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Wandering Towers
Each year, the graduating classes of the Ravenrealm Magic School compete to demonstrate their mastery of magic. For the final exam, all the wizards of each class must assemble at the legendary Ravenskeep… but every last one of them has procrastinated, distracted by learning new spells. They’ve also used all their potions—they can’t show up unprepared, with empty potion bottles!
Wandering Towers: Mini-Spell Expansion 3
This expansion includes 2 New Magic Spells for Wandering Towers. New Spells included are Fill a Potion Bottle and Extra Die Roll.
FILL A POTION BOTTLE: If you use this magic spell, you may flip one of your own empty magic potion flask to the full side.
EXTRA DIE ROLL: If you use this magic spell, you may roll a new movement value with the die after a movement card is played, instead of moving the value indicated on the card. If the movement card shows a die or dice, you may roll the die again. In both cases you have to move the result of the roll.
Wandering Towers: Mini-Spell Expansion 2
Mini spell expansion 2 includes: Close Ravenenskeep and Draw 2 Cards.
Close Ravenskeep
Effect: Place this spell face down (bramble side up) atop Ravenskeep. While it is there, no wizards can move into (or onto) Ravenskeep, and no one else can cast this spell. At the beginning of your next turn, remove this spell from Ravenskeep and place it face up with the other spells; Ravenskeep is now open, and the spell is available again.
Draw 2 Cards
Effect: Draw the top 2 cards from the deck. Note: You will not draw to fill your hand to 3 cards at the end of your turn until you have fewer than 3 cards.
Wandering Towers: Mini-Spell Expansion 1
This expansion contains 2 spells: Retrieve A Card and Movement Swap.
MonsDRAWsity: Robots
MonsDRAWsity: Robots is the next thematic expansion for MonsDRAWsity, adding 50 more monsters to the game, new variant rules, and a 10th player board! Will you be able to memorize, describe, and draw these magnificent machines, or will your wires get crossed?
Katamino Tower
Katamino Tower is a logic puzzle game played with high-end 3D wooden shapes that must be arranged in order to reconstruct a tower. Each shape of the game is unique.
Metal Dice - Oathsworn: Into The Deepwood
4 Custom Heavy Metal Health Dice. The heavy weight in your hands, the clank of metal on metal just makes them feel awesome.
Secret Box 2nd Edition - Oathsworn: Into The Deepwood
Large 150x150x110mm Secret Box with unknown content. The box may look the same as the one from our 1st Campaign, but what\'s inside is very different (though still non-gameplay related).
Premium Dice Set - Oathsworn: Into The Deepwood
There is nothing like grabbing a fist full of dice and rolling for fate, fortune and favor. For everyone who is into rolling the bones, we have a special set in this campaign. 28 large 16mm premium might dice made from resin in an amberlight finish. Amber plays a key part in the survival of the human settlements and contains many mysteries that can be delved in the story. With that in mind we wanted to embody the feeling of amber in the might dice and so using custom effects created the amberlight finish. If you fancy upping your game another notch, this set provdies enough dice to replace the standard might dice in the game.
Pouch Pack - Oathsworn: Into The Deepwood
When you return from a fresh kill there\'s nothing quite like the feel of a heavy coin pouch being thrown to your waiting palm. With the pouch pack upgrade you get to live the fantasy moment for real.
Secret Box 1st Edition - Oathsworn: Into The Deepwood
Large 150x150x110mm Secret Box with unknown content (non-gameplay related).
Includes:
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Map Pack - Oathsworn: Into The Deepwood
4 large city maps + 2 unlocked stretch goals by award winning cartographer Francesca Baerald on high quality textured paper.
Comes with a spoiler warning on the tube stating that "The maps in this pack contain major spoilers. If you wish to preserve the mysteries of the game, DO NOT OPEN.
Metal Coins - Oathsworn: Into The Deepwood
Metal coins for Oathsworn: Into the Deepwood in values 1, 5, 10, & 20.
Replaces the cardboard coins that come in the basic edition of Oathsworn.
Armory Box - Oathsworn: Into The Deepwood
The Armory is a cosmetic weapon pack for Oathsworn: Into the Deepwood.
With the push fit design of the Oathsworn Player Characters you are able to easily reflect your card weapon choice on your miniature which you have on the map.
It cointains more than 47 HIPS Plastic weapons.
Terrain Box - Oathsworn: Into The Deepwood
3D Terrain Pack for Oathsworn: Into the Deepwood.
Replaces the cardboard Obstacles that come in in the basic edition of Oathsworn.
Cointains 5 trees (185 mm tall), 6 walls (30mm tall) & 2 house buildings (135mm tall).
Sherlock: Propagation
The fire in an important laboratory in Oslo hides disturbing events. What happened? Why? Follow the clues of your team of researchers to answer these and other questions. Will you avoid spreading?
Sherlock: 13 Hostages
The tactical unit has intervened in a hostage robbery, but the robbers have disappeared, what happened?, why? Follow the clues with your team of investigators to answer these questions and other questions. Will you find the stolen jewels?
Gizeh!
The three Great Pyramids of the pharaohs of the Fourth Dynasty were built on the Giza Plateau. Besides, there are other structures destined to other members of the reigning family: Mastabas and Hypogea.
Dragonkeepers
In this fantasy universe, each player is the chief of a tribe of dragon keepers, defending the dragons from attacks by the evil hunter. The hunter wants to see those cute dragons dead, but must get past the dragon keepers.
Dixit: Disney Edition
Each turn in Dixit, one player is the storyteller, chooses one of the six cards in their hand, then makes up a sentence based on that card\'s image and says it out loud without showing the card to the other players. Each other player then selects the card in their hand that best matches the sentence and gives the selected card to the storyteller, without showing it to anyone else.
Paris: Eiffel
The tower built by architect Gustave Eiffel rises high above Paris, announcing the inauguration of the Universal Exposition. There are those who define it as a monstrous iron cyclops and others as the first step into modern architecture. There is no doubt it will leave very few indifferent.
Gaia
Gaïa is a 2-5 player game in which you create a world, instill life in it, build cities, try to satisfy their needs, and use godly powers to shape the world to your benefit.
Fabula Rasa: Horror
In Fabula Rasa, players take turns telling a constantly changing story as is typical of oral traditions.
The motifs on the cards provide visual bullet points for people, objects, and locations that are central to the action, things that must be remembered in the correct order, with cards disappearing and new ones being added each round. Those who, as a narrator, manage to present their version of the story without errors will be rewarded accordingly.
Fabula Rasa: Crime
In Fabula Rasa, the players take turns telling a constantly changing story, as is typical of oral tradition. The motifs on the maps provide visual cues for central persons, objects and locations of the story, which must be remembered in the correct order. Creative and challenging to the memory is the fact that in each round, cards disappear and new ones are added. Those who succeed as storytellers in presenting their version of the story without mistakes are rewarded accordingly.