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Castles of Mad King Ludwig: Expansions
In Castles of Mad King Ludwig, you built the perfect castles subject to the whims of the King. But now he wants even more (he is mad, after all). Castles of Mad King Ludwig: Expansions contains several expansions that can be played separately or in any combination, as well as brand new bonus cards and favors.
Fairy Tale Inn
The Fantasy Fair is about to begin, and storybook characters from all over the realm are coming to town for the show. Everyone knows there\'s only one place the visitors all want to stay: The Fairy Tale Inn!
ISS Vanguard: Close Encounters Miniatures Expansion
The \'Close Encounters\' turns 32+ cardboard standees and tokens from the base game of ISS Vanguard into an plastic miniature on the table. Every encounter from ships, mission equipment (i.e. outpost) to aliens will come visible in 3D. They increase the immersive aspect of the game and are purely of aesthetic nature. They do not in any way influence the mechanics of the game nor it expands them.
Namiji: Aquamarine
In Namiji, you are two to five fishermen of yesteryear who are about to take a journey of discovery of beautiful and wild marine life. You will need to have a fruitful day at sea to win the game. To do this, you will have the opportunity to contemplate magnificent marine species, to fish with a line or a net to fill your racks with colourful fish and haul in your crustaceans traps.
Tiny Epic Kingdoms (2nd Edition)
You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there\'s not enough room for everyone to succeed.
Above and Below
Above and Below is a mashup of town-building and storytelling where you and up to three friends compete to build the best village above and below ground. In the game, you send your villagers to perform jobs like exploring the cave, harvesting resources, and constructing houses. Each villager has unique skills and abilities, and you must decide how to best use them. You have your own personal village board, and you slide the villagers on this board to various areas to indicate that they\'ve been given jobs to do. Will you send Hanna along on the expedition to the cave? Or should she instead spend her time teaching important skills to one of the young villagers?
Oltree
In olden days, the Empire fought a merciless battle to the King-Sorcerer, at the price of its unity. In this convalescent kingdom, the Ranger corporation tirelessly pursues its lifelong mission: to explore the wilderness, build bridges between communities and protect its inhabitants from harm, so that the flame of hope may one day rekindle...
The Search for Planet X
At the edge of our solar system, a dark planet may lurk. In 2015, astronomers estimated a large distant planet could explain the unique orbits of dwarf planets and other objects. Since then, astronomers have been scanning the sky, hoping to find this planet.
Call to Adventure: Name of the Wind
Call to Adventure: Name of the Wind
Call to Adventure: Name of the Wind is a 75-card expansion for Call to Adventure based on The Kingkiller Chronicles by Patrick Rothfuss. This expansion and others to follow, adds new challenges, new destinies, and mechanisms unique to the author\'s world to the base game.
Call to Adventure
Call to Adventure
Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 2-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries.
Dixit 10 - Mirrors
The expansion is illustrated by Sebastien Telleschi.
This expansion will add 84 beautiful new illustrated cards to the game.
Dixit 9 - 10th Anniversary
Celebrate 10 years of the pioneering game of creative communication! Illustrators from each previous expansion return to contribute art to this 84-card set, breathing new life into your games of Dixit with a contrast of abstract styles.
Dixit 8 - Harmonies
Use 84 new picture cards to try to get other players - but not all of them! - to guess your clue. Expands the Dixit base game or can be adapted to stand alone.
Dixit 5 - Daydreams
Use 84 new picture cards to try to get other players - but not all of them! - to guess your clue. Expands the Dixit base game or can be adapted to stand alone.
Dixit 4 - Origins
Use 84 new picture cards to try to get other players - but not all of them! - to guess your clue. Expands the Dixit base game or can be adapted to stand alone.
Ultimate Werewolf
16th Century: Suddenly the peaceful country life is over for the inhabitants, because there are some unfriendly werewolves hiding in the small village. The werewolves are slowly spreading and a real danger for all the humans, who live there. Can you rescue the complete village with the other loyal citizens before it is destroyed?
Jurassic Parts
Jurassic Parts is a small box area enclosure and set collection tile game featuring dinosaur fossils! The game is designed by Kevin Lanzing (Flash Point Fire Rescue) and illustrated by Andrew Bosley (Everdell, Everdell: Pearlbrook, Tapestry, and The River).
Feelinks
Feelinks is a family friendly party game. Gameplay is as simple as picking how you feel about a given situation and guessing how someone else feels about that same situation. It also helps to connect with emotions, and even helps teach empathy.
Wilmot's Warehouse
In Wilmot\'s Warehouse, your team will work co-operatively to organize the warehouse, using memory, imagination, and silly stories you make up.
Draw product tiles from the stack, discuss what they look like, and place them somewhere you\'ll remember. After you place each tile, you flip it over and can\'t look at it again until the end of the game, so your team has to remember where you\'ve placed previous tiles as you decide where to place new ones.
Patchwork: 10th Anniversary Edition
Build the most aesthetic (and highest-scoring) patchwork quilt in this clever two-player game! The fewer holes that you leave in your quilt, the better, but more complicated patches are worth more points.
Sleeping Gods: Distant Skies
San Francisco, 1937: Your cargo plane flies through a portal in the sky, transporting you to a rugged landscape filled with bizarre creatures, scheming gods, and untold dangers. But can you find your way back before the portal closes?
Sleeping Gods: Dungeons
Sleeping Gods: Dungeons adds six dungeons to Sleeping Gods. Each dungeon includes a map and stories. In a dungeon, gameplay will be slightly altered from the regular game.
Each map is printed on thick card stock (Letter-sized, 8.5×11 inches). A separate dungeon booklet contains all of the descriptions, encounters, and puzzles that you\'ll experience as you explore.