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  • Maximum players: 5
  • Mechanism: Stacking and Balancing
  • Mechanism: Turn Order: Auction
Go Cuckoo!
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Go Cuckoo!

£14.96 £19.95
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On your turn in Zum Kuckuck!, you take one standing stick and put it on the nest. If both ends of the stick have the same color, you may choose to lay an egg on it. Otherwise, you take another stick whose top color is the same as the hiding color of the previous one, up to three sticks. After laying an egg or putting the third stick with different colors, your turn ends. There are penalties for a stick touching the ground or eggs falling from the nest.

Availability: In stock
Prehistories: Evolutions
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Prehistories: Evolutions

£11.96 £14.95
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In Prehistories, send your best hunters track the animals in the valley and then ask your shaman to paint your achievements on the walls of your cave. Being quick will let you pick your preys first but being strong will get you the best catch. Will you risk wounds that could weaken your whole clan? The first to convey the wishes of the elders, through the paintings, will be the winner.

Availability: In stock
Prehistories Prehistories
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Prehistories

£19.96 £24.95
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In Prehistories, send your best hunters track the animals in the valley and then ask your shaman to paint your achievements on the walls of your cave. Being quick will let you pick your preys first but being strong will get you the best catch. Will you risk wounds that could weaken your whole clan? The first to convey the wishes of the elders, through the paintings, will be the winner.

Availability: In stock