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Deep Regrets
Deep Regrets is a game for 1-5 players that runs about 30 minutes per player.
An unfortunate fishing game about pulling progressively more horrifying things out of the ocean.
Decide what to eat, what to sell, what to mount, and how many regrets you\'re willing to carry, as you push yourself too far and spiral towards a thrilling conclusion in this strategic horror fishing game.
You\'ll roll bespoke tackle dice at the start of each turn to determine your strength for that round and then decide whether you\'ll stay at sea or return to port to sell fish, buy provisions, and recharge your energy.
Galactic Cruise
Hello, and welcome to Galactic Cruise. Here, we offer our guests something special: the comfort of a luxury cruise with the innovation of space travel. As the first company to offer extended-stay space vacations, we are excited to have you working for us! As a supervisor of this company, you’ll be expected to not only build these ships and satisfy our guests, but also to help the company thrive by enhancing our company network, inventing new technologies, and growing our workforce. We are a united company, and you’ll often find that what another supervisor does will make your job easier. Let me be clear, though, this is a competition. Our current CEO will be stepping down in three years, and the supervisor who comes out on top will take his place.
Nucleum: Court of Progress
As the 19th century draws to a close, the monarchies of Europe struggle to stay relevant in this rapidly changing age. Whether it’s the court of King Frederik in Saxony or the court of the aging Queen Victoria of the British Empire trying to maintain rule over the faraway riches of Australia, they must all contend with the rising political forces clamoring to secure their piece of the pie in the nuclear revolution. As ideologies clash in parliaments, entrepreneurs like yourself must do their best to make sure they have plenty of friends in the halls of power.
Nucleum: Metal Coins
65 deep-relief zinc alloy coins.
50 x 1 Thaler (Silver)
15 x 5 Thaler (Gold)
Distilled: Cask Strength
Distilled is a highly thematic strategy card game about crafting spirits in a distillery, with resource management and push-your-luck elements. In the game, you have inherited a distillery, and are hoping to someday achieve the title of master distiller through purchasing goods, building up your distillery, and creating the world\'s most renowned spirits.
Windmill Valley
It’s the late 19th century, and more than 9000 windmills dot the landscape of the Netherlands, some of them purpose-built to dry the lowlands, called polders. In the polders between these windmills are fields filled with colorful tulips—the flower that once was a part of the turbulent history of the first financial bubble but is now simply a quintessential part of the Dutch landscape, especially on the famous Bloemen Route (or “Flower Route”).
Trickerion: Legends of Illusion
Trickerion is a competitive Euro-style strategy game set in a fictional world inspired by the late 19th century urban life and culture, spiced with a pinch of supernatural.
Deep Regrets: Lamentable Tentacles Mini Expansion
18 additional fish cards to add to the base game, all featuring far too many tentacles and everybody\'s favorite great old one. Compatible with solo mode!
Nucleum: Australia
Saxony\'s energy revolution was so impactful that everyone wanted to start using Nucleums in their regions. Australia\'s huge deposits of uranium were ripe for the taking, leading to visionaries — lured by the vast number of possibilities — visiting the continent and changing it into a new global power. Here, these entrepreneurs have to face new challenges presented by the sheer size of the continent. Fortunately, the clever use of shipping lanes will help them transport resources more efficiently than by rail and even gain access to the nearby island of Tasmania, where a mad scientist conducting his own experiments managed to replicate Elsa\'s invention, which is now proudly presented as an experimental power plant in the island\'s capital of Hobart.
Imperium: Horizons
Formidable adversaries are arrayed against you. Your people stand ready. History beckons.
In your hands lies the destiny of one of the most storied peoples of history. Under constant threat of attack, you must conquer new lands, oversee dramatic scientific and cultural advances, and lead your people into the era of empire. Expand too rapidly and unrest will bring your civilisation to its knees; build up too slowly, however, and you might find yourself a mere footnote of history. As one of fourteen radically asymmetric civilisations, you will compete to become the most dominant empire the world has ever seen.
Ashes Reborn: Red Rains - The Frostwild Scourge
Phoenixborn and Chimera Expansion Decks! The Phoenixborn Rin, Lulu, Aradel and Koji return to battle, this time teamed up against the mighty Chimera; The Frostwild Scourge! Each of these returning Phoenixborn come equipped with a new signature card, and ANY of them can be used with the ALL NEW natural-magic preconstructed deck included.
La Granja Deluxe Master Set: La Granda Expansion
The La Granda Box for La Granja is filled with colossal components. Boards, building and player markers, dice, and more! Play your games of La Granja in a truly Epic Scale!
NOTE: This is not the Core Game
Horseless Carriage
"This year, we want the best, or nothing at all. We don\'t want tradition. We want to live in the present and the only history that is worth a tinker\'s damn is the history we make today."
Distilled
Distilled is a highly thematic strategy card game about crafting spirits in a distillery, with resource management and push-your-luck elements. In the game, you have inherited a distillery, and are hoping to someday achieve the title of master distiller through purchasing goods, building up your distillery, and creating the world\'s most renowned spirits.
Trickerion: Dahlgaard’s Academy
The Great Dahlgaard’s spectacular contest for his legacy, the Trickerion Stone, has set Magoria off to a new Golden Age. Under the wise guidance of Dahlgaard’s Heir, the city has once again become a bustling, flourishing center of magic and illusion, with a new generation of aspiring young Magicians on the rise.
Village Rails
In the sleepy English countryside, life continues undisturbed as it has for centuries. It is up to you to travel to every corner of this land, bearing the promise of modernisation, accommodating the oddly specific demands of the locals, and ushering in the age of steam.
Flotilla
Flotilla
In 1954, with an explosion over a hundred thousand times more powerful than even the wildest estimates, the Castle Bravo nuclear test obliterated the Bikini Atoll, and ruptured the Earth down to its mantle.
As water levels rose in the aftermath, the remnants of humanity fled their homes and took to the sea. World leadership came together to build a massive Flotilla, mankind’s last bastion of civilization.
Nucleum: Energy Research Institute
As the Twentieth Century dawns, the world is forever changed. Fueled by the Uranium Revolution, a new era of prosperity is here. The rich, the powerful, the free spirited... They all want a slice of the new life. Lucky for them, the energy consortiums working all over the planet, from Saxony to Australia, are more than happy to sell a few shares for extra investments. With these seemingly inexhaustible new sources of funding more and more entrepreneurs dared to set up their own experiment, and set out to make their own glowing bright green path to success!
The Vale of Eternity: Artifacts
The Vale of Eternity: Artifacts, an expansion for The Vale of Eternity, adds 28 creature cards with new effects to the deck, as well as artifacts that players draft during the hunting phase at the start of each round.
In more detail, at the start of a round reveal twice as many creatures as players in the usual way, then starting with the first player, each player drafts an artifact without their marker on it by placing their marker on that artifact. (In effect, you can\'t draft the same artifact you had the previous round.) Some artifacts have instant effects you use immediately, others give you a permanent effect that entire round, and others grant you an action that you can use once on a turn. After drafting artifacts, players draft creature cards in the usual way.
The Vale of Eternity
In The Vale of Eternity, players are tamers who hunt various monsters and spirits to tame them as minions. In this fantasy world, numerous creatures are living in harmony. Among them, dragons are the most valuable and noble ones, and all tamers dream of taming dragons. The player who manages to tame the most outstanding minions wins.
Nucleum: Patrons Set
This mini expansion brings Patron Cards into the game
River of Gold
From the Spine of the World Mountains to the bustling fishing villages of Earthquake Fish Bay flows a river where fortunes can be made and lowly traders can brush shoulders with Rokugan\'s elite. Will your clan become the dominant force along this River of Gold?
Star Trek: Captain's Chair
In Star Trek: Captain\'s Chair, you will go head-to-head with an opponent, each stepping into the shoes of an iconic captain from across Star Trek\'s galaxy and history. Command ships, crew, and away teams while you manage resources and alliances!
Arborea
Welcome to the world of Arborea. You are a Patron Spirit, guiding your villagers to heal and grow the landscape around them by sending them on pilgrimages and building your personal Ecosystem.