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  • Mechanism: Memory
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  • Category: Bluffing
  • Category: Fantasy
  • Category: Renaissance
Propolis: Kickstarter Edition
  • -10%
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Propolis: Kickstarter Edition

£19.76 £21.95
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Propolis is a worker-placement, engine-building, area-control, and tableau-building game. Players take on the role of competing medieval bee colonies and take turns deploying worker bees to collect pollen, fortify their positions, and construct their hives to appease their queen and become the most glorious in the land!

Availability: Last items in stock
Everbloom
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Everbloom

£45.56 £56.95
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In Everbloom, lead one of six pollinating factions: Bats, Bees, Butterflies, Hummingbirds, Lemurs, and Lizards to create an abundant habitat full of hybrid beings. Each round you\'ll send pollinators from your faction into the wilderness to landmarks in the hopes of attract hybrid beings to your habitat, eventually pollinating their flora in exchange for nectar and points. Along the way, you’ll complete blooms and gather nectar cards to make sure your habitat flourishes. After the final round, you will gain points for the nectar you\'ve collected in each biome as well as your progress on the bloom track, the faction with the most points wins!

Availability: In stock
Everbloom: Deluxe Faction...
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Everbloom: Deluxe Faction Chips

£23.16 £28.95
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Everbloom is a unique blend of area control, resource management, and set collection, taking place in a magical world of flora & fauna.

The Deluxe faction chips include 25 premium poker style chips (24.55mm) for featuriong custom colour and artwork for the factions in the game.

Availability: Last items in stock
Everbloom: Deluxe Wooden...
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Everbloom: Deluxe Wooden Insert

£23.16 £28.95
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Everbloom is a unique blend of area control, resource management, and set collection, taking place in a magical world of flora & fauna.

The deluxe wooden insert is custom designed with laser engraved decor, and removable faction storage trays.

Availability: Last items in stock
Mythicals
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Mythicals

£13.56 £16.95
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Mythicals is a tactical, risk-taking card-collecting game for two players. In this universe, each celestial creature holds the mastery of an element: water, air, earth, or fire. Study these creatures before the sun rises and learn all their secrets because the player with the greatest mastery of the elements at the end of the game wins!

Availability: In stock
Survive The Island
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Survive The Island

£23.16 £28.95
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Survive The Island is a cutthroat game in which players seek to evacuate their adventurers — especially those of a high value — from a sinking island to maximize their score.

An island made up of forty hex-tiles is slowly sinking into the ocean as tiles are removed from the board. Each player controls ten people (valued 1-5) that they try to move towards the safety of the surrounding islands before the main island\'s volcanoes finally erupt. Players can either swim or use rafts to travel, but must avoid sea serpents, kaiju, and sharks on their way to safety.

Availability: In stock
Franky
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Franky

£12.57 £20.95
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One of the typical classes in the subject of Monsters is to create a Frankenstein. In order to do that, we just have to find the suitable body parts and sew them following the correct pattern.

Availability: In stock
Blood Rage
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Blood Rage

£69.26 £89.95
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Take control of Viking clans and battle to gain as much glory as possible before Ragnarok consumes the land! This visually striking game is fast-paced but highly strategic.

Availability: Last items in stock
Gigamons
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Gigamons

£15.96 £19.95
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Enchanting Artwork

Imaginative and accessible gameplay

Simple to learn and supports key skill development.

Who can summon the powerful Gigamons? Only the player who collects the most Elemons! In this sweet yet strategic tile laying game of memory and magical powers, match pairs of Elemons to call upon three Gigamons to win the game!

Availability: Last items in stock
Pathfinder: Level 20
  • -40%
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Pathfinder: Level 20

£14.97 £24.95
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"I need just a few XP to hit level 20. There better be some kobolds down there!" Here you are, minding your own business with some of your best friends, enjoying the leftover scraps buried in the filth of your cave, when you hear a human curse as they knock some rocks free and then you hear the most terrifying words you\'ve ever heard. Words spoken of in legend. You thought they were just a myth to scare young kobolds into obedience.

Availability: In stock
Alchemists: The King's Golem
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Alchemists: The King's Golem

£22.46 £24.95
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"Add a new layer of logic-puzzles and deduction to Alchemists with four modular expansions! Can you figure out how to animate a golem - and, equally importantly, can you convince the king that you are making progress?" 

Availability: In stock
Spyfall
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Spyfall

£22.46 £29.95
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Everyone gets a card showing the same location - except for the Spy, who just gets told that they are the spy. Can the players ask the right questions to work out who the spy is without giving away their location? An exquisitely hilarious party game of bluffing, deduction and suspicion

Availability: Last items in stock
Magic: The Gathering –...
  • -50%
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Magic: The Gathering – Heroes of Dominaria Board Game

£24.98 £49.95
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In Magic: The Gathering – Heroes of Dominaria Board Game, players take on the role of a powerful hero as they travel to the lands of Dominaria. As the player explores the ancient lands, they need to build sites, rediscover lost artifacts, and confront the sinister Cabal in order to gain the resources needed to save the multiverse before rival heroes do.

Availability: Last items in stock
Enigma: Beyond Code
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Enigma: Beyond Code

£17.97 £29.95
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World War II is in full swing. Germany widely uses Enigma rotor cypher machines. Breaking the Enigma code would give the Allies an advantage in the war. But this is just one side of the coin.

The Enigma code is based on Chaos — a non-measurable force lurking beyond the boundaries of our world and eager to consume all things alive. The code decryption would stop the Chaos invasion into our world.

Availability: In stock
Wandering Towers
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Wandering Towers

£36.41 £44.95
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Each year, the graduating classes of the Ravenrealm Magic School compete to demonstrate their mastery of magic. For the final exam, all the wizards of each class must assemble at the legendary Ravenskeep… but every last one of them has procrastinated, distracted by learning new spells. They’ve also used all their potions—they can’t show up unprepared, with empty potion bottles!

Availability: Out of Stock
Cosmic Encounter
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Cosmic Encounter

£48.97 £69.95
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In the depths of space, the alien races of the Cosmos vie with each other for control of the universe. Alliances form and shift from moment to moment, while cataclysmic battles send starships screaming into the warp.

Availability: Out of Stock
Wandering Towers: Playmat
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Wandering Towers: Playmat

£18.36 £22.95
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The official playmat for Wandering Towers!

The playmat features locations for all 8 spells, draw card and discard stacks, and locations around the game map in a charming fantasy landscape.

Constructed of thick 2mm neoprene with stitched edges, this playmat will stand the test of time.

Sized at 19.7×19.7-inches, the playmat comes in a cardboard display box.

Availability: Out of Stock
Wandering Towers:...
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Wandering Towers: Mini-Spell Expansion 3

£3.96 £4.95
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This expansion includes 2 New Magic Spells for Wandering Towers. New Spells included are Fill a Potion Bottle and Extra Die Roll.

FILL A POTION BOTTLE: If you use this magic spell, you may flip one of your own empty magic potion flask to the full side.

EXTRA DIE ROLL: If you use this magic spell, you may roll a new movement value with the die after a movement card is played, instead of moving the value indicated on the card. If the movement card shows a die or dice, you may roll the die again. In both cases you have to move the result of the roll.

Availability: Out of Stock
Wandering Towers:...
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Wandering Towers: Mini-Spell Expansion 2

£3.96 £4.95
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Mini spell expansion 2 includes: Close Ravenenskeep and Draw 2 Cards.

Close Ravenskeep

Effect: Place this spell face down (bramble side up) atop Ravenskeep. While it is there, no wizards can move into (or onto) Ravenskeep, and no one else can cast this spell. At the beginning of your next turn, remove this spell from Ravenskeep and place it face up with the other spells; Ravenskeep is now open, and the spell is available again.

Draw 2 Cards

Effect: Draw the top 2 cards from the deck. Note: You will not draw to fill your hand to 3 cards at the end of your turn until you have fewer than 3 cards.

Availability: Out of Stock