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Wandering Towers
Each year, the graduating classes of the Ravenrealm Magic School compete to demonstrate their mastery of magic. For the final exam, all the wizards of each class must assemble at the legendary Ravenskeep… but every last one of them has procrastinated, distracted by learning new spells. They’ve also used all their potions—they can’t show up unprepared, with empty potion bottles!
Wandering Towers: Mini-Spell Expansion 3
This expansion includes 2 New Magic Spells for Wandering Towers. New Spells included are Fill a Potion Bottle and Extra Die Roll.
FILL A POTION BOTTLE: If you use this magic spell, you may flip one of your own empty magic potion flask to the full side.
EXTRA DIE ROLL: If you use this magic spell, you may roll a new movement value with the die after a movement card is played, instead of moving the value indicated on the card. If the movement card shows a die or dice, you may roll the die again. In both cases you have to move the result of the roll.
Wandering Towers: Mini-Spell Expansion 2
Mini spell expansion 2 includes: Close Ravenenskeep and Draw 2 Cards.
Close Ravenskeep
Effect: Place this spell face down (bramble side up) atop Ravenskeep. While it is there, no wizards can move into (or onto) Ravenskeep, and no one else can cast this spell. At the beginning of your next turn, remove this spell from Ravenskeep and place it face up with the other spells; Ravenskeep is now open, and the spell is available again.
Draw 2 Cards
Effect: Draw the top 2 cards from the deck. Note: You will not draw to fill your hand to 3 cards at the end of your turn until you have fewer than 3 cards.
King of Tokyo Origins
King of Tokyo: Origins is a standalone game in the King of Tokyo series that\'s meant to serve as an entry point for new players since it\'s a smaller, more affordable package. The game includes four new monsters, an assortment of new power cards mixed with older ones, energy cubes, and green dice with yellow characters.
Wandering Towers: Mini-Spell Expansion 1
This expansion contains 2 spells: Retrieve A Card and Movement Swap.
Port Royal: The Dice Game
The harbor of Port Royal is as lively as ever. But you need a bigger crew—and quickly! On the various islands throughout the Carribean Sea, you can hire crew members and loot some treasures along the way. Put your luck to the test against the dice! The more you risk, the more you can cross off your game map.
Bitmax Puzzlegame
Bitmax and friends spend their life playing. They do puzzles, play cooperative games, competitive games... Inside this box you\'ll find all of them!
Metal Dice - Oathsworn: Into The Deepwood
4 Custom Heavy Metal Health Dice. The heavy weight in your hands, the clank of metal on metal just makes them feel awesome.
Secret Box 2nd Edition - Oathsworn: Into The Deepwood
Large 150x150x110mm Secret Box with unknown content. The box may look the same as the one from our 1st Campaign, but what\'s inside is very different (though still non-gameplay related).
Premium Dice Set - Oathsworn: Into The Deepwood
There is nothing like grabbing a fist full of dice and rolling for fate, fortune and favor. For everyone who is into rolling the bones, we have a special set in this campaign. 28 large 16mm premium might dice made from resin in an amberlight finish. Amber plays a key part in the survival of the human settlements and contains many mysteries that can be delved in the story. With that in mind we wanted to embody the feeling of amber in the might dice and so using custom effects created the amberlight finish. If you fancy upping your game another notch, this set provdies enough dice to replace the standard might dice in the game.
Pouch Pack - Oathsworn: Into The Deepwood
When you return from a fresh kill there\'s nothing quite like the feel of a heavy coin pouch being thrown to your waiting palm. With the pouch pack upgrade you get to live the fantasy moment for real.
Secret Box 1st Edition - Oathsworn: Into The Deepwood
Large 150x150x110mm Secret Box with unknown content (non-gameplay related).
Includes:
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Map Pack - Oathsworn: Into The Deepwood
4 large city maps + 2 unlocked stretch goals by award winning cartographer Francesca Baerald on high quality textured paper.
Comes with a spoiler warning on the tube stating that "The maps in this pack contain major spoilers. If you wish to preserve the mysteries of the game, DO NOT OPEN.
Metal Coins - Oathsworn: Into The Deepwood
Metal coins for Oathsworn: Into the Deepwood in values 1, 5, 10, & 20.
Replaces the cardboard coins that come in the basic edition of Oathsworn.
Armory Box - Oathsworn: Into The Deepwood
The Armory is a cosmetic weapon pack for Oathsworn: Into the Deepwood.
With the push fit design of the Oathsworn Player Characters you are able to easily reflect your card weapon choice on your miniature which you have on the map.
It cointains more than 47 HIPS Plastic weapons.
Terrain Box - Oathsworn: Into The Deepwood
3D Terrain Pack for Oathsworn: Into the Deepwood.
Replaces the cardboard Obstacles that come in in the basic edition of Oathsworn.
Cointains 5 trees (185 mm tall), 6 walls (30mm tall) & 2 house buildings (135mm tall).
Sub Terra II: Arima's Light Expansion
The Arima\'s Light expansion for Sub Terra II introduces 5 new characters for explorers to play as, the Magician, the Escape Artist, the Fortune Teller, the Strongman, and the Beastmaster (who also comes with a hound!). Along with these new unusual and intriguing characters Arima\'s light introduces a \'prequel\' game mode where an original cast of characters attempt to lock away the evil magic of Typhaon, the volcanic spirit.
Medici - The Dice Game
Medici: The Dice Game is a new design by Reiner Knizia that shares the setting and feel of his classic Medici board game, but using dice!
Tiny Epic Dungeons: Extra Dice Set
12 Additional Dungeons Dice to support all player counts and do not have to pass the dice.
Tiny Epic Dungeons - Boss Meeple Upgrade Pack
In Tiny Epic Dungeons, players control a band of Heroes exploring a treacherous dungeon in search of the fearsome Dungeon Boss.
Rise of Tribes
Rise of Tribes
In ancient prehistoric times, you have discovered a new land with plentiful lakes, mountains and forests (and apparently many stone rocks that shall be called dice). Your people can develop new things like basketry or find oxen or simply grow and conquer.
Gigamons
Enchanting Artwork
Imaginative and accessible gameplay
Simple to learn and supports key skill development.
Who can summon the powerful Gigamons? Only the player who collects the most Elemons! In this sweet yet strategic tile laying game of memory and magical powers, match pairs of Elemons to call upon three Gigamons to win the game!
Dice Forge
The gods are offering a seat in heaven for whichever hero defeats their rivals! Manipulate your luck by removing and customising the faces on your dice and earn your place among the divines in this innovative development game.