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7 Wonders 2nd Edition: Cities
7 Wonders: Cities, the second expansion for 7 Wonders, includes optional team rules, adds an 8th player (base game supports 7 players), a new type of card (black, representing the remains of cities), and new cards of old types (two new wonders: Petra and Byzantium, 3 new guild and 6 new leader cards). This expansion is more aggressive, with greatly increased interaction between players, who are still trying to score more points than anyone else.
7 Wonders 2nd Edition: Leaders
Recruit leaders to further your civilization in this expansion to 7 Wonders.
You Lying Sack
In You Lying Sack, you want to be the final player in the game, with everyone else having been removed because they were terrible liars.
Slyville: Jester's Gambit
Jester’s Gambit, the first expansion for Slyville, introduces two new types of cards: Events and Hidden Agendas, to spice up the struggle of the guild leaders in the slyest of all medieval cities! In fact, medieval cities were home to very different types of people, not only pious monks, humble scholars, and trustworthy merchants, but also those who are mischievous, cunning, and dishonest.
Inca Empire: The Card Game
Become one of the Inca\'s regional leaders in Inca Empire: The Card Game! Expand the empire by extending your road system, build cities to house your people, and construct temples to please the gods.
Get on Board: Paris and Rome
Who will have the best Metro line? Organize your passengers\' trips across the most romantic cities in the world! Feel free to double up with other players and create connections that will earn you even more points.
Bermuda Pirates
The Bermuda Triangle has been known for its treacherous sea. An adventurous band of pirates has set its sights on an island known for the treasures it conceals. On their way, they must overcome mysterious, suddenly appearing, whirlpools that will instantly drag their boat to the bottom of the sea. Will you be able to navigate your boat to the island in this mystic sea, amass the treasures and make your way back safely? Will you outsmart competing bands of pirates trying to get their hands on the treasures before you?
Living Forest: Kodama
The dreadful Onibi has never been more dangerous… He has set foot in the Circle of Spirits and is ferociously attacking the Sacred Tree, while his flames threaten all living things in the forest. But the Spirits of Nature aren’t fighting alone: Sanki has sent small beings of light, the Kodama, to help them face this growing threat.
Saboteur: The Duel
Saboteur: Duel is a standalone version of the famous card game Saboteur for one and two players. When playing alone, you want to collect as much gold as possible by digging new tunnels in the mine; when playing with an opponent, you\'ll just want to collect more than that player, but naturally your opponent will try to block your progression by all means.
Saboteur
Players take on the role of dwarves. As miners, they are in a mine, hunting for gold. Suddenly, a pick axe swings down and shatters the mine lamp. The saboteur has struck. But which of the players are saboteurs? Will you find the gold, or will the fiendish actions of the saboteurs lead them to it first? After three rounds, the player with the most gold is the winner.
Wormholes
In a peaceful galaxy, a new technology has been invented: wormholes. They allow ships to warp from one point to another, which opens up countless possibilities for commerce and travel. As the captain of a passenger spaceship newly equipped with a wormhole fabricator, you can make some serious space bucks by building a robust network of wormholes. Link the farthest reaches of space while delivering passengers to become the most successful captain in this golden age of spacefaring. It’s time to bend space and go fast.
Village Rails
In the sleepy English countryside, life continues undisturbed as it has for centuries. It is up to you to travel to every corner of this land, bearing the promise of modernisation, accommodating the oddly specific demands of the locals, and ushering in the age of steam.
Cult of the Deep
A hidden role dice game for 4-8 players and a play time of 45-60 minutes. You are a cultist trying to establish your faction’s rise to power.
Slyville
Medieval cities were home to very different types of people. Not only pious monks, humble scholars and trustworthy merchants, but also those mischievous, cunning and dishonest. In Slyville, a board game of bluff and deceit, you become one of the latter kind. As head of a guild operating in one of the world\'s major trade and cultural centers of the Middle Ages, you will be sending your trusted right-hand men to various districts of the city to find trade bargains, make deals, and provide the organization with more power and wealth — not always in a way that is completely legal, but for sure fun and entertaining!
Switch and Signal
Switch and Signal – All aboard the co-operative train game!
Troika
In a not so distant future, scientists find very special stones on another planet. If you collect three matching stones, you can turn them into an extremely valuable gem or into fuel. After hearing about the stones, you decide to travel to this new planet to become rich. You arrive safely, but after having some troubles on the way, your spacecraft is now out of fuel. What a dilemma! You want to make valuable gems, but you also need fuel to get back to Earth. You\'re also not the only person with this idea. Can you collect more gems than the others and still escape from the planet?
Get on Board: New York & London
Ah, here’s the bus, hop aboard!
Just like every trip, you are fascinated by the other passengers on board, each have different destinations and this bus line is truly special…
Sobek: 2 Players
Tile layer with set collection, hand management, variable set-up, and more.
Highly interactive, “big think” gameplay in under 20 minutes.
Simple but highly strategic – a Cathala game every collection needs.
Hellapagos - Tribe and Characters Expansion
Fantastic, semi-cooperative party game
Tense, treacherous fun for up to 12 players
Incredible immersion
Co-operative play with a backstabbing twist, Hellapagos is survival of the sneakiest! Deserted on an island where resources are scarce, you must work together to build a raft. Only question is, do you have what it takes to secure your seat?
Dice Forge: Rebellion
The first expansion for Dice Forge introduces two game-changing new modules!
Catan Accessories: Traders and Barbarians Game Cards
A set of replacement expansion game cards for use with Catan: Traders and Barbarians.
Imhotep: A New Dynasty
Construction of the Egyptian monuments continues! You have shown yourself to be worthy and have been selected to lead future building projects. Can you prove your skill once again? In the market, there are new tools to support you in your work. Even the Egyptian gods are paying attention to your achievements! They are ready to reward you, if you are able to predict your building plans with accuracy. But if you fail, you will be punished. With new building site boards, new market cards, and much more, this expansion yields 1,024 playing variations in combination with the base game.
EXiT: The Pharaoh's Tomb
The excursion to the Valley of the Kings is the highlight of your vacation to Egypt. As you crawl through the narrow passageways, you lose the rest of your tour group. You enter a mysterious burial chamber. A massive stone door closes behind you. On the floor lie a dusty notebook and an ancient disk…
7 Wonders Architects
In 7 Wonders: Architects, 2-7 players race to become a leader of the ancient world by completing an architectural wonder that will last through the ages.
Players receive an unconstructed wonder at the beginning of the game and must collect resources to build their society, develop military might to navigate conflicts, oversee resource management, research science improvements, and collect civil victory points as they race to leave their mark on world history.