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Castle Panic (2nd Edition) - The Dark Titan
The story of the castle is enhanced by the addition of the Dark Titan himself: Agranok. An unparalleled threat, Agranok has returned from banishment with a vengeance, and he\'s bringing new enemies that will test players like never before.
Wandering Towers: Mini-Spell Expansion 3
This expansion includes 2 New Magic Spells for Wandering Towers. New Spells included are Fill a Potion Bottle and Extra Die Roll.
FILL A POTION BOTTLE: If you use this magic spell, you may flip one of your own empty magic potion flask to the full side.
EXTRA DIE ROLL: If you use this magic spell, you may roll a new movement value with the die after a movement card is played, instead of moving the value indicated on the card. If the movement card shows a die or dice, you may roll the die again. In both cases you have to move the result of the roll.
Adventure Tactics: Domianne's Tower
Adventure Tactics: Domianne’s Tower is an encounter-based, campaign-driven, cooperative tactical combat game. Begin your journey as one of 5 Basic Classes and battle your way through a branching campaign where you choose your own path in an attempt to overthrow the evil Queen Domianne. With each encounter, you will level up and unlock over 15 Elite Classes, adding new actions, equipment, and abilities.
Horizons of Spirit Island
Horizons of Spirit Island features the core mechanisms of Spirit Island, but features a new double-sided game board with a streamlined set-up, punchboard components, and five new Spirits designed to be ideal for those playing a Spirit Island game for the first time. These new Spirits are compatible with all existing Spirit Island components, but to play with expansions like Jagged Earth, you would need a copy of Spirit Island itself.
Gigamons
Enchanting Artwork
Imaginative and accessible gameplay
Simple to learn and supports key skill development.
Who can summon the powerful Gigamons? Only the player who collects the most Elemons! In this sweet yet strategic tile laying game of memory and magical powers, match pairs of Elemons to call upon three Gigamons to win the game!
Parks Memories: Coast to Coast
A strategic matching game for two or more players offering simple and flexible gameplay. Parks are represented in tiles laid out in a grid across the table face down. Gameplay includes four simple steps: reveal two tiles; choose one of the revealed tiles and place it in front of you; add a new tile to the board; lock one of the tiles with the hiker token. Gameplay passes from person to person until one player or team has collected three sets of matching park tiles in front of them.
Wandering Towers
Each year, the graduating classes of the Ravenrealm Magic School compete to demonstrate their mastery of magic. For the final exam, all the wizards of each class must assemble at the legendary Ravenskeep… but every last one of them has procrastinated, distracted by learning new spells. They’ve also used all their potions—they can’t show up unprepared, with empty potion bottles!
Wilmot's Warehouse
In Wilmot\'s Warehouse, your team will work co-operatively to organize the warehouse, using memory, imagination, and silly stories you make up.
Draw product tiles from the stack, discuss what they look like, and place them somewhere you\'ll remember. After you place each tile, you flip it over and can\'t look at it again until the end of the game, so your team has to remember where you\'ve placed previous tiles as you decide where to place new ones.
Wandering Towers: Mini-Spell Expansion 2
Mini spell expansion 2 includes: Close Ravenenskeep and Draw 2 Cards.
Close Ravenskeep
Effect: Place this spell face down (bramble side up) atop Ravenskeep. While it is there, no wizards can move into (or onto) Ravenskeep, and no one else can cast this spell. At the beginning of your next turn, remove this spell from Ravenskeep and place it face up with the other spells; Ravenskeep is now open, and the spell is available again.
Draw 2 Cards
Effect: Draw the top 2 cards from the deck. Note: You will not draw to fill your hand to 3 cards at the end of your turn until you have fewer than 3 cards.
Wandering Towers: Mini-Spell Expansion 1
This expansion contains 2 spells: Retrieve A Card and Movement Swap.
Castle Panic: 2nd Edition Big Box
Castle Panic is a cooperative, light strategy game for 1 to 6 players ages 10 and up. Players must work together to defend their castle, in the center of the board, from monsters that attack out of the forest at the edges of the board. Players trade cards, hit and slay monsters, and plan strategies together to keep their castle towers intact. The players either win or lose together, but only the player with the most victory points is declared the Master Slayer. Players must balance the survival of the group with their own desire to win.
Castle Panic (2nd ed.): Engines of War
Castle Panic: Engines of War introduces an engineer who uses new resource cards to build catapults, ballistas, barricades, and more in order to better defend the castle from the growing capabilities of the monsters — and you\'re going to need his help since they\'re now charging at you with a siege tower, war wagon, and a battering ram. What\'s more, they\'ve enlisted the help of a shaman, breathtaker, and goblin saboteurs. Prepare your forces!
Castle Panic: Engines of War can be used with the Castle Panic base game on its own or with any combination of other expansions.
Castle Panic (2nd Edition)
Castle Panic
The forest is filled with all sorts of monsters. They watched and waited as you built your castle and trained your soldiers, but now they\'ve gathered their army and are marching out of the woods. Can you work with your friends to defend your castle against the horde, or will the monsters tear down your walls and destroy the precious castle towers? You will all win or lose together, but in the end only one player will be declared the Master Slayer!
Roam
Welcome to Arzium, land of ancient civilizations, bizarre creatures, unexplained wonders, and vibrant characters. A great sleeping sickness has spread across the land, sending every type of creature to wander for hundreds of miles in a dazed, incoherent march. It’s your job to seek them out and wake them from their sleep, recruiting them to help you find even more lost souls!
Hanabi
A satisfyingly tricky cooperative card game that tests players\' ability to communicate indirectly - because you are the only person who can\'t see what your cards are.
Hanabi: Deluxe
Back with a bang and more dazzling than ever before, the Spiel des Jahres award-winning Hanabi Deluxe version has arrived!Work together to create dazzling firework displays. But there’s a catch… all the powder, wicks and rockets are mixed up! Players hold their cards back to front, so nobody can see their own cards.Find ways to pass and remember information you receive in this extraordinary challenge!
Survive: Escape From Atlantis! 30th Anniversary Edition
Survive is a cutthroat game where players seek to evacuate their pieces from an island that is breaking up while remembering where their highest-valued pieces are located to maximize their score.