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Undergrove
For over 300 million years, trees have traded nutrients with fungi in a vast underground network. Scientists continue to make new discoveries about this hidden world.
In Undergrove, you are a towering evergreen with an ancient symbiotic connection to the fungi in your forest. As new mushrooms appear, your options expand for converting nutrients and helping your seedlings. Using cube conversion, tile placement, area control, and a tiny bit of engine building, you’ll need to claim the most advantageous locations and optimize your actions to leave the best legacy in the forest. The player with the greatest number of successful seedlings, wins!
One Small Step
Lead the United States or Soviet Union Space Agency in this engine building, worker placement, race for the moon Eurogame.
Play on a team of one or two players where each player on a team controls either the Engineer Workers or the Administrator Workers for their team.
Hiroba
Win the game of Hiroba by shrewdly placing your numbered pebbles so you can take control of the most gardens. As in Sudoku, you must never have two pebbles of identical value in the same garden, row or column. Beat your opponents by thinking strategically, but don’t neglect the highly coveted Koi, which can earn you precious points.
Ultimate Railroads
Ultimate Railroads grants you the opportunity to experience the beloved worker-placement game Russian Railroads with the American Railroads and German Railroads expansions, complete with updated rail colors exclusive to this edition. In Russian Railroads, players take on the role of railroad.
Colt Express Big Box
The base game, the 2 expansions and a new Bandit* in one box.
(Re)Discover the fun of Colt Express and its 3D train, the one and only Wild West board game in which all shots are allowed to become the richest outlaw.
Experience a new game each time by combining the various contents of the game with:
• Colt Express, The base box
• Colt Express, Horses and Stagecoach
• Colt Express, Marshal and Prisoners
+ Silk, the new Bandit
John Company: Second Edition
In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.
Atiwa
As a family of fruit farmers, the players learn that fruit bats - once scorned and hunted as mere fruit thieves - are in fact incredibly useful animals.