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Thunder Road: Vendetta – Big Rig and the Final Five - Deluxe Edition
Star Realms: Rise of Empire - Infinite Replay Kit
This expansion set allows you to play Rise of Empire WITHOUT using stickers. It also enables you to reset your Rise of Empire campaign over and over and play through as many times as you like!
This expansion set includes a total of 180 cards.
Star Realms: Rise of Empire
Star Realms: Rise of Empire is a new standalone pre-quel to the popular Star Realm series game with 141 cards, and a 12-game legacy scenario campaign. Rise of Empire introduces three brand new factions: the Consortium, the Scavengers, and the Kingdom. Rise of Empire will take players on an epic adventure over the course of 12 scenarios where players will permanently alter the market deck cards while tracking their battle wins and losses. Players will compete to achieve various objectives, earning them Campaign Victory Points and unlocking the secrets of the worlds around them. Rise of Empire can be played stand-alone or combined with all previous Star Realms content after you’ve finished the campaign.
Unconscious Mind
In the early 1900s, the Austrian neurologist Sigmund Freud established a revolutionary theory called psychoanalysis, related to the study of the unconscious mind. As his work took hold, supporters met at Freud\'s apartment every Wednesday to discuss psychology and dream symbolism. This group—the Wednesday Psychological Society—marked the beginning of the worldwide psychoanalytic movement. As a member of this society, you aim to formulate new therapeutic techniques, establish a practice, grow your clientele, and become Freud’s most distinguished contemporary. To best accomplish this, you’ll need to share insights, discuss ideas with peers, and publish theories. And to stay invigorated, you’ll likely need some coffee—lots of coffee.
Thunder Road: Vendetta – Big Rig and the Final Five - Deluxe Edition
This expansion adds two new racing crews to the base game. The Big Rig is a relentless metal beast, bristling with lethal weapons and advanced defense systems. The Final Five are a nimble gang of motorcycles that can zip through the chaos without getting slammed.
The crews can be played in any game with each other or the cars from the base game and also allow for a fifth player.
This edition of the expansion has an alternate wash on the vehicles.
Days Of Ire: Budapest 1956
It\'s 1956, and waves of protest in Poland are once again showing cracks of the Eastern European communist bloc. Emboldened by these signs, students and intellectuals in Budapest, the Hungarian capital, organize a protest of previously unseen magnitudes. As the communist leadership sweeps in to kill the movement in its tracks a violent response is provoked, thus sparking the Revolution of the 23rd of October.
Traitors Aboard
Traitors Aboard is a hidden role party game that combines strategy, bluffing, and social interactions.
Godtear: Jaak, the Dubious Alchemist
Trouble is brewing with Jaak, the Dubious Alchemist.
Strange Jaak’s potioncraft is famous throughout the land. He wanders from town to town, bringing unusual brews with legendary healing powers. Wherever Jaak goes, his Cauldron Cronies are there to keep his knapsack stocked with weird and wonderful ingredients.
Orléans: The Plague
Mon Dieu, quelle horreur! The inhabitants of Orléans have been hit hard as the plague has come upon them, bringing suffering and misery to the population. There are many dead to mourn, and even the plague doctor can bring only limited relief and hope to the long-suffering inhabitants. The clergy also has little to offer in the way of relief. And so, in the end, everyone is on their own and must try to protect their followers as best they can...
Imperial Miners
Imperial Miners is a light engine-building card game for 1 to 5 players from designer Tim Armstrong (Arcana Rising, Orbis), in which players excavate mines using a clever card activation system. This stand-alone game is set in the popular Imperial Settlers universe and offers beautiful illustrations, easy-to-grasp rules, and satisfying gameplay full of chain reactions and engine-building synergies.
Terrain Crate: Battlezone Street Accessories - Deadzone
In the hyper-capitalist urban sprawls of the GCPS, consumers are bombarded with the neon glamour and bright advertising of dozens of corporations in every street. These systems continue to function long after they’re abandoned inside of containment protocols.
Terrain Crate: Connector Booster Pack - Deadzone
Mantic’s Battlezones Tile System range brings affordable, modular scenery to any 28mm wargaming table. The tile-based terrain can be assembled in an endless variety of ways using an innovative system of connector clips which do not require glue. Every set in the Battlezones Tile System range is cross-compatible.
Terrain Crate: Forgotten Foundry - Deadzone
The industrial areas of the GCPS are swiftly abandoned in warzones, left to rot like those who staffed them. Many rusted derelicts serve as cover for ongoing battles in the outer spheres.
Terrain Crate: Gang Warzone - Deadzone
In the unregulated Outer Spheres of the GCPS, gang warfare is rife, representing a constant danger to colonists. These criminals can be found in brutal firefights with rivals over the crisscrossing gantries and walkways of the newly erected habitats.
Terrain Crate: Battlefield Ruins - Deadzone
The devastating weaponry brought to bear by both alien cultures and human soldiers tears through the pre-fabricated structures of colonised worlds. These ruins become vital as cover as the wars rage on.
Terrain Crate: Military Checkpoint - Deadzone
Build a small military outpost, watchtower, or checkpoint with this great set. There’s a comms relay and defence laser included, plus fortified walls and barricades to take cover behind.
Orléans Stories
Orléans Stories
Orléans Stories is based on the bag-building mechanism known from Orléans, with this mechanisms having been further developed into a storytelling experience in which players go through different eras and face different challenges.
Doomlings
Somewhere on a doomed and distant planet, life has emerged, competing for supremacy until the world’s inevitable destruction. The object of the game is to score the most points by the time the world ends. Score points by playing Traits for your Doomlings’ species, making them more adaptable, resilient, and mischievous. As your Doomlings assert their dominance, Catastrophes will befall the planet, causing setbacks for each competing species. When the third Catastrophe inevitably strikes, the world ends, and the Doomlings with the strongest set of traits gets to look the Apocalypse in the eye and declare…“I scored the most points!”
The Werewolves of Miller's Hollow
The all-time-classic party game! Werewolves have infiltrated the village and are feasting on a new victim every night. Can you identify who among you is hiding a dark secret and root them out before it\'s too late?
Terrain Crate - Starship Scenery - Deadzone
Every GCPS lab is equipped to the highest standard for those working there. In fact, the equipment found in these facilities is deemed to be worth more than the staff operating it.
Bohnanza
Bohnanza is the first in the Bohnanza family of games. The cards are colorful depictions of beans in various descriptive poses, and the object is to make coins by planting fields (sets) of these beans and then harvesting them. To help players match their cards up, the game features extensive trading and deal making.
Circadians: Chaos Order
A competitive, confrontational area control game with highly asymmetric Factions. Each Faction has unique Leaders and Attributes, Buildings, and their own personal win condition.
Orléans: Invasion
Orléans: Invasion, the first large expansion for the award-winning game "Orléans", contains six scenarios designed by Reiner Stockhausen and Inka & Markus Brand. It also includes a new set of Place Tiles that can be used with or without any of the scenarios.
World Control
World Control
All governments have failed & you take the role of a global Player with private armies & trillions in cash on a quest to take out the biggest chunk of the world by any means necessary.
Diplomacy
A game of negotiation, cunning, and deceit. Through making deals and forming alliances, you\'ll expand your empire over pre-World War I Europe. You\'ll have to watch your back as you make and break deals, un-hatch traitorous plots, negotiate, and outwit others to gain dominance of the continent.
This is the 2022 edition