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Terraforming Mars: Utopia & Cimmeria
A double-sided game board presenting two new maps for Terraforming Mars, each with new milestones and awards:
Terra Cimmeria - Terraform the cratered highland region of Mars.
Utopia Planitia - Terraform the northern lava plain of Mars.
Terraforming Mars: Amazonis And Vastitas
A double-sided game board presenting two new maps for Terraforming Mars, each with new milestones and awards:
- Amazonis Planitia - An expanded board with 30 additional hex spaces on Mars, 2 extra ocean tiles and longer terraforming tracks to support massive 5 player games.
- Vastitas Borealis - Terraform the northern waste of Mars.
Terraforming Mars: Automa
Terraforming Mars: Automa provides a new solo experience when playing Terraforming Mars. Instead of racing against the clock, the Automa lets you compete against corporations run by algorithms and special cards, and makes it possible for you to add any expansions to create the challenge you are looking for.
Terraforming Mars: Milestones and Awards
Gives Players a chance to randomize or customize their setup of Milestones & Awards. Rules include a complete index of all Milestones & Awards and explanations.
Terraforming Mars: Prelude 2
Terraforming Mars: Prelude 2, the sixth expansion for Terraforming Mars, focuses on cross-expansion effects, prelude cards with ongoing effects and actions, and more project cards for your tableau...not to mention five new corporations.
Most of the cards are specifically connected to other expansions of Terraforming Mars (Venus, Colonies, Turmoil), but the 5 Corporations and 15 of the Prelude cards are playable without any of these other expansions.
Agricola: Corbarius Deck
Expands WizKids C-Deck from 60 to 168 occupation and minor improvement cards.
Agricola: Bubulcus Deck
Discover 120 new occupation and minor improvement cards for use with the revised edition of Agricola.
Paladins Of The West Kingdom: City Of Crowns
In Paladins of the West Kingdom: City of Crowns, noble allies have responded to the recent attacks against our borders. Only through careful negotiation and diplomacy will these dukes, barons, counts and margraves offer the aid we so desperately need. Will you be able to muster enough support to once again defend this great city, or will you crumble beneath the weight of indecision and apathy?
This expansion adds new extensions for both the main board and player boards. Players have a new attribute to manage and new actions available on each turn.
Hero Realms: Journeys - Discovery
Quest to discover powerful Artifacts! Each quest gives you a secret objective – complete it and you earn a magical artifact to add to your deck. Finish all three of your quests and you win
Hero Realms: Journeys - Conquest
Undertake noble quests and emerge victorious! Each quest gives you a secret objective – complete it and you earn a magical artifact to add to your deck. Finish all three of your quests and you win
Hero Realms - Ancestry
Play as a Dwarf, Elf, Ogre, Orc, or Smallfolk! Your lineage grants you powerful new abilities and unique items
Maracaibo
Maracaibo
The Caribbean in the 17th Century: You are seafarers and adventurers, trying to increase your reputation with various nations, establish strong alliances, and obtain wealth and fame.
Terraforming Mars: Prelude
As the mega corporations are getting ready to start the terraforming process, you now have the chance to make those early choices that will come to define your corporation and set the course for the future history of Mars - this is the prelude to your greatest endeavors!
Terraforming Mars: Venus Next
Terraforming Mars: Venus Next, the second expansion for the Terraforming Mars base game, has players building flying cities and making the atmosphere more hospitable on the deadly planet Venus.
Terraforming Mars: Hellas & Elysium
Terraforming Mars: Hellas & Elysium, the first expansion for Terraforming Mars,
Architects of the West Kingdom: Age of Artisans
In Architects of the West Kingdom: Age of Artisans, journeymen have returned to the city as master craftsmen, equipped with knowledge of new crafts and tools. The Guildhall has never been so busy! While some apprentices spend time learning new skills, others adorn the city’s buildings with everything from golden tapestries, to stained glass windows. But don’t let the shimmer of lights and fancy wares deceive you. For not all that glitters is gold.
Lost Ruins of Arnak - The Missing Expedition
The professor is missing!
Your dear friend, Professor Kutil, has gone missing while exploring the lost ruins of Arnak. Now, you and your expedition must follow his trail to learn his fate.
This expansion for Lost Ruins of Arnak offers two new expedition leaders, two new research tracks, and many new cards. New content can be immediately added to a standard game for 1 to 4 players or discovered gradually in a solo or two-player cooperative campaign. Requires Lost Ruins of Arnak base game. Fully compatible with Expedition Leaders expansion.
Aquatica: Cold Waters
The expansion Aquatica: Cold Waters consists of several modules. It includes all necessary components for the fifth player, which can be used with the basic game, but also brings new type of locations, new cards of Ocean’s creatures, and alternative mechanic, replacing the goal-track in the basic game.
Aquatica
Aquatica is a deep, but easy to learn family engine builder about underwater kingdoms.
Lost Ruins of Arnak - Expedition Leaders
Return to the mysterious island of Arnak in this new expansion – Expedition Leaders!
Give your expedition an edge by choosing one of six unique leaders, each equipped with different abilities, skills, and starting decks that offer different strategies and styles of play for you to explore.
Agricola: Consul Dirigens Deck
120 new cards for Agricola. 96 cards of this set are the missing numbers from the Corbarius and Dulcinaria Deck, thus completing the available four decks (Artifex, Bubulcus, Corbarius and Dulcinaria). The remaining 24 cards form a mini expansion, called Parent Cards. This mini expansion consists of 12 Mother and 12 Father cards which grand a bonus either during the game or at game end.
Agricola: Artifex Deck
This expansion contains 120 occupation and minor improvement cards for use with the revised edition of Agricola.
Agricola: Dulcinaria Deck
Discover new ways to play the beloved farming strategy game with 60 new minor improvements and 60 occupations that you can play on their own or combine with other decks! The base game rules remain unchanged.
Paladins Of The West Kingdom: Collector's Box
This deluxe Collector\'s Box is designed to fit Paladins, City of Crowns, and all additional content, such as promos, metal coins, and sleeved cards. All boards sit together over the wooden components and smaller cards, keeping everything in its place. The box is the same size as the Collector\'s Box for Raiders of the North Sea.
Requires Paladins of the West Kingdom and the expansion: City of Crowns.
Included inside every copy of the Collector\'s Box is The Vassals Mini Expansion, which adds new yellow workers to the game. These new Yellow Workers can be placed onto any Worker spot, regardless of its required color. In addition to this, they also discount actions where they?re placed by either 1 Silver or 1 Provision.