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The Crew: Mission Deep Sea
Astronauts wanted! Scientists say there is a mysterious ninth planet located at the edge of our solar system. But despite all of their efforts, so far they have been unable to provide substantial evidence of its existence. Join this exciting space adventure to find out if the theories are just science fiction or if you will discover Planet Nine.
The Crew: The Quest for Planet Nine
Astronauts wanted! Scientists say there is a mysterious ninth planet located at the edge of our solar system. But despite all of their efforts, so far they have been unable to provide substantial evidence of its existence. Join this exciting space adventure to find out if the theories are just science fiction or if you will discover Planet Nine.
Mysterium
A team of psychics gather in a haunted house as they attempt to decipher a restless spirit\'s cryptic visions about the nature of their untimely demise! Time is short; you\'ll have to work together to figure out what one of the players is trying to tell you.
The Fox in the Forest Duet
In the two-player, co-operative trick-taking game The Fox in the Forest Duet, players team up, helping each other move through the forest. Collect all the gems before the end of three rounds of play, and you win!
Regicide: Red
Regicide is a cooperative, fantasy card game for 1 to 4 players, with a deck of playing cards uniquely illustrated by Sketchgoblin. Recruit heroes, storm the castle and defeat the corrupted Monarchy! In Regicide players must work together and use the unique powers of each suit to achieve victory.
Regicide: Black
Regicide is a cooperative, fantasy card game for 1 to 4 players, with a deck of playing cards uniquely illustrated by Sketchgoblin. Recruit heroes, storm the castle and defeat the corrupted Monarchy! In Regicide players must work together and use the unique powers of each suit to achieve victory.
Welcome To The Moon
Welcome to the Moon uses the same flip-and-write game mechanisms as the earlier title Welcome To..., but now you can play in a campaign across eight adventure sheets. On a turn, you flip cards from three stacks to create three different combinations of a starship number and a corresponding action, then all players choose one of these three combinations. You use the number to fill a space in a zone on your adventure sheet in numerical order, and everyone is racing to be the first to complete common missions.