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Shuffle & Swing: Instruments Expansion
Double your instrument variety with 6 more instruments (3 double-sided boards) with unique scoring objectives!
Shuffle & Swing
The mice Shuffle and Swing met on a starry night while dancing the Cheeseyton under the moonlight. Their love for jazz brought them together and has kept them together for over three decades. A few years back, they opened their very own instrument factory and called it their "Fabulous Factory of Marvelous Musical Gadgets for Giants".
Everdell Duo
In Everdell Duo, you either compete against your single opponent or play co-operatively with another player to earn the most points. You accomplish this by placing workers to gather resources, then use those resources to play cards face up in front of you, creating your own woodland city.
Command of Nature
Harness the magic of the forest and go head-to-head with your rivals in this strategic deck-building game for 2 or 4 players. You’ll play as a powerful Sage, summoning warriors from the Twig, Leaf, Droplet, and Pebble factions and fighting to prove your prowess. As the battle continues, you’ll level up and gain access to extraordinary abilities and fierce new recruits. Protect your Sage at all costs and vanquish your opponents to earn the title of Master of the Elements!
Viscounts of the West Kingdom Collector's Box
This Collector\'s Box is designed to fit Viscounts, Gates of Gold, Keeper of Keys, and all additional content, such as promos and metal coins. It fits sleeved cards. The box is the same size as the Collector\'s Boxes for Raiders of the North Sea and Paladins of the West Kingdom (295x295x69mm).
Requires Viscounts of the West Kingdom.
Slyville
Medieval cities were home to very different types of people. Not only pious monks, humble scholars and trustworthy merchants, but also those mischievous, cunning and dishonest. In Slyville, a board game of bluff and deceit, you become one of the latter kind. As head of a guild operating in one of the world\'s major trade and cultural centers of the Middle Ages, you will be sending your trusted right-hand men to various districts of the city to find trade bargains, make deals, and provide the organization with more power and wealth — not always in a way that is completely legal, but for sure fun and entertaining!
Messina 1347
In 1347, merchant galleys from the Crimean Peninsula arrived in Sicily and docked at the ancient port of Messina. The galleys had rats. The rats had fleas. And the fleas carried a plague that would come to be known as the Black Death. Over the next four years, in cities across Europe, half the population would die.
Golem
It is Prague, 1584. In the dark attic of the Synagogue, Rabbi Loew walks nervously. Piles of books on a desk, gold melting in the cauldron, and a mass of clay shaped into human form. “Now the last step,” exclaims the Rabbi, “because only with a true word will you come to life!” As the word “Truth” is engraved on the clay giant’s forehead and the word “God” is put into its mouth, a great silence descends upon the room. The eyes open, illuminated by a sinister light, and stare at the Rabbi’s gaze, waiting for its first order.
Mandragora
The school of magic is buzzing with excitement. It\'s almost time for the final test.
The apprentice witches go from shop to shop to find the magic items to demonstrate their skills in casting spectacular spells. Mandragores, a kind of Swiss Army knife of witchcraft, are particularly sought after.
Be careful with cursed scrolls, as the terrible curse they contain could very well cost you the victory!
Streets Of New Capenna Set Booster Box - Magic The Gathering
Get the full booster opening experience by tearing into packs with Streets of New Capenna themed Rare, Mythic and Commander cards.
Each box contains 30 Set Booster packs
Streets of New Capenna Draft Booster Box - Magic The Gathering
A favourite for playing Limited. Draft with your friends and build your deck straight out of the pack! Find one Rare or Mythic card in each of these packs.
Each box contains 36 Draft Booster packs
Praga Caput Regni
Charles IV has been crowned King of Bohemia and ruler of the Holy Roman Empire. From his castle in Prague, he oversees construction of new fortifications: a bridge across the Vltava River, a university, and a cathedral rising within the walls of the castle itself. Prague is already among the largest cities in Europe. King Charles will make it the capital of an empire!
For Crown & Kingdom
The king lies weakened on his deathbed. His Majesty has but days to live, and has failed to produce an heir. Any of the local dukes or duchesses could be next in line, as long as they are able to gain the approval of the people. Each has set off on a heroic campaign around the kingdom. They vie for fame, for glory, and for the crown!
Guild Master
Trouble is on the rise. And for adventuring guilds this spells opportunity.
Everdell
From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but the time has come for new territories to be settled and new cities to be established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to hos t— you will have a busy year ahead of you! Will the sun shine brightest on your city before the winter moon rises?
Kingswood
The King has assembled the most prominent town guilds and issued them a challenge: rid the surrounding forest of monsters. Defeating monsters will earn your guild widespread fame and glory!
Viscounts of the West Kingdom
Viscounts of the West Kingdom is set at a time when the King’s reign began to decline, circa 980 AD. Choosing peace over prosperity, our once strong King began offering our enemies gold and land to lay down their axes. But peace is a tenuous affair. As poverty spread, many people lost faith in his ability to lead and sought independence from the crown. Since finding favour in his courts, our future has also become uncertain. As viscounts, we must be wise and decisive. Loyalty is to be upheld, but gaining favour among the people must be our priority, should there be a sudden shift in power.
Explorers of Navoria: Forgotten Lands
New paths lead to forgotten lands, and with that comes a host of exciting possibilities!
Explorers or Navoria: Forgotten Lands brings a huge range of new content that changes how the game plays. Players will now have asymmetrical powers, and new starting equipment. There is also a new worker location and a brand new deck of cards.
Explorers of Navoria
In the magical land of Navoria, new and strange continents have emerged from the sea. The council of Navoria has decreed that the new continents must be explored, and you and a handful of other intrepid adventurers have answered the call... the stage is set for the adventure of a lifetime in Explorers of Navoria!
In Explorers of Navoria, you\'ll take action tokens from the bag and use them to draft Adventure cards into your tableau.
Heroes of Might & Magic III: The Board Game
Do you stand beside Queen Catherine Ironfist and vanquish the lurking chaos? Do you help the power-hungry Mutare fulfill her plans and turn her into a dragon? Or, maybe you despise all of this and want, together with Sandro, to cover the whole world with the shadow of death? Move through the beautiful land of Antagarich, plunge into adventures and strategic battles with endless possibilities.
A Game of Thrones: The Board Game – Mother of Dragons
Cross the Narrow Sea with the Mother of Dragons expansion for A Game of Thrones: The Board Game! Clawing their way into power, this expansion includes a side board of the Free Cities of Essos and an overlay of the Eyrie, as well as new characters and mechanics to bring House Targaryen and House Arryn into the fray. As you make your claim to the Iron Throne, you can call other Houses to your cause with the new vassal mechanic, or even ask for aid from the Iron Bank of Braavos. But be cautious, for the Iron Bank will have its due, and if your campaign proves to be a poor investment, the money lenders\' retribution will be swift.
A Game of Thrones: The Board Game
In the second edition of A Game of Thrones: The Board Game, three to six players take on the roles of the great Houses of the Seven Kingdoms of Westeros, as they vie for control of the Iron Throne through the use of diplomacy and warfare. Based on the best-selling A Song of Ice and Fire series of fantasy novels by George R.R. Martin, A Game of Thrones is an epic board game in which it will take more than military might to win. Will you take power through force, use honeyed words to coerce your way onto the throne, or rally the townsfolk to your side? Through strategic planning, masterful diplomacy, and clever card play, spread your influence over Westeros!
[DAMAGED] Golem
For more information, please read the product description
It is Prague, 1584. In the dark attic of the Synagogue, Rabbi Loew walks nervously. Piles of books on a desk, gold melting in the cauldron, and a mass of clay shaped into human form. “Now the last step,” exclaims the Rabbi, “because only with a true word will you come to life!” As the word “Truth” is engraved on the clay giant’s forehead and the word “God” is put into its mouth, a great silence descends upon the room. The eyes open, illuminated by a sinister light, and stare at the Rabbi’s gaze, waiting for its first order.
Rome in a Day
The once thriving Roman Empire fell apart. Who can resist the temptation to claim some of the lands for themselves? Do you prefer vineyards or quarries? Or maybe you want a little bit of everything with some olive groves and an oil mill on top? All you need is to make a good trade: offer a beautiful antique theater in exchange or add a few precious diamonds… Divide and swap lands, outguess and bribe your opponents! Create a prosperous domain from the lots of Rome!