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Azul: Summer Pavilion
The third instalment of the award-winning Azul series introduces wild colours among other new mechanics in a stylish new twist on the beloved abstract original.
Patchwork Express
A smaller and quicker version of the acclaimed two-player abstract game! The same addictive tile-placing mechanics as the original meet a smaller playing area and larger, less complex pieces for a great on-the-go experience.
Azul: Stained Glass of Sintra
Azul: Stained Glass of Sintra
Created by Michael Kiesling, Azul: Stained Glass of Sintra challenges players to carefully select glass panes to complete their windows while being careful not to damage or waste supplies in the process. The window panels are double-sided, providing players with a dynamic player board that affords nearly infinite variability!
Gold and Silk - Clank! Expeditions
If you have an insatiable thirst for plunder, Clank! Expeditions: Gold and Silk is for you: a series of boards to continue your deck-building adventures.
Patchwork: Valentine Edition
February 14, Valentine’s Day – a special day for all love birds: it is time to show your affection with small (and large) gifts. Maybe a candlelight dinner, a flower bouquet, or – like in this game – a big box of chocolates? Patchwork Valentine is based on the popular mechanics of the classic Patchwork game. Are you in for this “lovely” challenge of putting together the most marvellous box of chocolates for your darling?
War Chest
Draft various units into your army then use them to capture key points on the board in this simple game of tactics and warfare
Patchwork
Build the most aesthetic (and highest-scoring) patchwork quilt in this clever two-player game! The fewer holes that you leave in your quilt, the better, but more complicated patches are worth more points.
Parks
Parks
PARKS is a celebration of the US National Parks featuring illustrious art from Fifty-Nine Parks.
In PARKS, players will take on the role of two hikers as they trek through different trails across four seasons of the year. While on the trail, these hikers will take actions and collect memories of the places your hikers visit. These memories are represented by various resource tokens like mountains and forests. Collecting these memories in sets will allow players to trade them in to visit a National Park at the end of each hike.