Call to Adventure: High Fantasy Art Deck
The High Fantasy Art Deck contains 100 tarot-sized cards illustrated by some of the world\'s greatest fantasy artists. From heroes and villains to locations and challenges, each card depicts a scene that\'s sure to spark your imagination. The back of each card includes story prompts and room for notes. The perfect accessory for writers and tabletop RPG players, these cards can be used as visual aids to build characters, plan encounters, and inspire your next great story!
Above and Below
Above and Below is a mashup of town-building and storytelling where you and up to three friends compete to build the best village above and below ground. In the game, you send your villagers to perform jobs like exploring the cave, harvesting resources, and constructing houses. Each villager has unique skills and abilities, and you must decide how to best use them. You have your own personal village board, and you slide the villagers on this board to various areas to indicate that they\'ve been given jobs to do. Will you send Hanna along on the expedition to the cave? Or should she instead spend her time teaching important skills to one of the young villagers?
Call to Adventure: Name of the Wind
Call to Adventure: Name of the Wind
Call to Adventure: Name of the Wind is a 75-card expansion for Call to Adventure based on The Kingkiller Chronicles by Patrick Rothfuss. This expansion and others to follow, adds new challenges, new destinies, and mechanisms unique to the author\'s world to the base game.
Call to Adventure
Call to Adventure
Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 2-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries.
Wasteland Express Delivery Service
Wasteland Express Delivery Service
Take on the role of drivers inhabiting a post-apocalyptic wasteland riddled with outrageous, unhinged and otherworldly characters set on unleashing mayhem at every turn. In order to survive in this deranged universe, drivers must deliver food water and guns between the handful of settlements pockmarked through the Wasteland.
The Vale of Eternity: Artifacts
The Vale of Eternity: Artifacts, an expansion for The Vale of Eternity, adds 28 creature cards with new effects to the deck, as well as artifacts that players draft during the hunting phase at the start of each round.
In more detail, at the start of a round reveal twice as many creatures as players in the usual way, then starting with the first player, each player drafts an artifact without their marker on it by placing their marker on that artifact. (In effect, you can\'t draft the same artifact you had the previous round.) Some artifacts have instant effects you use immediately, others give you a permanent effect that entire round, and others grant you an action that you can use once on a turn. After drafting artifacts, players draft creature cards in the usual way.
The Vale of Eternity
In The Vale of Eternity, players are tamers who hunt various monsters and spirits to tame them as minions. In this fantasy world, numerous creatures are living in harmony. Among them, dragons are the most valuable and noble ones, and all tamers dream of taming dragons. The player who manages to tame the most outstanding minions wins.
River of Gold
From the Spine of the World Mountains to the bustling fishing villages of Earthquake Fish Bay flows a river where fortunes can be made and lowly traders can brush shoulders with Rokugan\'s elite. Will your clan become the dominant force along this River of Gold?
Sleeping Gods: Distant Skies
San Francisco, 1937: Your cargo plane flies through a portal in the sky, transporting you to a rugged landscape filled with bizarre creatures, scheming gods, and untold dangers. But can you find your way back before the portal closes?
[DAMAGED] Windmill Valley
It’s the late 19th century, and more than 9000 windmills dot the landscape of the Netherlands, some of them purpose-built to dry the lowlands, called polders. In the polders between these windmills are fields filled with colourful tulips—the flower that once was a part of the turbulent history of the first financial bubble but is now simply a quintessential part of the Dutch landscape, especially on the famous Bloemen Route (or “Flower Route”).
Merchants Of The Dark Road
Travel the dark roads of Lumi in the yearlong winter for fame and fortune. The lantern may fade, but the coin still shines.