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Beyond the Horizon
Beyond the Horizon is a civilization game in which players compete to become the most influential society in history through exploration and expansion, development and production, research and technological advancement.
The game is played over a variable number of rounds until enough goals have been achieved to signal the end of the game. Along the way, players will earn points for exploring new lands, settling and building new cities, advancing technologically, and increasing their cultural and economic development. The player with the most points at the end of the game wins.
Interstellar
Aboard the Starship Exodus, players control seven spacefaring human-machine hybrids embarking on an epic pilgrimage to the stars. The journey will last many decades as you perform actions and place workers to develop technology for survival, terraforming, and colonization along the way. You must also battle many hardships like cancer, stress, or combat against gray goo, and mutineers in a delicate balancing act of tableaux management, decision making, and risky dice rolling. Entire sections of the ship are lost to erosion, lightning, desperation “fryby” star-diving, and foolhardy experiments. Players must negotiate risks and challenges together in a cooperative sense and survive the journey, but competitively, must have the most victory points to win.
Expeditions
The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory.
Río de la Plata
In 1536 Pedro de Mendoza founded the city of Buenos Aires along the Rio de la Plata river. After five years, the settlers were forced to leave the city exhausted by difficulties and the continuous attacks from the Querandies natives.
Roll for the Galaxy: Rivalry
Roll for the Galaxy: Rivalry
Roll for the Galaxy: Rivalry, the second expansion for Roll for the Galaxy, consists of three expansions in one box.
First, it adds expansion content to the base game: 62 more game dice, a new die type, start factions, home worlds, and more than double the number of game tiles for the bag as in Ambition, the first expansion for Roll. This material is compatible with Ambition, but that expansion is not required to play Rivalry. If you are familiar with the dice from Ambition, then you can add this content and start playing immediately. (If not, you\'ll need to read about the new dice.)
Heroes of Might & Magic III: The Board Game
Do you stand beside Queen Catherine Ironfist and vanquish the lurking chaos? Do you help the power-hungry Mutare fulfill her plans and turn her into a dragon? Or, maybe you despise all of this and want, together with Sandro, to cover the whole world with the shadow of death? Move through the beautiful land of Antagarich, plunge into adventures and strategic battles with endless possibilities.
Unsettled
Lost amidst the surreal and bizarre unknowns of the far reaches of the cosmos, your crew of explorers must pull together to discover the resources necessary to survive the long journey home.
Unsettled: Gniir (Planet 009)
It\'s kill-you-instantly cold outside. Somehow, that\'s the least of your problems. Unsettled: Gniir is the 9th planet box for "Unsettled".
Unsettled: Scientific Specializations
This expansion adds unique actions to unlock for each crew member.
Use your scientific specialization in tandem with environment-specific comprehension to perform actions unique to your character.
Unsettled: Scientific Fascinations
Give in to your idiosyncratic intrigues...perhaps at the expense of your crew...in the hopes that your mind can solve what others haven\'t been able to.
Unsettled: Strannos (Planet 005)
Take refuge in clockwork stone shells, and endure the heat of floating lava rivers in this fiery wonderland of timed maneuvers and variable gravity. Unsettled: Strannos is the 5th planet box for "Unsettled".
Unsettled: Kaelyfos (Planet 006)
Delve into the drifting, planet-sized head of an ancient being and attempt to access its lost memories for clues that could lead you home. Unsettled: Kaélyfos is the 6th planet box for "Unsettled".
Unsettled: Koguya (Planet 007)
Untangle an ever-changing planet-sized knot of vines to reveal hidden secrets and the means to go on going on. Unsettled: Koguya is the 7th planet box for "Unsettled".
Unsettled: Blackout (Planet 008)
Restore power to the Scarab before a malfunctioning Luna turns your lights out for good. Unsettled: Blackout is the 8th planet box for "Unsettled".
Unsettled: Yendraal (Planet 004)
Delve into a labyrinthian coral construct, but tread lightly lest you anger the very ground you walk upon. Unsettled: Yendraal is the 4th planet box for "Unsettled".
Unsettled: Zehronn (Planet 003)
Cautiously explore a crystalline crypt to commune with ancient beings and access long-forgotten secrets. Unsettled: Zehronn is the 3rd planet box for "Unsettled".
Trinidad Deluxe
1580, South America: a new colony born on the ashes of the previous settlement. The difficulties are many: the natives who try to repel the invader, the laking of resources, the English Corsairs who threaten destruction. Will you succeed in the challenge?
Eclipse: Second Dawn for the Galaxy Playmat
Official playmat for use with the game. Double sided, one standard side and the reverse for a 5 player game. Size is 90x90cm.
Iron Clays (compatible with Brass)
A set of 100 Iron Clays in 5 denominations, in a box, initially available as an add-on in the KS for Brass.