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  • Mechanism: I Cut, You Choose
  • Mechanism: Narrative Choice / Paragraph
  • Mechanism: Physical Removal
Bequest
  • -50%
  • -50%

Bequest

£24.98 £49.95
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Each round, every player gets a hand of five cards that they’ll need to split with their neighbor, representing some of Dr. Schism’s assets. It could be Treasure, Gadgets, the deeds to Hideouts, or even Evidence of his misdeeds! You’ll decide how to split the 5 cards, but split them wisely, as your neighbor will choose who gets which pile! Will you tempt them with the Gadget they’re collecting, hoping they’ll take some damning Evidence with it? Will you offer them 4 of the 5 cards, pushing them to leave you with the one item you really need?

Availability: Last items in stock
Troika
  • -30%
  • -30%

Troika

£13.97 £19.95
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In a not so distant future, scientists find very special stones on another planet. If you collect three matching stones, you can turn them into an extremely valuable gem or into fuel. After hearing about the stones, you decide to travel to this new planet to become rich. You arrive safely, but after having some troubles on the way, your spacecraft is now out of fuel. What a dilemma! You want to make valuable gems, but you also need fuel to get back to Earth. You\'re also not the only person with this idea. Can you collect more gems than the others and still escape from the planet?

Availability: In stock
Marabunta
  • -16%
  • -16%

Marabunta

£15.92 £18.95
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Each player controls a colony of ants in Marabunta. On a turn, the active player rolls the six dice, then splits them into two groups. The opponent chooses and uses the dice in one of the groups, then the active player uses the remaining dice.

Availability: Out of Stock
Hanamikoji
  • -20%
  • -20%

Hanamikoji

£13.56 £16.95
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Earn the favour of seven geisha by collecting the items they need to perform in this quick-playing card game.

Availability: Out of Stock
Welcome To The Moon
  • -14%
  • -14%

Welcome To The Moon

£30.06 £34.95
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Welcome to the Moon uses the same flip-and-write game mechanisms as the earlier title Welcome To..., but now you can play in a campaign across eight adventure sheets. On a turn, you flip cards from three stacks to create three different combinations of a starship number and a corresponding action, then all players choose one of these three combinations. You use the number to fill a space in a zone on your adventure sheet in numerical order, and everyone is racing to be the first to complete common missions.

Availability: Out of Stock