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Cover Your Cookies
Prepare yourself for sweet success, or watch your good fortune crumble in this spinoff of our best-selling game, Cover Your Assets. Cookies are up for grabs! Take them for yourself by pairing them into batches. Then stack them one atop the other. But watch out! Your top batch is up for grabs, and can be swiped! Mixer cards and Club Collectors add to the fun in this new family classic.
Propolis: Kickstarter Edition
Propolis is a worker-placement, engine-building, area-control, and tableau-building game. Players take on the role of competing medieval bee colonies and take turns deploying worker bees to collect pollen, fortify their positions, and construct their hives to appease their queen and become the most glorious in the land!
Point Galaxy: Kickstarter Edition
From the team that brought you the card games Point Salad and Point City, Point Galaxy is a fast card-drafting, sequence-building game for the whole family!
Point Galaxy takes the same simple concept of drafting cards and building the best combinations, and adds new layers of sequence building, set collection, and racing towards objectives to the mix - making the game easy to learn, but challenging for everyone!
Everdell Silverfrost: Collector's Edition
Silverfrost is the next standalone edge of the map series of Everdell.
Beyond the snow-capped Spirecrest mountains to the south of Everdell Valley, lies the bold country of Silverfrost.
Everdell Farshore: Deluxe Resource Vessels
Farshore Deluxe Resource Vessels brings Farshore to life with thematic containers to organize all the resources and tokens in the base game. Plus, the containers are designed to fit into the box insert of the Farshore base game!
Everdell Silverfrost: Essential Edition
Silverfrost is the next standalone edge of the map series of Everdell.
Beyond the snow-capped Spirecrest mountains to the south of Everdell Valley, lies the bold country of Silverfrost.
Mythicals
Mythicals is a tactical, risk-taking card-collecting game for two players. In this universe, each celestial creature holds the mastery of an element: water, air, earth, or fire. Study these creatures before the sun rises and learn all their secrets because the player with the greatest mastery of the elements at the end of the game wins!
Beyond the Horizon
Beyond the Horizon is a civilization game in which players compete to become the most influential society in history through exploration and expansion, development and production, research and technological advancement.
The game is played over a variable number of rounds until enough goals have been achieved to signal the end of the game. Along the way, players will earn points for exploring new lands, settling and building new cities, advancing technologically, and increasing their cultural and economic development. The player with the most points at the end of the game wins.
Everdell Duo
In Everdell Duo, you either compete against your single opponent or play co-operatively with another player to earn the most points. You accomplish this by placing workers to gather resources, then use those resources to play cards face up in front of you, creating your own woodland city.
Everdell: Deluxe Resource Vessels
Suitable for holding your squishy berries, sturdy twigs, sparkling resin, smooth pebbles, impressive pearls, shiny coin tokens, welcoming occupied tokens, and special event cards.
Wandering Galaxy: A Crossroads Game
Explore space like never before in Wandering Galaxy, the newest addition to Plaid Hat\'s "Crossroads Game" universe.
In the game, players are members of a ragtag starship crew traversing the edge of charted space in search of fame and riches. Together the players command and control a ship as they set off on a world-jumping campaign, taking on jobs too dangerous (or too insane) for the average space traveler. Come aboard and fly across the galaxy to see whether your crew can make enough profit to pay off their ship and become masters of their own cosmic destiny!
Robinson Crusoe: Adventures on the Cursed Island – Collector's Edition
Embark on an epic survival adventure with the Robinson Crusoe: Collector’s Edition, an enhanced version of the acclaimed board game, Robinson Crusoe: Adventures on the Cursed Island.
In this game, players are transported to a deserted island as shipwreck survivors, faced with the daunting task of building a new life amidst wild beasts, unpredictable weather, and mysterious discoveries. Your choices dictate the course of the game, shaping your settlement over weeks of in-game time. Will you uncover the island’s secrets, find a hidden treasure,or stumble upon ancient ruins?
Evenfall
It\'s Evenfall, and the Clans of Magic are preparing for a new era. Evenfall is the time when the boundaries of reality collapse and the supernatural awakens. The World-Tree opens its glowing gateways to unknown distant regions. Send Witches from your clan to discover and control new Places of Power. Use them for arcane rituals and battle for the favor of the Powerstones. But there is only one seat on the Enchanted Throne! Do you have the skills to lead the world into a new era?
[DAMAGED] Fire & Stone
In Fire & Stone the players lead their tribe through the Stone Age. They scout new lands, harvest nuts and mushrooms and finally build villages. The aim of the game is to have the most successful tribe by exploring new lands, building huts and gathering resources. With the invention of new tools and techniques like ship building or pottery the expansion of the player’s tribe can even be accelerated.
Everdell Farshore
The rugged coast north of Everdell Valley is a land brimming with adventure and mystery. Stalwart sailors search for bountiful islands and valuable treasures. Dutiful monks inhabit abbeys and scriptoriums, meticulously translating and illuminating. Hard-working folk gather resources and build their cities in unison with the ever-changing waves of the mighty ocean.
Tusk!: Surviving the Ice Age
It\'s a race against time as the Ice Age approaches. You will need strength and food to survive and lots of it. The mammoth offers your tribes food beyond your wildest dreams, but they are powerful beasts.
Everdell: Click Clacks Upgrade Pack
This upgrade pack allows owners of the Everdell base game and expansions to get the upgraded components from the Everdell Complete Collection (Minus the storage Box) without needing to buy anything they already have.
Tiny Epic Kingdoms (2nd Edition)
You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there\'s not enough room for everyone to succeed.
Carthago: Merchants & Guilds
Carthago: Merchants & Guilds
Carthage - about 800 years BC. Founded as a humble trading post by the Phoenicians, the city quickly grew into an important trade hub where precious goods from around the ancient world were traded.
Targi: The Expansion
In this expansion, the original gameplay is both expanded and improved with new tribe cards, border cards, sand dune cards, water tokens, and a special Targia pawn — all of which combine to make a great game even better.
Tzolk‘in: The Mayan Calendar - Tribes & Prophecies
Tzolk‘in: The Mayan Calendar - Tribes & Prophecies
Tribes and Prophecies, players become the mighty leaders of their own tribes, caring for the welfare of their people.
Targi
Unlike in other cultures, the desert Tuareg men, known as Targi, cover their faces whereas women of the tribe do not wear veils. They run the household and they have the last word at home in the tents. Different families are divided into tribes, headed by the ‘Imascheren’ (or nobles). As leader of a Tuareg tribe, players trade goods from near (such as dates and salt) and far (like pepper), in order to obtain gold and other benefits, and enlarge their family. In each round their new offerings are made. Cards are a means to an end, in order to obtain the popular tribe cards.
Río de la Plata
In 1536 Pedro de Mendoza founded the city of Buenos Aires along the Rio de la Plata river. After five years, the settlers were forced to leave the city exhausted by difficulties and the continuous attacks from the Querandies natives.