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The Initiative
In 1994, four teenagers find a mysterious game at a yard sale. As they play it, they discover it is strangely connected to their lives. What will they risk to unravel the secrets of The Initiative? Embark on a unique journey of discovery, puzzles, and strategy that is unlike any board game you’ve ever experienced
You Lying Sack
In You Lying Sack, you want to be the final player in the game, with everyone else having been removed because they were terrible liars.
The Snallygaster Situation: Kids on Bikes Board Game
You know it, but nobody believes you! Especially not the “adults” who dismiss you for being a kid. You’ve started to notice strange sounds at night and now that new kid at school has vanished. You’re sure that a hideous creature has been unleashed on your town—and it’s up to you to defeat it!
Slyville: Jester's Gambit
Jester’s Gambit, the first expansion for Slyville, introduces two new types of cards: Events and Hidden Agendas, to spice up the struggle of the guild leaders in the slyest of all medieval cities! In fact, medieval cities were home to very different types of people, not only pious monks, humble scholars, and trustworthy merchants, but also those who are mischievous, cunning, and dishonest.
Saboteur: The Duel
Saboteur: Duel is a standalone version of the famous card game Saboteur for one and two players. When playing alone, you want to collect as much gold as possible by digging new tunnels in the mine; when playing with an opponent, you\'ll just want to collect more than that player, but naturally your opponent will try to block your progression by all means.
Saboteur
Players take on the role of dwarves. As miners, they are in a mine, hunting for gold. Suddenly, a pick axe swings down and shatters the mine lamp. The saboteur has struck. But which of the players are saboteurs? Will you find the gold, or will the fiendish actions of the saboteurs lead them to it first? After three rounds, the player with the most gold is the winner.
Marvel United
In Marvel United, players must work together to stop the plans of an evil Supervillain. They will use each hero’s custom deck of powers and abilities, playing off the strengths of one-another for added effect, as they try and finish missions and take out the villain before it’s too late. They’ll battle in locations all around the city. In the end, either the city will be saved, or the world will be doomed.
Marvel United: Deadpool
The Deadpool expansion for Marvel United brings players multiple ways to bring the not-so-silent assassin to their tabletops. This set includes three versions of Deadpool. He can be a hero. He can be a supervillain. Or, he can be a Challenge to the heroes just trying to save the day. Along for the ride is Bob, Agent of Hydra. Players looking to inject some insanity into their games should look no further.
Marvel United: X-Men – Gold Team
Ice Man, Colossus, Bishop, and Archangel come to the tabletop, ready to show they’ve got what it takes. This new mode introduces player vs player vs game mechanics, letting players team up together and compete against the other heroes to see who will take down the supervillain first.
Marvel United: Enter the Spider-Verse
The Enter the Spider-Verse expansion for Marvel Untied gives players new options for their games.
Marvel United: Rise of the Black Panther
The Rise of the Black Panther expansion for Marvel United takes players to the country of Wakanda, where the use of the country’s vast resources is under contention. Players will have access to three new heroes: the Black Panther, the Winter Soldier, and Shuri. They’ll be facing off against Killmonger and his nefarious schemes to take over. The set also includes new Locations for players to fight at and the Endangered Locations Challenge, where players must try and keep the local flora and fauna safe during this time of war.
Cult of the Deep
A hidden role dice game for 4-8 players and a play time of 45-60 minutes. You are a cultist trying to establish your faction’s rise to power.
Slyville
Medieval cities were home to very different types of people. Not only pious monks, humble scholars and trustworthy merchants, but also those mischievous, cunning and dishonest. In Slyville, a board game of bluff and deceit, you become one of the latter kind. As head of a guild operating in one of the world\'s major trade and cultural centers of the Middle Ages, you will be sending your trusted right-hand men to various districts of the city to find trade bargains, make deals, and provide the organization with more power and wealth — not always in a way that is completely legal, but for sure fun and entertaining!
Autumn Harvest: A Tea Dragon Society Card Game
Explore the secrets of Tea Dragon caretaking in this enchanting game of friendship and fantasy!
Collect Growth tokens and cards to create memories with your Tea Dragon in this light deckbuilding card game.
Troika
In a not so distant future, scientists find very special stones on another planet. If you collect three matching stones, you can turn them into an extremely valuable gem or into fuel. After hearing about the stones, you decide to travel to this new planet to become rich. You arrive safely, but after having some troubles on the way, your spacecraft is now out of fuel. What a dilemma! You want to make valuable gems, but you also need fuel to get back to Earth. You\'re also not the only person with this idea. Can you collect more gems than the others and still escape from the planet?
Hellapagos - Tribe and Characters Expansion
Fantastic, semi-cooperative party game
Tense, treacherous fun for up to 12 players
Incredible immersion
Co-operative play with a backstabbing twist, Hellapagos is survival of the sneakiest! Deserted on an island where resources are scarce, you must work together to build a raft. Only question is, do you have what it takes to secure your seat?
Splendor: Marvel
Collect Infinity Stones to complete your Infinity Gauntlet in this exciting Marvel twist on the worldwide hit card game! Recruit iconic characters to further your goals as you build a tableau of cards.
EXiT: The Dead Man on the Orient Express
A classic tale of murder on the Orient Express, re-imagined. The culprit of a grisly crime is still on board your train. It’s a race against time to piece the clues together before the train reaches its destination. The case is perplexing, and you must solve it quickly so the assailant does not escape.
EXiT: The Secret Lab
As volunteers for a medical research study, you report to a lab as instructed. But no one is there except for you! Vapor rises from a test tube and you start feeling dizzy. When you wake up again, the door is locked, and you discover a notebook and a strange disk ...
EXiT: The Polar Station
A wonderfully mild morning in the Arctic — only -15° Celsius! You belong to a large research organization, which is divided between several stations.
EXiT: The Forgotten Island
The sea is calm. The sun is shining. You’re on the perfect sailing excursion. But then you spot something on the horizon. Dark clouds are rolling in unusually fast. Soon the sun has disappeared and darkness has surrounded you. Everything is absolutely still
EXiT: The Sinister Mansion
You are invited to be a guest at a palatial mansion, but upon arrival, you find yourselves forced to take part in a macabre game. The clock is ticking, and there is not much time left to solve the puzzles. Can you escape the mansion before it’s too late? Difficulty Level: 3 of 5.
EXiT: The Cemetery of the Knight
According to an old legend, a priceless red ruby is said to be hidden in the tomb of Sir Reginald Wreston and it can only be found when the moon is at just the right angle in the night’s sky. The problem is, the moon is only ever at the right angle at midnight on a specific night once every 87 years! But guess what? Tonight is that night! Up until now the crypt has remained sealed, and over the course of centuries, no one has ever succeeded in opening it. “Who knows what might happen tonight …” you think to yourself as you make your way into the darkness. Will you and your group of curious treasure hunters have what it takes to finally solve the mystery and uncover the coveted gem? Difficulty: 3 of 5
EXiT: The Theft on the Mississippi
Can you solve the robbery on the Mississippi River? You’re a team of investigators traveling the Mississippi on a paddle-wheel steamboat in 1872. Last night there was a robbery. A successful businessman was carrying documents of inestimable value, and now they have disappeared! The captain has asked for your help in finding out who did it, but time is running out. Can you find the culprit before the riverboat docks in New Orleans and the thief escapes into the night? Work together and solve all the puzzles together as fast as you can! Difficulty: 3 of 5