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  • Minimum age: 8
  • Mechanism: Grid Movement
  • Mechanism: Tile Placement
  • Category: Exploration
  • Category: Number
  • Category: World War I
Kyoto No Neko
  • -20%
  • -20%
  • New

Kyoto No Neko

£30.36 £37.95
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In Kyoto no Neko, 2 to 4 players are kittens who explore the modern-day city of Kyoto, Japan through a series of independent, replayable scenarios. In each scenario, players must fulfill a variety of missions that represent typical cat activities, from befriending a school boy to fighting an aggressive stray cat, or stealing the food from other player\'s dinner bowl. During each game, every player will evolve, developing their skills and gaining the ability to explore new parts of the map by climbing on bushes and rooftops.

Availability: In stock

SETUP

£23.95
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In SETUP, you create a set or sets, scoring points to move around the board. How many points on each turn depends on how good you are at spotting sequences and by playing a set which will create multiple combinations on the board. Even when it\'s not your turn, unwitting opponents may gift you points by creating sets using tiles in your bonus spaces, so always keep your eyes peeled to claim those extra points.

Availability: In stock
Tribes: Early Civilization
  • -55%
  • -55%

Tribes: Early Civilization

£20.23 £44.95
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Tribes: Early Civilization

Guide your tribe in its struggles to survive and prosper! Tribes: Early Civilization is a game for 2-4 players experiencing the Paleolithic, Neolithic and Bronze ages in 40 minutes. Players start with a small tribe and the very basics of civilization.

Availability: Last items in stock
Tranquility: The Ascent
  • -20%
  • -20%

Tranquility: The Ascent

£11.96 £14.95
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Tranquility: The Ascent is a standalone sequel to Tranquility, with players working together to complete a grid of numbers as they scale the mountain.

Availability: Out of Stock
Tanks, but no thanks!
  • -30%
  • -30%

Tanks, but no thanks!

£25.17 £35.95
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Tanks, But No Thanks! is set on a gridded battlefield where each player controls their own tank battalion firing at other battalions while trying to avoid enemy fire. At the beginning of the game each player is given a secret early victory mission card. On their turn, players can choose between aiming and firing at the enemy or move to evade the enemy. There are also enhancements in the form of the special bonus power cards and early victory mission cards. The winner is either the player who has the last battalion standing or the first player to complete their early victory mission, whichever happens first. 

Availability: Out of Stock