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  • Minimum players: 1
  • Minimum age: 10
  • Mechanism: Bias
  • Mechanism: Events
  • Mechanism: Racing
  • Mechanism: Set Collection
  • Mechanism: Trading
Everdell Duo
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Everdell Duo

£29.71 £34.95
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In Everdell Duo, you either compete against your single opponent or play co-operatively with another player to earn the most points. You accomplish this by placing workers to gather resources, then use those resources to play cards face up in front of you, creating your own woodland city.

Availability: In stock
Castle Panic (2nd Edition)...
  • -20%
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Castle Panic (2nd Edition) - The Dark Titan

£17.56 £21.95
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The story of the castle is enhanced by the addition of the Dark Titan himself: Agranok. An unparalleled threat, Agranok has returned from banishment with a vengeance, and he\'s bringing new enemies that will test players like never before.

Availability: In stock
Imperial Miners
  • -10%
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Imperial Miners

£30.56 £33.95
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Imperial Miners is a light engine-building card game for 1 to 5 players from designer Tim Armstrong (Arcana Rising, Orbis), in which players excavate mines using a clever card activation system. This stand-alone game is set in the popular Imperial Settlers universe and offers beautiful illustrations, easy-to-grasp rules, and satisfying gameplay full of chain reactions and engine-building synergies.

Availability: In stock
Chocolate Factory
  • -40%
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Chocolate Factory

£29.97 £49.95
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Make the best chocolate you can and sell it all to corner shops and department stores. Earn the most profit to become the champion chocolatier!

Availability: In stock
Days And Nights: Red Army...
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Days And Nights: Red Army Miniature Pack

£28.76 £35.95
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Days & Nights: Red Army Pack is an add-on pack that contains 28 miniatures compatible with both Days of Ire and Nights of Fire. It also contains a small deck expansion to Nights of Fire, and an additional deck allowing campaign play.

In Campaign mode you can play a game of Days of Ire followed by a game of Nights of Fire (solo, cooperative, or conflict mode up to 1v2 supported), and have the winner decided only at the end!

Availability: Out of Stock
Days Of Ire: Budapest 1956
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Days Of Ire: Budapest 1956

£34.36 £42.95
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It\'s 1956, and waves of protest in Poland are once again showing cracks of the Eastern European communist bloc. Emboldened by these signs, students and intellectuals in Budapest, the Hungarian capital, organize a protest of previously unseen magnitudes. As the communist leadership sweeps in to kill the movement in its tracks a violent response is provoked, thus sparking the Revolution of the 23rd of October.

Availability: Out of Stock
Castle Panic: 2nd Edition...
  • -25%
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Castle Panic: 2nd Edition Big Box

£98.21 £130.95
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Castle Panic is a cooperative, light strategy game for 1 to 6 players ages 10 and up. Players must work together to defend their castle, in the center of the board, from monsters that attack out of the forest at the edges of the board. Players trade cards, hit and slay monsters, and plan strategies together to keep their castle towers intact. The players either win or lose together, but only the player with the most victory points is declared the Master Slayer. Players must balance the survival of the group with their own desire to win.

Availability: Out of Stock
Castle Panic (2nd ed.):...
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Castle Panic (2nd ed.): Engines of War

£16.46 £21.95
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Castle Panic: Engines of War introduces an engineer who uses new resource cards to build catapults, ballistas, barricades, and more in order to better defend the castle from the growing capabilities of the monsters — and you\'re going to need his help since they\'re now charging at you with a siege tower, war wagon, and a battering ram. What\'s more, they\'ve enlisted the help of a shaman, breathtaker, and goblin saboteurs. Prepare your forces!

Castle Panic: Engines of War can be used with the Castle Panic base game on its own or with any combination of other expansions.

Availability: Out of Stock
Castle Panic (2nd Edition)
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Castle Panic (2nd Edition)

£31.16 £38.95
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Castle Panic 

The forest is filled with all sorts of monsters. They watched and waited as you built your castle and trained your soldiers, but now they\'ve gathered their army and are marching out of the woods. Can you work with your friends to defend your castle against the horde, or will the monsters tear down your walls and destroy the precious castle towers? You will all win or lose together, but in the end only one player will be declared the Master Slayer!

Availability: Out of Stock
Everdell: The Complete...
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Everdell: The Complete Collection

£254.96 £299.95
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Dive tailfirst into the world of Everdell with the Complete Collection. Build a city of critters and constructions and explore the Emerald Valley and beyond; celebrate the Bellfaire, wonder at Newleaf’s mechanical marvels, trek into the Spirecrest Mountains, explore the underwater depths of Pearlbrook, and chance the dangers of Mistwood. Play against automated opponents including the dastardly Rugwort and cunning Nightweave and meet heroes of renown like Corrin Evertail himself. Everdell is easy to learn, yet offers satisfying strategic depth and endless replayability. Will the sun shine brightest on your city?

Availability: Out of Stock
First Rat
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First Rat

£27.96 £34.95
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For generations, the rats in the old junkyard have been telling each other the great legend about a moon made of cheese. And now they have made up their mind: they will build a rocket and take over the Cheese Moon! Of course, all the rats work together to achieve this magnificent goal

Availability: Out of Stock
Hardback
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Hardback

£31.12 £37.95
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Hardback is a deck-building word game, a prequel to Paperback. As an aspiring 19th-century novelist, you work to pen your next masterpiece, earning prestige along the way.

Availability: Out of Stock
Welcome To The Moon
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Welcome To The Moon

£30.06 £34.95
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Welcome to the Moon uses the same flip-and-write game mechanisms as the earlier title Welcome To..., but now you can play in a campaign across eight adventure sheets. On a turn, you flip cards from three stacks to create three different combinations of a starship number and a corresponding action, then all players choose one of these three combinations. You use the number to fill a space in a zone on your adventure sheet in numerical order, and everyone is racing to be the first to complete common missions.

Availability: Out of Stock