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Deadly Dinner: Killing Woodstock
Deadly Dinner - Killing Woodstock is set in San Francisco, 1970: Ten people have one goal: Reviving the legendary Woodstock Festival. A tranquil San Francisco commune, an up-and-coming rock band, and a tough motorcycle gang are united by their love of music, peace, and mind-expanding drugs. However, the festival turns into a death trip for the commune’s spiritual leader. Once the guru was found murdered, peace, love, and happiness were over.
Race to Moscow: Giant Playing Mat
1260 x 840 mm, 2 mm thick, one side printed eco-leather playing mat. The mat is language independent.
1941: Race to Moscow - Axis Aircraft Expansion
Axis Aircraft Expansion upgrade - a set of three Ju.87 and one S.boat miniatures in players colors.
Dimensions:8cm x 30cm x 6cm
Weight:140 g
Werewolves: Night of the Vampires
Wherever werewolves are up to mischief, vampires are not far away. This is also the case with the sequel to the communication game, Werewolves - Night of the Vampires, in which the bloodsuckers are loose.
Spaceship Unity
Spaceship Unity takes gaming to a whole new level, transforming your home into a spaceship!
Deadly Dinner: Red Carpet in Ruins
Hollywood 1959: The unexpected happens at the set for the highly anticipated romantic comedy "The Legionnaire Who Loved Me"! At the end of a day’s shoot, Hollywood heart-throb and superstar Henry Steward is found dead in his trailer, lying in his own blood next to his Oscar statuette.
Deadly Dinner: The Last Rose
Electrifying attraction, breathtaking dates and true love: Every week, the dating show "The One" delivers a TV firework of emotions to millions of viewers. But behind the scenes of the dating empire, the real drama take place.
Mice and Mystics
Transformed into mice by the nefarious Vanestra, players must work together to save an imperiled kingdom. Face adversaries such as spiders, cockroaches and of course the greatest horror of all, the castle\'s housecat! Explore an ever-changing, interactive environment and contribute to a rich storyline that players develop over the course of a game.
Celtic
The Celtic Lord of the Wetterau is looking for am successor. To prove themselves worthy, players have to travel the region and trade with neighboring tribes. Each turn they have to perform one movement with their family members – other players at their starting location can decide to join them. While some locations allow to collect goods, others have to be visited to fulfill goal cards which grant influence (victory points). The game ends immediately once a player fulfilled five goal cards or chooses to reveal that they’ve collected one good of every kind. Players then tally up their points and the most influential Celt wins.