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Gloomhaven 2nd Edition: Solo Scenarios
A set of scenarios specifically designed for strategic solo play - scenarios that would highlight the strengths and weaknesses of each class and force players to really get under the hood and learn to play each class masterfully. This includes a 24-page scenario book of 17 all-new solo scenarios and a deck of 17 item cards - 1 item each class rewarded for completing their mission.
Gloomhaven 2nd Edition
Gloomhaven: Second Edition is a revised and elevated version of the award-winning core game of Gloomhaven. This is the culmination of everything Isaac Childres and the growing Cephalofair Games team have learned since the initial release of Gloomhaven, including feedback from the community, playtesters, co-designers, and developers. The world, story, and challenging gameplay are all still the same, but there is a plethora of additional content to explore. Even for those who have played Gloomhaven before, this edition brings new material to the table, with rebalanced and redesigned mercenary classes, items, and scenarios, as well as brand new artwork, newly written narrative and events, updated miniatures, a new faction-based reputation system, and more.
EXiT: The Game - The Magical Academy
Magic formulas, elixirs, magical powers, and old books full of miracles and secrets — does this make your heart beat faster? But suddenly chaos breaks out: The poltergeists are wreaking havoc in the Academy of Magic! Now you have to unite your magic powers and all your knowledge about the magical world as a team to push back the little unwanted creatures...
EXiT: The Game - The Abandoned Cabin
Everyone meant to use the cabin only as a shelter for the night, but come the morning the door has been secured by a combination lock, with no one knowing the combination of numbers that will let them leave. The windows are barred as well. An enigmatic spinning code dial and a mysterious book is all that you have to go on. Can you escape from this abandoned cottage?
EXiT: Kids - Riddles in Monsterville
Cookie monsters are everywhere, and they are very hungry! They have stolen ten cookie tins from your neighborhood and taken them to their monster land.
Bravely follow them home in Exit: The Game – Kids: Riddles in Monsterville. Once there, they\'ll pose you tricky riddles to help you get the cookie tins back! This game can be played multiple times.
EXiT: The Hunt Through Amsterdam
A letter with a clue to a lost painting by Vincent van Gogh turns up. The team must hurry to solve the riddle as you are followed through the streets and canals of Amsterdam...
Exit: The Game – The Hunt Through Amsterdam is a puzzle game modeled after escape rooms, and it includes components meant to be folded, written upon, or torn, so it\'s marketed as a single-use game.
The Lord of the Rings: Adventure to Mount Doom
In The Lord of the Rings: Adventure to Mount Doom, players follow the story of Frodo\'s perilous journey to destroy the One Ring in the fires of Mount Doom. He is accompanied by his familiar fellowship, who are charged with protecting him from the dangers he will face along the way. The players control the fortunes of this company together by moving the individual figures across the game board on a journey through many well-known places from the beloved Lord of the Rings novels.
EXiT: Kids - Jungle of Riddles
Either working alone or in teams, in each round of Exit: The Game – Kids: Jungle of Riddles players are presented with a different type of puzzle, which are shown on 36 large-format picture cards that are combined in new ways. Answer the riddles to open treasure chests.
EXiT: The Disappearance of Sherlock
Sherlock Holmes needs help! The famous detective is said to have murdered the writer Ignatius Loyde and had to go into hiding. How did he become the prime suspect in this murder case? And what role does Moriarty play? The 1-4 players, ages 12 and up, support Dr. Watson and looking for evidence. In this EXIT® - The game they follow tracks together and approach riddle after riddle of the solution. Will they be able to solve the case?
Frosthaven: Removable Stickers
This set of vinyl stickers replaces all the normal ones in Frosthaven. If you don’t like the permanence of normal stickers, these vinyl stickers can be removed at any time with no damage to the components.
Frosthaven: Solo Scenarios
Master all 16 of the Frosthaven classes with this all-new set of scenarios and item rewards. Each scenario is dedicated to a specific class and designed around their strengths and weaknesses to provide the ultimate challenge.
Etherfields: Alternative Creatures of Etherfields
Etherfields: Creatures of Etherfields 2
Etherfields: Alternative Advanced Heroes
Alternative advanced heroes miniatures (4 Core Box Advanced heroes + Advanced Reaper)
EXiT: The Professor's Last Riddle
Around the world with EXIT! The world-famous professor Ian Jones recently passed away. The archaeologist loved puzzles! His travels took him to all parts of the world. He tirelessly searched for treasures believed to be lost, deciphered codes and translated secret writings
ISS Vanguard
ISS Vanguard is a 1-4 player co-operative, campaign Board Game. It will bring players right into epic Sci-Fi adventure, as they will play as 4 sections (security, recon, science, engineering) onboard the first human ship with the possibility to reach outer space. Campaign will introduce the unique story written by Krzysztof Piskorski (Tainted Grail) full of hard player choices, twists and branching storylines. The game will come with over 100 different Crew members, each with unique characteristics.
EXiT: The Game - The Return to the Abandoned Cabin
One ordinary morning, a police detective rings your doorbell. He asks you to come with him — to a cabin in the woods. You instantly know it’s the same cabin in which the sinister riddle master Dr. Arthur Funbeq locked you up a few years ago. Apparently, he has just escaped from prison. Now you’re headed back to the infamous cabin where it all began to help bring Funbeq down. The adventure begins … again!
Adventure Games: The Gloom City File
A message tears you away from your bleak, humdrum existence: three people have been kidnapped! Who is behind this and why is the perpetrator pulling you of all people, four suspended cops, into the matter? Time is of the essence and so you go to the abandoned asylum to start the investigation together.