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Bargain Quest: Brick & Mortar
Brick & Mortar is an expansion for Bargain Quest that lets the shopkeepers engage in direct competition during special Shopping Events! It\'s time to wage war against your rivals alongside new heroes, items, and employees in the thrilling Retail Rumble game mode!
Wanted 7
In the Golden River area in the Wild West, tensions are on the rise during the Gold Rush. Leading local figures are seeing their interests threatened. They need protection! Meanwhile, members of the seven most wanted bands meet up in the saloon to stake their claims.
4 Data Brokers
Five centuries after Francis Bacon said that Scientia est potentia, we know information is power. The more information we have, the more power we get. Wholesale information, Big Data.
Gaia
Gaïa is a 2-5 player game in which you create a world, instill life in it, build cities, try to satisfy their needs, and use godly powers to shape the world to your benefit.
Arena: For The Gods! [DE]
Arena: For The Gods!
Welcome to the Arena of the all-powerful, where only the greatest mythological heroes fight to please the Gods. With Arena, dive into a universe in which heroes from 6 different mythos fight together for the entertainment of their Gods. Handpicked by a divine hand for a battle to the death, you\'re assuming the role of a powerful fighter
Bargain Quest: The Black Market Expansion
The Black Market Expansion brings Bargain Quest to the seedy criminal underworld. With new heroes like the Shaman, and the Bravo, along with cunning employees like the Loan Shark and the Henchman. It\'s a dangerous town, and you\'ll have to use all of your cunning and wits if you mean to make a profit out here!
Tiny Epic Kingdoms (2nd Edition)
You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there\'s not enough room for everyone to succeed.
The Red Dragon Inn: Allies - Ohava vs Murgath
One is a senior grand cleric in the service of the Great Divines (the good Gods), and the other is a brash, self-absorbed, ruthless warlord who literally cannot put down his blessed blade. The two clash in the next set to join the infamous party at our beloved tavern.
Power Grid: Australia/Indian Subcontinent
Power Grid: Australia & Indian Subcontinent includes two new maps for Power Grid: Recharged or Power Grid.
The Australia map challenges players with several independent power networks. Players now the ability to sell uranium.
The Indian Subcontinent map offers a more restrictive resource market. It can punish players who expand too quickly with power outages!
Power Grid: Benelux/Central Europe
Power Grid: Benelux & Central Europe includes two new maps for Power Grid: Recharged or Power Grid.
Power Grid: The Stock Companies
Power Grid: The Stock Companies can be combined with all Power Grid maps and available power plant decks. The Stock Companies offers players a completely new game experience. As shareholders, the players want to get control over different stock companies so they can acquire the greatest wealth.
The Doge Ship
Venezia, five centuries ago. In order to celebrate the glory of Venezia, the Doge, the maximum authority of the Republic, ordered the construction of a new state ship.
In the game, the players play the role of the most skilled shipbuilders of Venezia who are called by the Doge to cooperate on the construction of the new ship. Each player has to build parts of the Ship in order to earn victory points, but also Gondolas to get money, and Barriers for the protection of the shipyard and the city.
Power Grid: Québec/Baden-Württemberg
Power Grid: Québec & Baden-Württemberg includes two new maps for Power Grid: Recharged or Power Grid.
Québec offers ecological power plants that stay on the market longer. This makes it easier for players to acquire these plants that consume no resources.
Cavemen: The Quest for Fire
Cavemen: The Quest for Fire is a card-drafting game in which players take the role of tribal leaders. The tribes compete for opportunities to hunt dinosaurs, recruit tribesmen, and discover new technologies, vying to be the first with enough knowledge and prestige to invent fire and usher in the age of modern humanity!
20th Century
In the 20th Century, every region strives to develop. Some become financial leaders, others become centers of learning. Science and commerce propel nations into the future – but what kind of future? Growth produces waste, and advances come with a cost to the environment. How will you mitigate the inevitable ecological catastrophes?
Change Horses
Do you have trouble winning at racing games? Well, this game is for the losers out there. Yes, to “win” the game, you have to pick the horse which comes in last. Sounds simple, but, of course, the other players are trying to lose as well.
Bargain Quest: Solo Mode
This pack introduces rules and cards that allow Bargain Quest to be played Solo! Includes 20 Competitor Cards and solo system rules.
Expansion: Requires Bargain Quest to play.
Caribbean
The board shows the Caribbean in the 18th century. Six pirate ships lie in wait on the sea. They are ready to pillage the rich ports or to rob the booty from other ships. The sea is divided into spaces. Each player has three safe havens marked in his color on the board.
Gnumies
Gnumies are several races of alien space-faring creatures who love to party. They have parties as often as possible and invite all their friends, but try to avoid having certain party-crashers as guests. Getting families to come gives players extra points, but allowing gate-crashers in, loses points.
Honshū
Honshu is a map-building card game set in feudal Japan. Players are lords and ladies of noble houses seeking new lands and opportunities for fame and fortune.
One game of Honshu lasts twelve rounds, and each round is divided into two phases. First, map cards are played in a trick, and the player who played the highest valued card gets to pick first from those cards played.
Guild Master
Trouble is on the rise. And for adventuring guilds this spells opportunity.
Felicity: The Cat in the Sack
Cats have very different personalities: Some adorable and sweet, and some…not so much…
Numenera Starter Set
Explore the vast, fascinating, and unique setting of Numenera—the Ninth World. Gather your friends, open this box, and begin playing right away! The game is easy to learn and fun to play. Whether you’re new to Numenera or new to roleplaying games, this box has everything you need to get started.
John Company: Second Edition
In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.