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The Red Dragon Inn: Allies – Melvyn vs. Marah
The Greyport Mages\' Collegium is the premiere school of magic in all the land. But what happens when one of its professors goes rogue? Well, then, it\'s up to our heroes to stop her!
London Necropolis Railway
London, 1849. The cholera epidemic of the last two years has overrun the city’s ability to inter the dead. A new cemetery must be built to handle the needs of London for the indefinite future, outside of the city limits - far enough away that growth won’t be an issue. The only way to transport the deceased and their loved ones to the cemetery is by train. This new system needs to be designed and you and your fellow planners have been tasked with submitting proposals. The most successful design will be awarded the contract by the city and your name will be listed among the great planners of history.
Trickerion: Legends of Illusion
Trickerion is a competitive Euro-style strategy game set in a fictional world inspired by the late 19th century urban life and culture, spiced with a pinch of supernatural.
Paris Deluxe
Explore Paris in the 19th century. Discover its renowned architecture and obtain the most eminent buildings in the right districts to achieve victory.
Paris is a typical medium-weight Kramer and Kiesling Eurostyle-game with straightforward gameplay, short player turns, and an ingenious point salad mechanism. You mainly score points by obtaining the right buildings and collecting the right bonus cards.
Without Fail
Without Fail is a party game of seemingly easy challenges that are made horribly difficult by the other players.
Smash Up: Marvel
The "shufflebuilding" game Smash Up begins with a simple premise: take the 20-card decks of two factions, shuffle them into a deck of forty cards, then compete to crush more bases than your opponents! Each faction involves a different gaming mechanism, and each combination of factions brings a different gaming experience.
Go Cuckoo!
On your turn in Zum Kuckuck!, you take one standing stick and put it on the nest. If both ends of the stick have the same color, you may choose to lay an egg on it. Otherwise, you take another stick whose top color is the same as the hiding color of the previous one, up to three sticks. After laying an egg or putting the third stick with different colors, your turn ends. There are penalties for a stick touching the ground or eggs falling from the nest.
Doomtown: Welcome to Deadwood
Welcome to Deadwood is Pine Box Entertainment\'s fifth expansion for Doomtown.
Doomtown: Hell's Coming With Me
“I arrived in the town of Gomorra with a plan. I pulled the strings behind Ivor Hawley’s Fourth Ring Circus. Through Sloane, I controlled a notorious gang of outlaws. My Tumblebleeds turned Gomorra’s streets red with blood. But now the Fourth Ring has dispersed, its tents in tatters. Sloane’s leader is a madman vanished into the Great Maze. My plans for Gomorra thwarted, I turn my attention northward.
Doomtown: Too Tough To Die
Too Tough to Die is the latest expansion for Doomtown. Featuring four copies of 56 new cards, this expansion expands Doomtown to Tombstone, Arizona during legendary conflict between The Cowboys and the Earps. In Death’s domain, tensions are high and the body count is higher. Whose fight will you join in this high-stakes battle for the soul of the town that’s Too Tough to Die?
Doomtown: Out For Blood
It\'s another long, hot summer as the Doomtown saga continues in Tombstone, Arizona. Tempers boil over. Seedy glares lead to brawls. Fistfights lead to gunfights between the Outlaws and Law Dogs. And both sides are out for blood.
The Snallygaster Situation: Kids on Bikes Board Game
You know it, but nobody believes you! Especially not the “adults” who dismiss you for being a kid. You’ve started to notice strange sounds at night and now that new kid at school has vanished. You’re sure that a hideous creature has been unleashed on your town—and it’s up to you to defeat it!
Wrong Party
Wrong Party is a card drafting game where you’ll try to host the perfect party with the weirdest guest list. This 2-5 player game combines the fun of a costume party, the scheming of a political scandal, the savagery of a raid, and the awkwardness of a family reunion. Will you be the life of the party, or the death of it?
Trickerion: Dahlgaard’s Academy
The Great Dahlgaard’s spectacular contest for his legacy, the Trickerion Stone, has set Magoria off to a new Golden Age. Under the wise guidance of Dahlgaard’s Heir, the city has once again become a bustling, flourishing center of magic and illusion, with a new generation of aspiring young Magicians on the rise.
Vampire: The Masquerade – Rivals: The Dragon & The Rogue
The Dragon & The Rogue is an expansion for Vampire: The Masquerade - Rivals that adds two new clans: Tzimisce & Ravnos. Where Tzimisce seek to possess and distort the physical world around them, Ravnos constantly leave their world behind in search of fresh opportunities to exploit, and their distortions are more of the mental variety. You may play these two clans head-to-head or integrate them with your Core Set and other expansions to create unique strategies for conquering your foes.
Vampire: The Masquerade – Rivals: The Heart of Europe
Packed full of new options, and a new city to fight over, Heart of Europe takes the battles and machinations of Vampire: The Masquerade Rivals to Prague!
This expansion does not add any new clans to the game, but rather includes new possibilities for all 10 clans currently in the game, with new Vampires, attacks, reactions, havens, and more to widen the possibilities!
Vampire: The Masquerade – Rivals: Shadows & Shrouds
Shadows & Shrouds is an expansion for Vampire: The Masquerade - Rivals that adds two new clans: Lasombra & Hecata.
The Lasombra love to win and will spend and risk their agenda to do so, often employing long shadows to do their bidding. The Hecata are necromancers obsessed with death, using the blood of dead mortals to fuel their occult practices. You may play these two clans head-to-head or integrate them with your Core Set and other expansions to make your coterie step out of the shadows and into the winner’s circle.
Galaxy Trucker: Keep on Trucking
Keep on trucking with this new expansion for the relaunched version of Galaxy Trucker. With new ship classes, new adventure cards, more ship-building components, Rough Roads cards, and new aliens with unique abilities, your flight through the stars becomes more chaotic and more fun!
Unmatched: Battle of Legends Volume Two
It’s Volume 2 of a legendary battle! This time, four heroes; the fearsome Bloody Mary, clone master Sun Wukong, god-like Archilles and Yennenga alongside her strong army take to the battlefield. Punch, strike and defend your way to victory!
The Red Dragon Inn: Allies – Piper vs. Ripsnarl
One is a skilled hunter, the eagle-eyed sniper who never misses a shot. The other is a fearsome werewolf, who is both a formidable villain and a literal party animal.
The Red Dragon Inn: Allies – Adonis vs the Lich King
This bard’s pretentious title (self-given, of course) makes him the envy of other bards… Okay, not really, but he can carry a tune and he’s good in a fight. He uses his three preferred instruments, the flute, the lyre and the drum, to cast bardic magic or just bash bad guys over the head!
The Gloom Chronicles
Bring campaign-style play to your Gloom game! Requires core Gloom, but is best played with Gloomier: A Night at Hemlock Hall, Unquiet Dead, Unhappy Homes, Unfortunate Expeditions, and/or Unwelcome Guests. Printed on traditional opaque cardstock.
Gloomier: A Night at Hemlock Hall
Return to Gloom\'s original dark Victorian setting in Gloomier: A Night at Hemlock Hall. Gloomier builds on the Wellington-Smythe family, hosting a gruesome gathering at Hemlock Hall.
Magellan: Elcano
September 20, 1519: The activity on the deck is frantic. Sailors run from side to side, loading the final batch of supplies. On the royal stand in the harbour, the preparation is intense. The King has arrived to watch the fleet set sail: five mighty ships, commanded by five shrewd captains whose intelligence will be put to the test in the years to come. The cannons roar, giving the departure signal. The anchors are pulled up, and the sails unfurled. The voyage that will circle the globe has just begun.