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Anomaly
The goal of each team is to eliminate the other by depleting their health pool. Students share a collective health pool. All students and the Anomaly execute their movement behind a player screen, so it\'s rare to know exactly where another player is. Students will try to signal their location to the other students using location hint cards, and the Anomaly in turn will use these cards to triangulate the students\' positions.
Darkest Night: Miniatures Set
Darkest Night: Second Edition brings a unique fantasy world to your table through its story and theme. With the miniatures set, you can add some extra flair to your Darkest Night board game or use the Darkest Night characters with any of your other games.
Gloomy Graves
Can you bury the competition?
In Gloomy Graves, you work as a gravedigger in a dark fantasy world where epic battles rage continuously. The corpses of pixies, goblins, unicorns, cyclops, and dragons have begun to pile up, so you’ve got your work cut out for you…
Unfathomable: From the Abyss
In From the Abyss, a new expansion for Unfathomable, the SS Atlantica and its journey to Boston are submerged in even deeper peril. New, horrifying monsters emerge from the depths of the Atlantic Ocean to assail the ship, and the waters of the ocean itself have grown violent enough to sweep the passengers overboard. New treacheries are here to sabotage the ship, and with the mythos deck doubling in size, fresh dangers will threaten the Atlantica at every turn.
Undaunted: Reinforcements
In North Africa, the Long Range Desert Group are a thorn in the sides of the Italian forces, disrupting vital lines of communication and striking at strategic targets ranging far and wide. In Normandy, US forces brace against a German counterattack, determined to maintain their foothold in the region. The fighting is intense and the outcome hangs on a knife-edge. With everything at stake, you desperately need reinforcements!
Dice Pack - Mansions of Madness: Second Edition
Immerse yourself even deeper in the horrors of Mansions of Madness Second Edition with an extra set of dice to keep the game flowing.
Unfathomable
The year is 1913. The steamship SS Atlantica is two days out from port on its voyage across the Atlantic Ocean. Its unsuspecting passengers fully anticipated a calm journey to Boston, Massachusetts, with nothing out of the ordinary to look forward to. However, strange nightmares plague the minds of the people aboard the ship every night; rumors circulate of dark shapes following closely behind the ship just beneath the waves; and tensions rise when a body is discovered in the ship’s chapel, signs of a strange ritual littered around the corpse. This voyage began like any other, but now it seems that the Atlantica may never reach its destination.