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Wrong Party
Wrong Party is a card drafting game where you’ll try to host the perfect party with the weirdest guest list. This 2-5 player game combines the fun of a costume party, the scheming of a political scandal, the savagery of a raid, and the awkwardness of a family reunion. Will you be the life of the party, or the death of it?
The Taverns of Tiefenthal
In the village of Tiefenthal, you take the role of tavern host to attract new and wealthy guests.
Which tavern expansion is best? Do you need more tables? A larger beer warehouse? Skilfully choose the dice to develop your personal deck and become as profitable as possible!
The Taverns of Tiefenthal: Open Doors
In the Taverns of Tiefenthal, business is booming!Open Doors Expansion has you exploring new opportunities; add wine cellars, rooms and more beer to the tavern to offer top services to guests! Will your establishment be the most popular? This expansion contains four brand new modules of play, expanding the world of Tiefenthal!
Mini Rogue: Depths of Damnation
The Depths of Damnation is a 33 card full scale expansion that features a new card type: Lore Cards. These "choose your own story" cards offer an insight into the events and lore of the dungeon and weave a narrative for you to discover game after game. Among the 33 cards (26 of which are Lore), there are as well 2 new bosses, 3 new playable characters, 7 new rooms, 1 tuckbox, and rules to hold all of this together as always in a simple, intuitive, no-brainer way.
Agricola
Help your farm to prosper in this updated, streamlined edition of the acclaimed game.
Evolution: Climate
A stand-alone game where players adapt their species in an ecosystem where the climate can swing between scorching hot and icy cold. Heavy Fur and Migratory can protect your species from the cold while being Nocturnal or Burrowing will provide protection from the cruel desert sun.
Feast for Odin
Using the central board in A Feast for Odin, players have to hunt, gather basic materials, refine those materials, develop their production-buildings, build/buy ships, and raid settlements.
The resulting earnings are placed on the players\' board in the best possible pattern to produce income and (later) victory points.