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Cult of the Deep
A hidden role dice game for 4-8 players and a play time of 45-60 minutes. You are a cultist trying to establish your faction’s rise to power.
Match 5
Can you match all 5? Think, link and create combinations! Find a common link between two icons on the dice, your imagination is your only limit as you try to find an answer to ten combinations in three minutes.
Space Base: Command Station
New zones within known space have opened up, and the Admiral hsa promoted two new Commodores to command these new bases and work their sectors! Expand your games of Space Base to up to seven players in total, with new pre-deployed ship cards that adjust for balance and gameplay with more than five players
Camel Up 2nd Edition
In Camel Up, up to eight players bet on five racing camels, trying to suss out which ones will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you can win — should you guess correctly, of course. Camels don\'t run neatly, however, sometimes landing on top of another one and being carried toward the finish line. Who\'s going to run when? That all depends on how the dice come out of the pyramid dice shaker, which releases one die at a time when players pause from their bets long enough to see who\'s actually moving!